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      1 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program)
      2 GL_ENTRY(void, glActiveTexture, GLenum texture)
      3 GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
      4 GL_ENTRY(void, glAlphaFuncQCOM, GLenum func, GLclampf ref)
      5 GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
      6 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
      7 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
      8 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
      9 GL_ENTRY(void, glBeginQuery, GLenum target, GLuint id)
     10 GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id)
     11 GL_ENTRY(void, glBeginTransformFeedback, GLenum primitiveMode)
     12 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
     13 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
     14 GL_ENTRY(void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer)
     15 GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
     16 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
     17 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
     18 GL_ENTRY(void, glBindProgramPipelineEXT, GLuint pipeline)
     19 GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
     20 GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
     21 GL_ENTRY(void, glBindSampler, GLuint unit, GLuint sampler)
     22 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
     23 GL_ENTRY(void, glBindTransformFeedback, GLenum target, GLuint id)
     24 GL_ENTRY(void, glBindVertexArray, GLuint array)
     25 GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
     26 GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
     27 GL_ENTRY(void, glBlendEquation,  GLenum mode )
     28 GL_ENTRY(void, glBlendEquationOES, GLenum mode)
     29 GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
     30 GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
     31 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
     32 GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
     33 GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
     34 GL_ENTRY(void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
     35 GL_ENTRY(void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
     36 GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
     37 GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
     38 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
     39 GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
     40 GL_ENTRY(void, glClear, GLbitfield mask)
     41 GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
     42 GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value)
     43 GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value)
     44 GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value)
     45 GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
     46 GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
     47 GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
     48 GL_ENTRY(void, glClearDepthf, GLclampf depth)
     49 GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
     50 GL_ENTRY(void, glClearDepthx, GLclampx depth)
     51 GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
     52 GL_ENTRY(void, glClearStencil, GLint s)
     53 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
     54 GL_ENTRY(GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout)
     55 GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
     56 GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn)
     57 GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
     58 GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
     59 GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn)
     60 GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
     61 GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
     62 GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
     63 GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
     64 GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
     65 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
     66 GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
     67 GL_ENTRY(void, glCompileShader, GLuint shader)
     68 GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
     69 GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
     70 GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
     71 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
     72 GL_ENTRY(void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
     73 GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
     74 GL_ENTRY(void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
     75 GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
     76 GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
     77 GL_ENTRY(void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
     78 GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
     79 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
     80 GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
     81 GL_ENTRY(GLuint, glCreateProgram, void)
     82 GL_ENTRY(GLuint, glCreateShader, GLenum type)
     83 GL_ENTRY(GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar **strings)
     84 GL_ENTRY(void, glCullFace, GLenum mode)
     85 GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
     86 GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
     87 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
     88 GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers)
     89 GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
     90 GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
     91 GL_ENTRY(void, glDeleteProgram, GLuint program)
     92 GL_ENTRY(void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint *pipelines)
     93 GL_ENTRY(void, glDeleteQueries, GLsizei n, const GLuint* ids)
     94 GL_ENTRY(void, glDeleteQueriesEXT, GLsizei n, const GLuint *ids)
     95 GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers)
     96 GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
     97 GL_ENTRY(void, glDeleteSamplers, GLsizei count, const GLuint* samplers)
     98 GL_ENTRY(void, glDeleteShader, GLuint shader)
     99 GL_ENTRY(void, glDeleteSync, GLsync sync)
    100 GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
    101 GL_ENTRY(void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids)
    102 GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays)
    103 GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
    104 GL_ENTRY(void, glDepthFunc, GLenum func)
    105 GL_ENTRY(void, glDepthMask, GLboolean flag)
    106 GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
    107 GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
    108 GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
    109 GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
    110 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
    111 GL_ENTRY(void, glDisable, GLenum cap)
    112 GL_ENTRY(void, glDisableClientState, GLenum array)
    113 GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
    114 GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
    115 GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
    116 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
    117 GL_ENTRY(void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
    118 GL_ENTRY(void, glDrawBuffers, GLsizei n, const GLenum* bufs)
    119 GL_ENTRY(void, glDrawBuffersNV, GLsizei n, const GLenum *bufs)
    120 GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
    121 GL_ENTRY(void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
    122 GL_ENTRY(void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
    123 GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
    124 GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
    125 GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
    126 GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
    127 GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
    128 GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
    129 GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
    130 GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
    131 GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
    132 GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
    133 GL_ENTRY(void, glEnable, GLenum cap)
    134 GL_ENTRY(void, glEnableClientState, GLenum array)
    135 GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
    136 GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
    137 GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
    138 GL_ENTRY(void, glEndQuery, GLenum target)
