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Lines Matching refs:isOpaque

22     REPORTER_ASSERT(reporter, !shader->isOpaque());
32 REPORTER_ASSERT(reporter, !shader->isOpaque());
40 REPORTER_ASSERT(reporter, shader->isOpaque());
48 REPORTER_ASSERT(reporter, !shader->isOpaque());
69 REPORTER_ASSERT(reporter, grad->isOpaque());
77 REPORTER_ASSERT(reporter, !grad->isOpaque());
85 REPORTER_ASSERT(reporter, !grad->isOpaque());
93 REPORTER_ASSERT(reporter, !grad->isOpaque());
100 REPORTER_ASSERT(reporter, !colorShader1.isOpaque());
102 REPORTER_ASSERT(reporter, colorShader2.isOpaque());
104 REPORTER_ASSERT(reporter, !colorShader3.isOpaque());
109 REPORTER_ASSERT(reporter, colorShader4.isOpaque());