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Lines Matching refs:fInvMatrixUni

525     GrGLUniformManager::UniformHandle   fInvMatrixUni;
774 fInvMatrixUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
776 const char* invMatrixUni = builder->getUniformCStr(fInvMatrixUni);
987 fInvMatrixUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
989 const char* invMatrixUni = builder->getUniformCStr(fInvMatrixUni);
1280 uman.setSkMatrix(fInvMatrixUni, invM);