    139 GL_ENTRY(void, glEndQueryEXT, GLenum target)
    140 GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
    141 GL_ENTRY(void, glEndTransformFeedback, void)
    142 GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid **params)
    143 GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
    144 GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
    145 GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
    146 GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
    147 GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
    148 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
    149 GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
    150 GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
    151 GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
    152 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
    153 GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
    154 GL_ENTRY(GLsync, glFenceSync, GLenum condition, GLbitfield flags)
    155 GL_ENTRY(void, glFinish, void)
    156 GL_ENTRY(void, glFinishFenceNV, GLuint fence)
    157 GL_ENTRY(void, glFlush, void)
    158 GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length)
    159 GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
    160 GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
    161 GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
    162 GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
    163 GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
    164 GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
    165 GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
    166 GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
    167 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    168 GL_ENTRY(void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
    169 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
    170 GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    171 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
    172 GL_ENTRY(void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
    173 GL_ENTRY(void, glFrontFace, GLenum mode)
    174 GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
    175 GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
    176 GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
    177 GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
    178 GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
    179 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
    180 GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers)
    181 GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
    182 GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
    183 GL_ENTRY(void, glGenProgramPipelinesEXT, GLsizei n, GLuint *pipelines)
    184 GL_ENTRY(void, glGenQueries, GLsizei n, GLuint* ids)
    185 GL_ENTRY(void, glGenQueriesEXT, GLsizei n, GLuint *ids)
    186 GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
    187 GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
    188 GL_ENTRY(void, glGenSamplers, GLsizei count, GLuint* samplers)
    189 GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
    190 GL_ENTRY(void, glGenTransformFeedbacks, GLsizei n, GLuint* ids)
    191 GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint* arrays)
    192 GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
    193 GL_ENTRY(void, glGenerateMipmap, GLenum target)
    194 GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
    195 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
    196 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
    197 GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
    198 GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
    199 GL_ENTRY(void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
    200 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
    201 GL_ENTRY(GLint, glGetAttribLocation, GLuint program, const GLchar* name)
    202 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
    203 GL_ENTRY(void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params)
    204 GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
    205 GL_ENTRY(void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params)
    206 GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid ** params)
    207 GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4])
    208 GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4])
    209 GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4])
    210 GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4])
    211 GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
    212 GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
    213 GL_ENTRY(GLenum, glGetError, void)
    214 GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
    215 GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
    216 GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
    217 GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
    218 GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const GLchar *name)
    219 GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params)
    220 GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
    221 GL_ENTRY(GLenum, glGetGraphicsResetStatusEXT, void)
    222 GL_ENTRY(void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data)
    223 GL_ENTRY(void, glGetInteger64v, GLenum pname, GLint64* params)
    224 GL_ENTRY(void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data)
    225 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
    226 GL_ENTRY(void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
    227 GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
    228 GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
    229 GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
    230 GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
    231 GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
    232 GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
    233 GL_ENTRY(void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)
    234 GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
    235 GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data)
    236 GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
    237 GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
    238 GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
    239 GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
    240 GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params)
    241 GL_ENTRY(void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
    242 GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
    243 GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    244 GL_ENTRY(void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
    245 GL_ENTRY(void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint *params)
    246 GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
    247 GL_ENTRY(void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params)
    248 GL_ENTRY(void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint *params)
    249 GL_ENTRY(void, glGetQueryiv, GLenum target, GLenum pname, GLint* params)
    250 GL_ENTRY(void, glGetQueryivEXT, GLenum target, GLenum pname, GLint *params)
    251 GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
    252 GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
    253 GL_ENTRY(void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params)
    254 GL_ENTRY(void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params)
    255 GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    256 GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
    257 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
    258 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
    259 GL_ENTRY(const GLubyte *, glGetString, GLenum name)
    260 GL_ENTRY(const GLubyte*, glGetStringi, GLenum name, GLuint index)
    261 GL_ENTRY(void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
    262 GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
    263 GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
    264 GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
    265 GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
    266 GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
    267 GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
    268 GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
    269 GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
    270 GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
    271 GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
    272 GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
