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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
Noise.java 30 package com.jme3.terrain.noise.basis;
36 import com.jme3.terrain.noise.Basis;
37 import com.jme3.terrain.noise.modulator.Modulator;
38 import com.jme3.terrain.noise.modulator.NoiseModulator;
41 * Utility base class for Noise implementations
46 public abstract class Noise implements Basis {
  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp 32 // limitValue is the maximum perlin noise array index value allowed
33 // newValue is the current noise dimension (either width or height)
35 // If the noise value would bring us out of bounds of the current noise array while we are
36 // stiching noise tiles together, wrap the noise around the current dimension of the noise to
153 // Copy noise data
154 uint16_t noise[4][kBlockSize][2];
158 noise[channel][i][j] = fNoise[channel][i][j]
420 SkScalar noise = noise2D(channel, paintingData, stitchData, noiseVector); local
    [all...]
  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 32 // limitValue is the maximum perlin noise array index value allowed
33 // newValue is the current noise dimension (either width or height)
35 // If the noise value would bring us out of bounds of the current noise array while we are
36 // stiching noise tiles together, wrap the noise around the current dimension of the noise to
153 // Copy noise data
154 uint16_t noise[4][kBlockSize][2];
158 noise[channel][i][j] = fNoise[channel][i][j]
420 SkScalar noise = noise2D(channel, paintingData, stitchData, noiseVector); local
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  /prebuilts/tools/common/m2/internal/com/google/code/findbugs/findbugs/2.0.1/
findbugs-2.0.1.jar 

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