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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 #ifndef LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_INL_H_
     17 #define LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_INL_H_
     18 
     19 //#define LOG_NDEBUG 0
     20 #include <cutils/log.h>
     21 
     22 
     23 namespace le_fx {
     24 
     25 
     26 inline void AdaptiveDynamicRangeCompression::set_knee_threshold(float decibel) {
     27   // Converts to 1og-base
     28   knee_threshold_in_decibel_ = decibel;
     29   knee_threshold_ = 0.1151292546497023061569109358970308676362037658691406250f *
     30       decibel + 10.39717719035538401328722102334722876548767089843750f;
     31 }
     32 
     33 
     34 inline void AdaptiveDynamicRangeCompression::set_knee_threshold_via_target_gain(
     35     float target_gain) {
     36   const float decibel = target_gain_to_knee_threshold_.Interpolate(
     37         target_gain);
     38   ALOGV("set_knee_threshold_via_target_gain: decibel =%.3fdB", decibel);
     39   set_knee_threshold(decibel);
     40 }
     41 
     42 }  // namespace le_fx
     43 
     44 
     45 #endif  // LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_INL_H_
     46