    273 GL_ENTRY(void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
    274 GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName)
    275 GL_ENTRY(void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
    276 GL_ENTRY(GLint, glGetUniformLocation, GLuint program, const GLchar* name)
    277 GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
    278 GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
    279 GL_ENTRY(void, glGetUniformuiv, GLuint program, GLint location, GLuint* params)
    280 GL_ENTRY(void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params)
    281 GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params)
    282 GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
    283 GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
    284 GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
    285 GL_ENTRY(void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float *params)
    286 GL_ENTRY(void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint *params)
    287 GL_ENTRY(void, glHint, GLenum target, GLenum mode)
    288 GL_ENTRY(void, glInsertEventMarkerEXT, GLsizei length, const GLchar *marker)
    289 GL_ENTRY(void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments)
    290 GL_ENTRY(void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    291 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
    292 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
    293 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
    294 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
    295 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
    296 GL_ENTRY(GLboolean, glIsProgram, GLuint program)
    297 GL_ENTRY(GLboolean, glIsProgramPipelineEXT, GLuint pipeline)
    298 GL_ENTRY(GLboolean, glIsQuery, GLuint id)
    299 GL_ENTRY(GLboolean, glIsQueryEXT, GLuint id)
    300 GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
    301 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
    302 GL_ENTRY(GLboolean, glIsSampler, GLuint sampler)
    303 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
    304 GL_ENTRY(GLboolean, glIsSync, GLsync sync)
    305 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
    306 GL_ENTRY(GLboolean, glIsTransformFeedback, GLuint id)
    307 GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
    308 GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
    309 GL_ENTRY(void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar *label)
    310 GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
    311 GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
    312 GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
    313 GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
    314 GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
    315 GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
    316 GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
    317 GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
    318 GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
    319 GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
    320 GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
    321 GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
    322 GL_ENTRY(void, glLineWidth, GLfloat width)
    323 GL_ENTRY(void, glLineWidthx, GLfixed width)
    324 GL_ENTRY(void, glLineWidthxOES, GLfixed width)
    325 GL_ENTRY(void, glLinkProgram, GLuint program)
    326 GL_ENTRY(void, glLoadIdentity, void)
    327 GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
    328 GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
    329 GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
    330 GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
    331 GL_ENTRY(void, glLogicOp, GLenum opcode)
    332 GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
    333 GL_ENTRY(GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
    334 GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
    335 GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
    336 GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
    337 GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
    338 GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
    339 GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
    340 GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
    341 GL_ENTRY(void, glMatrixMode, GLenum mode)
    342 GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
    343 GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
    344 GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
    345 GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
    346 GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
    347 GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
    348 GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
    349 GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
    350 GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
    351 GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
    352 GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
    353 GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
    354 GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
    355 GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
    356 GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
    357 GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
    358 GL_ENTRY(void, glPauseTransformFeedback, void)
    359 GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
    360 GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
    361 GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
    362 GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
    363 GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
    364 GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
    365 GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
    366 GL_ENTRY(void, glPointSize, GLfloat size)
    367 GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
    368 GL_ENTRY(void, glPointSizex, GLfixed size)
    369 GL_ENTRY(void, glPointSizexOES, GLfixed size)
    370 GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
    371 GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
    372 GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
    373 GL_ENTRY(void, glPopGroupMarkerEXT, void)
    374 GL_ENTRY(void, glPopMatrix, void)
    375 GL_ENTRY(void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
    376 GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
    377 GL_ENTRY(void, glProgramParameteri, GLuint program, GLenum pname, GLint value)
    378 GL_ENTRY(void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value)
    379 GL_ENTRY(void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x)
    380 GL_ENTRY(void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
    381 GL_ENTRY(void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x)
    382 GL_ENTRY(void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
    383 GL_ENTRY(void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y)
    384 GL_ENTRY(void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
    385 GL_ENTRY(void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y)
    386 GL_ENTRY(void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
    387 GL_ENTRY(void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
    388 GL_ENTRY(void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
    389 GL_ENTRY(void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z)
    390 GL_ENTRY(void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
    391 GL_ENTRY(void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
    392 GL_ENTRY(void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
    393 GL_ENTRY(void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
    394 GL_ENTRY(void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
    395 GL_ENTRY(void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
    396 GL_ENTRY(void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
    397 GL_ENTRY(void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
    398 GL_ENTRY(void, glPushGroupMarkerEXT, GLsizei length, const GLchar *marker)
    399 GL_ENTRY(void, glPushMatrix, void)
    400 GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16])
    401 GL_ENTRY(void, glReadBuffer, GLenum mode)
    402 GL_ENTRY(void, glReadBufferNV, GLenum mode)
    403 GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
    404 GL_ENTRY(void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
    405 GL_ENTRY(void, glReleaseShaderCompiler, void)
    406 GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
