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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 // playback track
     23 class Track : public TrackBase, public VolumeProvider {
     24 public:
     25                         Track(  PlaybackThread *thread,
     26                                 const sp<Client>& client,
     27                                 audio_stream_type_t streamType,
     28                                 uint32_t sampleRate,
     29                                 audio_format_t format,
     30                                 audio_channel_mask_t channelMask,
     31                                 size_t frameCount,
     32                                 const sp<IMemory>& sharedBuffer,
     33                                 int sessionId,
     34                                 int uid,
     35                                 IAudioFlinger::track_flags_t flags);
     36     virtual             ~Track();
     37 
     38     static  void        appendDumpHeader(String8& result);
     39             void        dump(char* buffer, size_t size);
     40     virtual status_t    start(AudioSystem::sync_event_t event =
     41                                     AudioSystem::SYNC_EVENT_NONE,
     42                              int triggerSession = 0);
     43     virtual void        stop();
     44             void        pause();
     45 
     46             void        flush();
     47             void        destroy();
     48             int         name() const { return mName; }
     49 
     50     virtual uint32_t    sampleRate() const;
     51 
     52             audio_stream_type_t streamType() const {
     53                 return mStreamType;
     54             }
     55             bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
     56             status_t    setParameters(const String8& keyValuePairs);
     57             status_t    attachAuxEffect(int EffectId);
     58             void        setAuxBuffer(int EffectId, int32_t *buffer);
     59             int32_t     *auxBuffer() const { return mAuxBuffer; }
     60             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
     61             int16_t     *mainBuffer() const { return mMainBuffer; }
     62             int         auxEffectId() const { return mAuxEffectId; }
     63     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
     64             void        signal();
     65 
     66 // implement FastMixerState::VolumeProvider interface
     67     virtual uint32_t    getVolumeLR();
     68 
     69     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
     70 
     71 protected:
     72     // for numerous
     73     friend class PlaybackThread;
     74     friend class MixerThread;
     75     friend class DirectOutputThread;
     76     friend class OffloadThread;
     77 
     78                         Track(const Track&);
     79                         Track& operator = (const Track&);
     80 
     81     // AudioBufferProvider interface
     82     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
     83                                    int64_t pts = kInvalidPTS);
     84     // releaseBuffer() not overridden
     85 
     86     // ExtendedAudioBufferProvider interface
     87     virtual size_t framesReady() const;
     88     virtual size_t framesReleased() const;
     89 
     90     bool isPausing() const { return mState == PAUSING; }
     91     bool isPaused() const { return mState == PAUSED; }
     92     bool isResuming() const { return mState == RESUMING; }
     93     bool isReady() const;
     94     void setPaused() { mState = PAUSED; }
     95     void reset();
     96 
     97     bool isOutputTrack() const {
     98         return (mStreamType == AUDIO_STREAM_CNT);
     99     }
    100 
    101     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
    102 
    103     // framesWritten is cumulative, never reset, and is shared all tracks
    104     // audioHalFrames is derived from output latency
    105     // FIXME parameters not needed, could get them from the thread
    106     bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
    107 
    108 public:
    109     void triggerEvents(AudioSystem::sync_event_t type);
    110     void invalidate();
    111     bool isInvalid() const { return mIsInvalid; }
    112     virtual bool isTimedTrack() const { return false; }
    113     bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
    114     int fastIndex() const { return mFastIndex; }
    115 
    116 protected:
    117 
    118     // FILLED state is used for suppressing volume ramp at begin of playing
    119     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
    120     mutable uint8_t     mFillingUpStatus;
    121     int8_t              mRetryCount;
    122 
    123     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
    124     sp<IMemory>         mSharedBuffer;
    125 
    126     bool                mResetDone;
    127     const audio_stream_type_t mStreamType;
    128     int                 mName;      // track name on the normal mixer,
    129                                     // allocated statically at track creation time,
    130                                     // and is even allocated (though unused) for fast tracks
    131                                     // FIXME don't allocate track name for fast tracks
    132     int16_t             *mMainBuffer;
    133     int32_t             *mAuxBuffer;
    134     int                 mAuxEffectId;
    135     bool                mHasVolumeController;
    136     size_t              mPresentationCompleteFrames; // number of frames written to the
    137                                     // audio HAL when this track will be fully rendered
    138                                     // zero means not monitoring
    139 private:
    140     IAudioFlinger::track_flags_t mFlags;
    141 
    142     // The following fields are only for fast tracks, and should be in a subclass
    143     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
    144                                     // either mFastIndex == -1 if not isFastTrack()
    145                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
    146                                     // index 0 is reserved for normal mixer's submix;
    147                                     // index is allocated statically at track creation time
    148                                     // but the slot is only used if track is active
    149     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
    150                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
    151     volatile float      mCachedVolume;  // combined master volume and stream type volume;
    152                                         // 'volatile' means accessed without lock or
    153                                         // barrier, but is read/written atomically
    154     bool                mIsInvalid; // non-resettable latch, set by invalidate()
    155     AudioTrackServerProxy*  mAudioTrackServerProxy;
    156     bool                mResumeToStopping; // track was paused in stopping state.
