Lines Matching refs:fInvMatrixUni
525 GrGLUniformManager::UniformHandle fInvMatrixUni;
774 fInvMatrixUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
776 const char* invMatrixUni = builder->getUniformCStr(fInvMatrixUni);
987 fInvMatrixUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
989 const char* invMatrixUni = builder->getUniformCStr(fInvMatrixUni);
1280 uman.setSkMatrix(fInvMatrixUni, invM);