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      1 /*
      2  * Copyright (c) 2011, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/v8/ScriptProfiler.h"
     33 
     34 #include "V8Node.h"
     35 #include "V8Window.h"
     36 #include "bindings/v8/RetainedDOMInfo.h"
     37 #include "bindings/v8/ScriptObject.h"
     38 #include "bindings/v8/V8Binding.h"
     39 #include "bindings/v8/V8DOMWrapper.h"
     40 #include "bindings/v8/WrapperTypeInfo.h"
     41 #include "core/dom/Document.h"
     42 #include "core/inspector/BindingVisitors.h"
     43 
     44 #include <v8-profiler.h>
     45 #include <v8.h>
     46 
     47 #include "wtf/ThreadSpecific.h"
     48 
     49 namespace WebCore {
     50 
     51 typedef HashMap<String, double> ProfileNameIdleTimeMap;
     52 
     53 void ScriptProfiler::setSamplingInterval(int intervalUs)
     54 {
     55     v8::Isolate* isolate = v8::Isolate::GetCurrent();
     56     v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
     57     if (profiler)
     58         profiler->SetSamplingInterval(intervalUs);
     59 }
     60 
     61 void ScriptProfiler::start(const String& title)
     62 {
     63     ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
     64     if (profileNameIdleTimeMap->contains(title))
     65         return;
     66     profileNameIdleTimeMap->add(title, 0);
     67 
     68     v8::Isolate* isolate = v8::Isolate::GetCurrent();
     69     v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
     70     if (!profiler)
     71         return;
     72     v8::HandleScope handleScope(isolate);
     73     profiler->StartCpuProfiling(v8String(isolate, title), true);
     74 }
     75 
     76 PassRefPtr<ScriptProfile> ScriptProfiler::stop(const String& title)
     77 {
     78     v8::Isolate* isolate = v8::Isolate::GetCurrent();
     79     v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
     80     if (!profiler)
     81         return 0;
     82     v8::HandleScope handleScope(isolate);
     83     const v8::CpuProfile* profile = profiler->StopCpuProfiling(v8String(isolate, title));
     84     if (!profile)
     85         return 0;
     86 
     87     String profileTitle = toCoreString(profile->GetTitle());
     88     double idleTime = 0.0;
     89     ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
     90     ProfileNameIdleTimeMap::iterator profileIdleTime = profileNameIdleTimeMap->find(profileTitle);
     91     if (profileIdleTime != profileNameIdleTimeMap->end()) {
     92         idleTime = profileIdleTime->value * 1000.0;
     93         profileNameIdleTimeMap->remove(profileIdleTime);
     94     }
     95 
     96     return ScriptProfile::create(profile, idleTime);
     97 }
     98 
     99 void ScriptProfiler::collectGarbage()
    100 {
    101     v8::V8::LowMemoryNotification();
    102 }
    103 
    104 ScriptObject ScriptProfiler::objectByHeapObjectId(unsigned id)
    105 {
    106     v8::Isolate* isolate = v8::Isolate::GetCurrent();
    107     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
    108     if (!profiler)
    109         return ScriptObject();
    110     // As ids are unique, it doesn't matter which HeapSnapshot owns HeapGraphNode.
    111     // We need to find first HeapSnapshot containing a node with the specified id.
    112     const v8::HeapGraphNode* node = 0;
    113     for (int i = 0, l = profiler->GetSnapshotCount(); i < l; ++i) {
    114         const v8::HeapSnapshot* snapshot = profiler->GetHeapSnapshot(i);
    115         node = snapshot->GetNodeById(id);
    116         if (node)
    117             break;
    118     }
    119     if (!node)
    120         return ScriptObject();
    121 
    122     v8::HandleScope handleScope(isolate);
    123     v8::Handle<v8::Value> value = node->GetHeapValue();
    124     if (!value->IsObject())
    125         return ScriptObject();
    126 
    127     v8::Handle<v8::Object> object = value.As<v8::Object>();
    128 
    129     if (object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount) {
    130         v8::Handle<v8::Value> wrapper = object->GetInternalField(v8DOMWrapperObjectIndex);
    131         // Skip wrapper boilerplates which are like regular wrappers but don't have
    132         // native object.
