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Lines Matching defs:mPositionHandle

537             mPositionHandle = glGetAttribLocation(mPgm, "vPosition");
539 ASSERT_NE(-1, mPositionHandle);
557 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0,
560 glEnableVertexAttribArray(mPositionHandle);
597 GLint mPositionHandle;