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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
     25 
     26 /* Functions to get a list of "close" audio formats */
     27 extern Uint16 SDL_FirstAudioFormat(Uint16 format);
     28 extern Uint16 SDL_NextAudioFormat(void);
     29 
     30 /* Function to calculate the size and silence for a SDL_AudioSpec */
     31 extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
     32 
     33 /* The actual mixing thread function */
     34 extern int SDLCALL SDL_RunAudio(void *audiop);
     35 
     36