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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #ifndef _SDL_lowaudio_h
     25 #define _SDL_lowaudio_h
     26 
     27 #include "directx.h"
     28 
     29 #include "../SDL_sysaudio.h"
     30 
     31 /* Hidden "this" pointer for the video functions */
     32 #define _THIS	SDL_AudioDevice *this
     33 
     34 /* The DirectSound objects */
     35 struct SDL_PrivateAudioData {
     36 	LPDIRECTSOUND sound;
     37 	LPDIRECTSOUNDBUFFER mixbuf;
     38 	int NUM_BUFFERS;
     39 	int mixlen, silence;
     40 	DWORD lastchunk;
     41 	Uint8 *locked_buf;
     42 	HANDLE audio_event;
     43 };
     44 
     45 /* Old variable names */
     46 #define sound			(this->hidden->sound)
     47 #define mixbuf			(this->hidden->mixbuf)
     48 #define NUM_BUFFERS		(this->hidden->NUM_BUFFERS)
     49 #define mixlen			(this->hidden->mixlen)
     50 #define silence			(this->hidden->silence)
     51 #define lastchunk		(this->hidden->lastchunk)
     52 #define locked_buf		(this->hidden->locked_buf)
     53 #define audio_event		(this->hidden->audio_event)
     54 
     55 #endif /* _SDL_lowaudio_h */
     56