    407 GL_ENTRY(void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    408 GL_ENTRY(void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    409 GL_ENTRY(void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    410 GL_ENTRY(void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    411 GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    412 GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
    413 GL_ENTRY(void, glResolveMultisampleFramebufferAPPLE, void)
    414 GL_ENTRY(void, glResumeTransformFeedback, void)
    415 GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
    416 GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
    417 GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
    418 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
    419 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
    420 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
    421 GL_ENTRY(void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param)
    422 GL_ENTRY(void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param)
    423 GL_ENTRY(void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param)
    424 GL_ENTRY(void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param)
    425 GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
    426 GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
    427 GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
    428 GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
    429 GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
    430 GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
    431 GL_ENTRY(void, glShadeModel, GLenum mode)
    432 GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
    433 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
    434 GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
    435 GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
    436 GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
    437 GL_ENTRY(void, glStencilMask, GLuint mask)
    438 GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
    439 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
    440 GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
    441 GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
    442 GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
    443 GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
    444 GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
    445 GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
    446 GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
    447 GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
    448 GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
    449 GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
    450 GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
    451 GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
    452 GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
    453 GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
    454 GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
    455 GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
    456 GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
    457 GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
    458 GL_ENTRY(void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
    459 GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
    460 GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
    461 GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
    462 GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
    463 GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
    464 GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
    465 GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
    466 GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
    467 GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
    468 GL_ENTRY(void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
    469 GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    470 GL_ENTRY(void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    471 GL_ENTRY(void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    472 GL_ENTRY(void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    473 GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
    474 GL_ENTRY(void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
    475 GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
    476 GL_ENTRY(void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
    477 GL_ENTRY(void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    478 GL_ENTRY(void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    479 GL_ENTRY(void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
    480 GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
    481 GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
    482 GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
    483 GL_ENTRY(void, glUniform1f, GLint location, GLfloat x)
    484 GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
    485 GL_ENTRY(void, glUniform1i, GLint location, GLint x)
    486 GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v)
    487 GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0)
    488 GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value)
    489 GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y)
    490 GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v)
    491 GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y)
    492 GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v)
    493 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1)
    494 GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value)
    495 GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z)
    496 GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v)
    497 GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
    498 GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v)
    499 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2)
    500 GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value)
    501 GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
    502 GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v)
    503 GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
    504 GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v)
    505 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    506 GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value)
    507 GL_ENTRY(void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
    508 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    509 GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    510 GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    511 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    512 GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    513 GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    514 GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    515 GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    516 GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    517 GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
    518 GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
    519 GL_ENTRY(void, glUseProgram, GLuint program)
    520 GL_ENTRY(void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program)
    521 GL_ENTRY(void, glValidateProgram, GLuint program)
    522 GL_ENTRY(void, glValidateProgramPipelineEXT, GLuint pipeline)
    523 GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
    524 GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
    525 GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
    526 GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
    527 GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
    528 GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
    529 GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
    530 GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
    531 GL_ENTRY(void, glVertexAttribDivisor, GLuint index, GLuint divisor)
    532 GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w)
    533 GL_ENTRY(void, glVertexAttribI4iv, GLuint index, const GLint* v)
    534 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
    535 GL_ENTRY(void, glVertexAttribI4uiv, GLuint index, const GLuint* v)
    536 GL_ENTRY(void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
    537 GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
    538 GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
    539 GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
    540 GL_ENTRY(void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout)
    541 GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
    542