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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 2011  VMware, Inc.  All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     20  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 
     25 #ifndef TEXSTORAGE_H
     26 #define TEXSTORAGE_H
     27 
     28 
     29 extern void GLAPIENTRY
     30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
     31                    GLsizei width);
     32 
     33 
     34 extern void GLAPIENTRY
     35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
     36                    GLsizei width, GLsizei height);
     37 
     38 
     39 extern void GLAPIENTRY
     40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
     41                    GLsizei width, GLsizei height, GLsizei depth);
     42 
     43 
     44 
     45 extern void GLAPIENTRY
     46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
     47                           GLenum internalformat,
     48                           GLsizei width);
     49 
     50 extern void GLAPIENTRY
     51 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
     52                           GLenum internalformat,
     53                           GLsizei width, GLsizei height);
     54 
     55 extern void GLAPIENTRY
     56 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
     57                           GLenum internalformat,
     58                           GLsizei width, GLsizei height, GLsizei depth);
     59 
     60 
     61 #endif /* TEXSTORAGE_H */
     62