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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.ide.eclipse.gltrace;
     18 
     19 import java.io.DataOutputStream;
     20 import java.io.IOException;
     21 
     22 /**
     23  * Write trace control options to the trace backend.
     24  * Currently, the number of options is limited, so all the options are packed into a
     25  * single integer. Any changes to this protocol have to be updated on the device as well.
     26  */
     27 public class TraceCommandWriter {
     28     private static final int CMD_SIZE = 4;
     29 
     30     private static final int READ_FB_ON_EGLSWAP_BIT = 0;
     31     private static final int READ_FB_ON_GLDRAW_BIT = 1;
     32     private static final int READ_TEXTURE_DATA_ON_GLTEXIMAGE_BIT = 2;
     33 
     34     private final DataOutputStream mStream;;
     35 
     36     public TraceCommandWriter(DataOutputStream traceCommandStream) {
     37         mStream = traceCommandStream;
     38     }
     39 
     40     public void setTraceOptions(boolean readFbOnEglSwap, boolean readFbOnGlDraw,
     41             boolean readTextureOnGlTexImage) throws IOException {
     42         int eglSwap = readFbOnEglSwap ? (1 << READ_FB_ON_EGLSWAP_BIT) : 0;
     43         int glDraw = readFbOnGlDraw ? (1 << READ_FB_ON_GLDRAW_BIT) : 0;
     44         int tex = readTextureOnGlTexImage ? ( 1 << READ_TEXTURE_DATA_ON_GLTEXIMAGE_BIT) : 0;
     45 
     46         int cmd = eglSwap | glDraw | tex;
     47 
     48         mStream.writeInt(CMD_SIZE);
     49         mStream.writeInt(cmd);
     50         mStream.flush();
     51     }
     52 
     53     public void close() {
     54         try {
     55             mStream.close();
     56         } catch (IOException e) {
     57             // ignore exception while closing stream
     58         }
     59     }
     60 }
     61