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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #ifndef SkSweepGradient_DEFINED
     10 #define SkSweepGradient_DEFINED
     11 
     12 #include "SkGradientShaderPriv.h"
     13 
     14 class SkSweepGradient : public SkGradientShaderBase {
     15 public:
     16     SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor&);
     17     virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
     18     virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
     19 
     20     virtual BitmapType asABitmap(SkBitmap* bitmap,
     21                                  SkMatrix* matrix,
     22                                  TileMode* xy) const SK_OVERRIDE;
     23 
     24     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
     25 
     26     virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
     27 
     28     SK_DEVELOPER_TO_STRING()
     29     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
     30 
     31 protected:
     32     SkSweepGradient(SkFlattenableReadBuffer& buffer);
     33     virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
     34 
     35 private:
     36     typedef SkGradientShaderBase INHERITED;
     37     const SkPoint fCenter;
     38 };
     39 
     40 #endif
     41