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Searched
defs:Noise
(Results
1 - 4
of
4
) sorted by null
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
Noise.java
30
package com.jme3.terrain.
noise
.basis;
36
import com.jme3.terrain.
noise
.Basis;
37
import com.jme3.terrain.
noise
.modulator.Modulator;
38
import com.jme3.terrain.
noise
.modulator.NoiseModulator;
41
* Utility base class for
Noise
implementations
46
public abstract class
Noise
implements Basis {
/external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp
32
// limitValue is the maximum perlin
noise
array index value allowed
33
// newValue is the current
noise
dimension (either width or height)
35
// If the
noise
value would bring us out of bounds of the current
noise
array while we are
36
// stiching
noise
tiles together, wrap the
noise
around the current dimension of the
noise
to
153
// Copy
noise
data
154
uint16_t
noise
[4][kBlockSize][2];
158
noise
[channel][i][j] = fNoise[channel][i][j]
420
SkScalar
noise
=
noise
2D(channel, paintingData, stitchData,
noise
Vector);
local
[
all
...]
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
32
// limitValue is the maximum perlin
noise
array index value allowed
33
// newValue is the current
noise
dimension (either width or height)
35
// If the
noise
value would bring us out of bounds of the current
noise
array while we are
36
// stiching
noise
tiles together, wrap the
noise
around the current dimension of the
noise
to
153
// Copy
noise
data
154
uint16_t
noise
[4][kBlockSize][2];
158
noise
[channel][i][j] = fNoise[channel][i][j]
420
SkScalar
noise
=
noise
2D(channel, paintingData, stitchData,
noise
Vector);
local
[
all
...]
/prebuilts/tools/common/m2/internal/com/google/code/findbugs/findbugs/2.0.1/
findbugs-2.0.1.jar
Completed in 46 milliseconds