    133         if (!wrapper.IsEmpty() && wrapper->IsUndefined())
    134             return ScriptObject();
    135     }
    136 
    137     ScriptState* scriptState = ScriptState::forContext(object->CreationContext());
    138     return ScriptObject(scriptState, object);
    139 }
    140 
    141 unsigned ScriptProfiler::getHeapObjectId(const ScriptValue& value)
    142 {
    143     v8::Isolate* isolate = v8::Isolate::GetCurrent();
    144     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
    145     v8::SnapshotObjectId id = profiler->GetObjectId(value.v8Value());
    146     return id;
    147 }
    148 
    149 namespace {
    150 
    151 class ActivityControlAdapter : public v8::ActivityControl {
    152 public:
    153     ActivityControlAdapter(ScriptProfiler::HeapSnapshotProgress* progress)
    154             : m_progress(progress), m_firstReport(true) { }
    155     ControlOption ReportProgressValue(int done, int total)
    156     {
    157         ControlOption result = m_progress->isCanceled() ? kAbort : kContinue;
    158         if (m_firstReport) {
    159             m_firstReport = false;
    160             m_progress->Start(total);
    161         } else
    162             m_progress->Worked(done);
    163         if (done >= total)
    164             m_progress->Done();
    165         return result;
    166     }
    167 private:
    168     ScriptProfiler::HeapSnapshotProgress* m_progress;
    169     bool m_firstReport;
    170 };
    171 
    172 class GlobalObjectNameResolver : public v8::HeapProfiler::ObjectNameResolver {
    173 public:
    174     virtual const char* GetName(v8::Handle<v8::Object> object)
    175     {
    176         if (V8DOMWrapper::isWrapperOfType(object, &V8Window::wrapperTypeInfo)) {
    177             DOMWindow* window = V8Window::toNative(object);
    178             if (window) {
    179                 CString url = window->document()->url().string().utf8();
    180                 m_strings.append(url);
    181                 return url.data();
    182             }
    183         }
    184         return 0;
    185     }
    186 
    187 private:
    188     Vector<CString> m_strings;
    189 };
    190 
    191 } // namespace
    192 
    193 void ScriptProfiler::startTrackingHeapObjects()
    194 {
    195     v8::Isolate::GetCurrent()->GetHeapProfiler()->StartTrackingHeapObjects();
    196 }
    197 
    198 namespace {
    199 
    200 class HeapStatsStream : public v8::OutputStream {
    201 public:
    202     HeapStatsStream(ScriptProfiler::OutputStream* stream) : m_stream(stream) { }
    203     virtual void EndOfStream() OVERRIDE { }
    204 
    205     virtual WriteResult WriteAsciiChunk(char* data, int size) OVERRIDE
    206     {
    207         ASSERT(false);
    208         return kAbort;
    209     }
    210 
    211     virtual WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* updateData, int count) OVERRIDE
    212     {
    213         Vector<uint32_t> rawData(count * 3);
    214         for (int i = 0; i < count; ++i) {
    215             int offset = i * 3;
    216             rawData[offset] = updateData[i].index;
    217             rawData[offset + 1] = updateData[i].count;
    218             rawData[offset + 2] = updateData[i].size;
    219         }
    220         m_stream->write(rawData.data(), rawData.size());
    221         return kContinue;
    222     }
    223 
    224 private:
    225     ScriptProfiler::OutputStream* m_stream;
    226 };
    227 
    228 }
    229 
    230 unsigned ScriptProfiler::requestHeapStatsUpdate(ScriptProfiler::OutputStream* stream)
    231 {
    232     HeapStatsStream heapStatsStream(stream);
    233     return v8::Isolate::GetCurrent()->GetHeapProfiler()->GetHeapStats(&heapStatsStream);
    234 }
    235 
    236 void ScriptProfiler::stopTrackingHeapObjects()
    237 {
    238     v8::Isolate::GetCurrent()->GetHeapProfiler()->StopTrackingHeapObjects();
    239 }
    240 
    241 // FIXME: This method should receive a ScriptState, from which we should retrieve an Isolate.
