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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 
     29 #include "v8.h"
     30 
     31 #include "cctest.h"
     32 #include "compiler.h"
     33 #include "execution.h"
     34 #include "isolate.h"
     35 
     36 
     37 using namespace v8::internal;
     38 
     39 static v8::Persistent<v8::Context> env;
     40 
     41 
     42 void SetSeeds(Handle<ByteArray> seeds, uint32_t state0, uint32_t state1) {
     43   for (int i = 0; i < 4; i++) {
     44     seeds->set(i, static_cast<byte>(state0 >> (i * kBitsPerByte)));
     45     seeds->set(i + 4, static_cast<byte>(state1 >> (i * kBitsPerByte)));
     46   }
     47 }
     48 
     49 
     50 void TestSeeds(Handle<JSFunction> fun,
     51                Handle<Context> context,
     52                uint32_t state0,
     53                uint32_t state1) {
     54   bool has_pending_exception;
     55   Handle<JSObject> global(context->global());
     56   Handle<ByteArray> seeds(context->random_seed());
     57 
     58   SetSeeds(seeds, state0, state1);
     59   Handle<Object> value =
     60       Execution::Call(fun, global, 0, NULL, &has_pending_exception);
     61   CHECK(value->IsHeapNumber());
     62   CHECK(fun->IsOptimized());
     63   double crankshaft_value = HeapNumber::cast(*value)->value();
     64 
     65   SetSeeds(seeds, state0, state1);
     66   V8::FillHeapNumberWithRandom(*value, *context);
     67   double runtime_value = HeapNumber::cast(*value)->value();
     68   CHECK_EQ(runtime_value, crankshaft_value);
     69 }
     70 
     71 
     72 TEST(CrankshaftRandom) {
     73   if (env.IsEmpty()) env = v8::Context::New();
     74   // Skip test if crankshaft is disabled.
     75   if (!V8::UseCrankshaft()) return;
     76   v8::HandleScope scope;
     77   env->Enter();
     78 
     79   Handle<Context> context(Isolate::Current()->context());
     80   Handle<JSObject> global(context->global());
     81   Handle<ByteArray> seeds(context->random_seed());
     82   bool has_pending_exception;
     83 
     84   CompileRun("function f() { return Math.random(); }");
     85 
     86   Object* symbol = FACTORY->LookupAsciiSymbol("f")->ToObjectChecked();
     87   MaybeObject* fun_object =
     88       context->global()->GetProperty(String::cast(symbol));
     89   Handle<JSFunction> fun(JSFunction::cast(fun_object->ToObjectChecked()));
     90 
     91   // Optimize function.
     92   Execution::Call(fun, global, 0, NULL, &has_pending_exception);
     93   Execution::Call(fun, global, 0, NULL, &has_pending_exception);
     94   if (!fun->IsOptimized()) fun->MarkForLazyRecompilation();
     95 
     96   // Test with some random values.
     97   TestSeeds(fun, context, 0xC0C0AFFE, 0x31415926);
     98   TestSeeds(fun, context, 0x01020304, 0xFFFFFFFF);
     99   TestSeeds(fun, context, 0x00000001, 0x00000000);
    100 
    101   // Test that we bail out to runtime when seeds are uninitialized (zeros).
    102   SetSeeds(seeds, 0, 0);
    103   Handle<Object> value =
    104       Execution::Call(fun, global, 0, NULL, &has_pending_exception);
    105   CHECK(value->IsHeapNumber());
    106   CHECK(fun->IsOptimized());
    107   double crankshaft_value = HeapNumber::cast(*value)->value();
    108   CHECK_NE(0.0, crankshaft_value);
    109 }
    110