    157 };  // end of Track
    158 
    159 class TimedTrack : public Track {
    160   public:
    161     static sp<TimedTrack> create(PlaybackThread *thread,
    162                                  const sp<Client>& client,
    163                                  audio_stream_type_t streamType,
    164                                  uint32_t sampleRate,
    165                                  audio_format_t format,
    166                                  audio_channel_mask_t channelMask,
    167                                  size_t frameCount,
    168                                  const sp<IMemory>& sharedBuffer,
    169                                  int sessionId,
    170                                  int uid);
    171     virtual ~TimedTrack();
    172 
    173     class TimedBuffer {
    174       public:
    175         TimedBuffer();
    176         TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
    177         const sp<IMemory>& buffer() const { return mBuffer; }
    178         int64_t pts() const { return mPTS; }
    179         uint32_t position() const { return mPosition; }
    180         void setPosition(uint32_t pos) { mPosition = pos; }
    181       private:
    182         sp<IMemory> mBuffer;
    183         int64_t     mPTS;
    184         uint32_t    mPosition;
    185     };
    186 
    187     // Mixer facing methods.
    188     virtual bool isTimedTrack() const { return true; }
    189     virtual size_t framesReady() const;
    190 
    191     // AudioBufferProvider interface
    192     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
    193                                    int64_t pts);
    194     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    195 
    196     // Client/App facing methods.
    197     status_t    allocateTimedBuffer(size_t size,
    198                                     sp<IMemory>* buffer);
    199     status_t    queueTimedBuffer(const sp<IMemory>& buffer,
    200                                  int64_t pts);
    201     status_t    setMediaTimeTransform(const LinearTransform& xform,
    202                                       TimedAudioTrack::TargetTimeline target);
    203 
    204   private:
    205     TimedTrack(PlaybackThread *thread,
    206                const sp<Client>& client,
    207                audio_stream_type_t streamType,
    208                uint32_t sampleRate,
    209                audio_format_t format,
    210                audio_channel_mask_t channelMask,
    211                size_t frameCount,
    212                const sp<IMemory>& sharedBuffer,
    213                int sessionId,
    214                int uid);
    215 
    216     void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
    217     void timedYieldSilence_l(uint32_t numFrames,
    218                              AudioBufferProvider::Buffer* buffer);
    219     void trimTimedBufferQueue_l();
    220     void trimTimedBufferQueueHead_l(const char* logTag);
    221     void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
    222                                         const char* logTag);
    223 
    224     uint64_t            mLocalTimeFreq;
    225     LinearTransform     mLocalTimeToSampleTransform;
    226     LinearTransform     mMediaTimeToSampleTransform;
    227     sp<MemoryDealer>    mTimedMemoryDealer;
    228 
    229     Vector<TimedBuffer> mTimedBufferQueue;
    230     bool                mQueueHeadInFlight;
    231     bool                mTrimQueueHeadOnRelease;
    232     uint32_t            mFramesPendingInQueue;
    233 
    234     uint8_t*            mTimedSilenceBuffer;
    235     uint32_t            mTimedSilenceBufferSize;
    236     mutable Mutex       mTimedBufferQueueLock;
    237     bool                mTimedAudioOutputOnTime;
    238     CCHelper            mCCHelper;
    239 
    240     Mutex               mMediaTimeTransformLock;
    241     LinearTransform     mMediaTimeTransform;
    242     bool                mMediaTimeTransformValid;
    243     TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
    244 };
    245 
    246 
    247 // playback track, used by DuplicatingThread
    248 class OutputTrack : public Track {
    249 public:
    250 
    251     class Buffer : public AudioBufferProvider::Buffer {
    252     public:
    253         int16_t *mBuffer;
    254     };
    255 
    256                         OutputTrack(PlaybackThread *thread,
    257                                 DuplicatingThread *sourceThread,
    258                                 uint32_t sampleRate,
    259                                 audio_format_t format,
    260                                 audio_channel_mask_t channelMask,
    261                                 size_t frameCount,
    262                                 int uid);
    263     virtual             ~OutputTrack();
    264 
    265     virtual status_t    start(AudioSystem::sync_event_t event =
    266                                     AudioSystem::SYNC_EVENT_NONE,
    267                              int triggerSession = 0);
    268     virtual void        stop();
    269             bool        write(int16_t* data, uint32_t frames);
    270             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
    271             bool        isActive() const { return mActive; }
    272     const wp<ThreadBase>& thread() const { return mThread; }
    273 
    274 private:
    275 
    276     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
    277                                      uint32_t waitTimeMs);
    278     void                clearBufferQueue();
    279 
    280     // Maximum number of pending buffers allocated by OutputTrack::write()
    281     static const uint8_t kMaxOverFlowBuffers = 10;
    282 
    283     Vector < Buffer* >          mBufferQueue;
    284     AudioBufferProvider::Buffer mOutBuffer;
    285     bool                        mActive;
    286     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
    287     AudioTrackClientProxy*      mClientProxy;
    288 };  // end of OutputTrack
    289