    242 PassRefPtr<ScriptHeapSnapshot> ScriptProfiler::takeHeapSnapshot(const String& title, HeapSnapshotProgress* control)
    243 {
    244     v8::Isolate* isolate = v8::Isolate::GetCurrent();
    245     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
    246     if (!profiler)
    247         return 0;
    248     v8::HandleScope handleScope(isolate);
    249     ASSERT(control);
    250     ActivityControlAdapter adapter(control);
    251     GlobalObjectNameResolver resolver;
    252     const v8::HeapSnapshot* snapshot = profiler->TakeHeapSnapshot(v8String(isolate, title), &adapter, &resolver);
    253     return snapshot ? ScriptHeapSnapshot::create(snapshot) : 0;
    254 }
    255 
    256 static v8::RetainedObjectInfo* retainedDOMInfo(uint16_t classId, v8::Handle<v8::Value> wrapper)
    257 {
    258     ASSERT(classId == v8DOMNodeClassId);
    259     if (!wrapper->IsObject())
    260         return 0;
    261     Node* node = V8Node::toNative(wrapper.As<v8::Object>());
    262     return node ? new RetainedDOMInfo(node) : 0;
    263 }
    264 
    265 void ScriptProfiler::initialize()
    266 {
    267     v8::Isolate* isolate = v8::Isolate::GetCurrent();
    268     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
    269     if (profiler)
    270         profiler->SetWrapperClassInfoProvider(v8DOMNodeClassId, &retainedDOMInfo);
    271 }
    272 
    273 void ScriptProfiler::visitNodeWrappers(WrappedNodeVisitor* visitor)
    274 {
    275     // visitNodeWrappers() should receive a ScriptState and retrieve an Isolate
    276     // from the ScriptState.
    277     v8::Isolate* isolate = v8::Isolate::GetCurrent();
    278     v8::HandleScope handleScope(isolate);
    279 
    280     class DOMNodeWrapperVisitor : public v8::PersistentHandleVisitor {
    281     public:
    282         DOMNodeWrapperVisitor(WrappedNodeVisitor* visitor, v8::Isolate* isolate)
    283             : m_visitor(visitor)
    284             , m_isolate(isolate)
    285         {
    286         }
    287 
    288         virtual void VisitPersistentHandle(v8::Persistent<v8::Value>* value, uint16_t classId) OVERRIDE
    289         {
    290             if (classId != v8DOMNodeClassId)
    291                 return;
    292             // Casting to Handle is safe here, since the Persistent cannot get
    293             // GCd during visiting.
    294             v8::Handle<v8::Object>* wrapper = reinterpret_cast<v8::Handle<v8::Object>*>(value);
    295             ASSERT_UNUSED(m_isolate, V8Node::hasInstanceInAnyWorld(*wrapper, m_isolate));
    296             ASSERT((*wrapper)->IsObject());
    297             m_visitor->visitNode(V8Node::toNative(*wrapper));
    298         }
    299 
    300     private:
    301         WrappedNodeVisitor* m_visitor;
    302         v8::Isolate* m_isolate;
    303     } wrapperVisitor(visitor, isolate);
    304 
    305     v8::V8::VisitHandlesWithClassIds(&wrapperVisitor);
    306 }
    307 
    308 ProfileNameIdleTimeMap* ScriptProfiler::currentProfileNameIdleTimeMap()
    309 {
    310     AtomicallyInitializedStatic(WTF::ThreadSpecific<ProfileNameIdleTimeMap>*, map = new WTF::ThreadSpecific<ProfileNameIdleTimeMap>);
    311     return *map;
    312 }
    313 
    314 void ScriptProfiler::setIdle(bool isIdle)
    315 {
    316     v8::Isolate* isolate = v8::Isolate::GetCurrent();
    317     if (v8::CpuProfiler* profiler = isolate->GetCpuProfiler())
    318         profiler->SetIdle(isIdle);
    319 }
    320 
    321 } // namespace WebCore
    322