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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
     18 #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <utils/Errors.h>
     24 #include <utils/RefBase.h>
     25 #include <utils/Timers.h>
     26 
     27 #include <binder/IInterface.h>
     28 #include <ui/Rect.h>
     29 
     30 namespace android {
     31 // ----------------------------------------------------------------------------
     32 
     33 class IConsumerListener;
     34 class GraphicBuffer;
     35 class Fence;
     36 
     37 class IGraphicBufferConsumer : public IInterface {
     38 
     39 public:
     40 
     41     // public facing structure for BufferSlot
     42     class BufferItem : public Flattenable<BufferItem> {
     43         friend class Flattenable<BufferItem>;
     44         size_t getPodSize() const;
     45         size_t getFlattenedSize() const;
     46         size_t getFdCount() const;
     47         status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
     48         status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
     49 
     50     public:
     51         enum { INVALID_BUFFER_SLOT = -1 };
     52         BufferItem();
     53 
     54         // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
     55         // if the buffer in this slot has been acquired in the past (see
     56         // BufferSlot.mAcquireCalled).
     57         sp<GraphicBuffer> mGraphicBuffer;
     58 
     59         // mFence is a fence that will signal when the buffer is idle.
     60         sp<Fence> mFence;
     61 
     62         // mCrop is the current crop rectangle for this buffer slot.
     63         Rect mCrop;
     64 
     65         // mTransform is the current transform flags for this buffer slot.
     66         uint32_t mTransform;
     67 
     68         // mScalingMode is the current scaling mode for this buffer slot.
     69         uint32_t mScalingMode;
     70 
     71         // mTimestamp is the current timestamp for this buffer slot. This gets
     72         // to set by queueBuffer each time this slot is queued.
     73         int64_t mTimestamp;
     74 
     75         // mIsAutoTimestamp indicates whether mTimestamp was generated
     76         // automatically when the buffer was queued.
     77         bool mIsAutoTimestamp;
     78 
     79         // mFrameNumber is the number of the queued frame for this slot.
     80         uint64_t mFrameNumber;
     81 
     82         // mBuf is the slot index of this buffer
     83         int mBuf;
     84 
     85         // mIsDroppable whether this buffer was queued with the
     86         // property that it can be replaced by a new buffer for the purpose of
     87         // making sure dequeueBuffer() won't block.
     88         // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
     89         // was queued.
     90         bool mIsDroppable;
     91 
     92         // Indicates whether this buffer has been seen by a consumer yet
     93         bool mAcquireCalled;
     94 
     95         // Indicates this buffer must be transformed by the inverse transform of the screen
     96         // it is displayed onto. This is applied after mTransform.
     97         bool mTransformToDisplayInverse;
     98     };
     99 
    100 
    101     // acquireBuffer attempts to acquire ownership of the next pending buffer in
    102     // the BufferQueue.  If no buffer is pending then it returns -EINVAL.  If a
    103     // buffer is successfully acquired, the information about the buffer is
    104     // returned in BufferItem.  If the buffer returned had previously been
    105     // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
    106     // NULL and it is assumed that the consumer still holds a reference to the
    107     // buffer.
    108     //
    109     // If presentWhen is nonzero, it indicates the time when the buffer will
    110     // be displayed on screen.  If the buffer's timestamp is farther in the
    111     // future, the buffer won't be acquired, and PRESENT_LATER will be
    112     // returned.  The presentation time is in nanoseconds, and the time base
    113     // is CLOCK_MONOTONIC.
    114     virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) = 0;
    115 
    116     // releaseBuffer releases a buffer slot from the consumer back to the
    117     // BufferQueue.  This may be done while the buffer's contents are still
    118     // being accessed.  The fence will signal when the buffer is no longer
    119     // in use. frameNumber is used to indentify the exact buffer returned.
    120     //
    121     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
    122     // any references to the just-released buffer that it might have, as if it
    123     // had received a onBuffersReleased() call with a mask set for the released
    124     // buffer.
    125     //
    126     // Note that the dependencies on EGL will be removed once we switch to using
    127     // the Android HW Sync HAL.
    128     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
    129             EGLDisplay display, EGLSyncKHR fence,
    130             const sp<Fence>& releaseFence) = 0;
    131 
    132     // consumerConnect connects a consumer to the BufferQueue.  Only one
    133     // consumer may be connected, and when that consumer disconnects the
    134     // BufferQueue is placed into the "abandoned" state, causing most
    135     // interactions with the BufferQueue by the producer to fail.
    136     // controlledByApp indicates whether the consumer is controlled by
    137     // the application.
    138     //
    139     // consumer may not be NULL.
    140     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
    141 
    142     // consumerDisconnect disconnects a consumer from the BufferQueue. All
    143     // buffers will be freed and the BufferQueue is placed in the "abandoned"
    144     // state, causing most interactions with the BufferQueue by the producer to
    145     // fail.
    146     virtual status_t consumerDisconnect() = 0;
    147 
    148     // getReleasedBuffers sets the value pointed to by slotMask to a bit mask
    149     // indicating which buffer slots have been released by the BufferQueue
    150     // but have not yet been released by the consumer.
    151     //
    152     // This should be called from the onBuffersReleased() callback.
    153     virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
    154 
    155     // setDefaultBufferSize is used to set the size of buffers returned by
    156     // dequeueBuffer when a width and height of zero is requested.  Default
    157     // is 1x1.
    158     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
    159 
    160     // setDefaultMaxBufferCount sets the default value for the maximum buffer
    161     // count (the initial default is 2). If the producer has requested a
    162     // buffer count using setBufferCount, the default buffer count will only
    163     // take effect if the producer sets the count back to zero.
    164     //
    165     // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
    166     virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
    167 
    168     // disableAsyncBuffer disables the extra buffer used in async mode
    169     // (when both producer and consumer have set their "isControlledByApp"
    170     // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
    171     //
    172     // This can only be called before consumerConnect().
    173     virtual status_t disableAsyncBuffer() = 0;
    174 
    175     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
    176     // be acquired by the consumer at one time (default 1).  This call will
    177     // fail if a producer is connected to the BufferQueue.
    178     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
    179 
    180     // setConsumerName sets the name used in logging
    181     virtual void setConsumerName(const String8& name) = 0;
    182 
    183     // setDefaultBufferFormat allows the BufferQueue to create
    184     // GraphicBuffers of a defaultFormat if no format is specified
    185     // in dequeueBuffer.  Formats are enumerated in graphics.h; the
    186     // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
    187     virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
    188 
    189     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
    190     // These are merged with the bits passed to dequeueBuffer.  The values are
    191     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
    192     virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
    193 
    194     // setTransformHint bakes in rotation to buffers so overlays can be used.
    195     // The values are enumerated in window.h, e.g.
    196     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
    197     virtual status_t setTransformHint(uint32_t hint) = 0;
    198 
    199     // dump state into a string
    200     virtual void dump(String8& result, const char* prefix) const = 0;
    201 
    202 public:
    203     DECLARE_META_INTERFACE(GraphicBufferConsumer);
    204 };
    205 
    206 // ----------------------------------------------------------------------------
    207 
    208 class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
    209 {
    210 public:
    211     virtual status_t    onTransact( uint32_t code,
    212                                     const Parcel& data,
    213                                     Parcel* reply,
    214                                     uint32_t flags = 0);
    215 };
    216 
    217 // ----------------------------------------------------------------------------
    218 }; // namespace android
    219 
    220 #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
    221