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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <algorithm>
      6 #include <cmath>
      7 #include <iomanip>
      8 #include <vector>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/compiler_specific.h"
     12 #include "base/file_util.h"
     13 #include "base/strings/string_util.h"
     14 #include "skia/ext/image_operations.h"
     15 #include "testing/gtest/include/gtest/gtest.h"
     16 #include "third_party/skia/include/core/SkBitmap.h"
     17 #include "third_party/skia/include/core/SkRect.h"
     18 #include "ui/gfx/codec/png_codec.h"
     19 #include "ui/gfx/size.h"
     20 
     21 namespace {
     22 
     23 // Computes the average pixel value for the given range, inclusive.
     24 uint32_t AveragePixel(const SkBitmap& bmp,
     25                       int x_min, int x_max,
     26                       int y_min, int y_max) {
     27   float accum[4] = {0, 0, 0, 0};
     28   int count = 0;
     29   for (int y = y_min; y <= y_max; y++) {
     30     for (int x = x_min; x <= x_max; x++) {
     31       uint32_t cur = *bmp.getAddr32(x, y);
     32       accum[0] += SkColorGetB(cur);
     33       accum[1] += SkColorGetG(cur);
     34       accum[2] += SkColorGetR(cur);
     35       accum[3] += SkColorGetA(cur);
     36       count++;
     37     }
     38   }
     39 
     40   return SkColorSetARGB(static_cast<unsigned char>(accum[3] / count),
     41                         static_cast<unsigned char>(accum[2] / count),
     42                         static_cast<unsigned char>(accum[1] / count),
     43                         static_cast<unsigned char>(accum[0] / count));
     44 }
     45 
     46 // Computes the average pixel (/color) value for the given colors.
     47 SkColor AveragePixel(const SkColor colors[], size_t color_count) {
     48   float accum[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
     49   for (size_t i = 0; i < color_count; ++i) {
     50     const SkColor cur = colors[i];
     51     accum[0] += static_cast<float>(SkColorGetA(cur));
     52     accum[1] += static_cast<float>(SkColorGetR(cur));
     53     accum[2] += static_cast<float>(SkColorGetG(cur));
     54     accum[3] += static_cast<float>(SkColorGetB(cur));
     55   }
     56   const SkColor average_color =
     57       SkColorSetARGB(static_cast<uint8_t>(accum[0] / color_count),
     58                      static_cast<uint8_t>(accum[1] / color_count),
     59                      static_cast<uint8_t>(accum[2] / color_count),
     60                      static_cast<uint8_t>(accum[3] / color_count));
     61   return average_color;
     62 }
     63 
     64 void PrintPixel(const SkBitmap& bmp,
     65                 int x_min, int x_max,
     66                 int y_min, int y_max) {
     67   char str[128];
     68 
     69   for (int y = y_min; y <= y_max; ++y) {
     70     for (int x = x_min; x <= x_max; ++x) {
     71       const uint32_t cur = *bmp.getAddr32(x, y);
     72       base::snprintf(str, sizeof(str), "bmp[%d,%d] = %08X", x, y, cur);
     73       ADD_FAILURE() << str;
     74     }
     75   }
     76 }
     77 
     78 // Returns the euclidian distance between two RGBA colors interpreted
     79 // as 4-components vectors.
     80 //
     81 // Notes:
     82 // - This is a really poor definition of color distance. Yet it
     83 //   is "good enough" for our uses here.
     84 // - More realistic measures like the various Delta E formulas defined
     85 //   by CIE are way more complex and themselves require the RGBA to
     86 //   to transformed into CIELAB (typically via sRGB first).
     87 // - The static_cast<int> below are needed to avoid interpreting "negative"
     88 //   differences as huge positive values.
     89 float ColorsEuclidianDistance(const SkColor a, const SkColor b) {
     90   int b_int_diff = static_cast<int>(SkColorGetB(a) - SkColorGetB(b));
     91   int g_int_diff = static_cast<int>(SkColorGetG(a) - SkColorGetG(b));
     92   int r_int_diff = static_cast<int>(SkColorGetR(a) - SkColorGetR(b));
     93   int a_int_diff = static_cast<int>(SkColorGetA(a) - SkColorGetA(b));
     94 
     95   float b_float_diff = static_cast<float>(b_int_diff);
     96   float g_float_diff = static_cast<float>(g_int_diff);
     97   float r_float_diff = static_cast<float>(r_int_diff);
     98   float a_float_diff = static_cast<float>(a_int_diff);
     99 
    100   return sqrtf((b_float_diff * b_float_diff) + (g_float_diff * g_float_diff) +
    101                (r_float_diff * r_float_diff) + (a_float_diff * a_float_diff));
    102 }
    103 
    104 // Returns true if each channel of the given two colors are "close." This is
    105 // used for comparing colors where rounding errors may cause off-by-one.
    106 bool ColorsClose(uint32_t a, uint32_t b) {
    107   return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 &&
    108          abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 &&
    109          abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 &&
    110          abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2;
    111 }
    112 
    113 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
    114   bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
    115   bmp->allocPixels();
    116 
    117   for (int y = 0; y < h; ++y) {
    118     for (int x = 0; x < w; ++x) {
    119       const uint8_t component = static_cast<uint8_t>(y * w + x);
    120       const SkColor pixel = SkColorSetARGB(component, component,
    121                                            component, component);
    122       *bmp->getAddr32(x, y) = pixel;
    123     }
    124   }
    125 }
    126 
    127 // Draws a horizontal and vertical grid into the w x h bitmap passed in.
    128 // Each line in the grid is drawn with a width of "grid_width" pixels,
    129 // and those lines repeat every "grid_pitch" pixels. The top left pixel (0, 0)
    130 // is considered to be part of a grid line.
    131 // The pixels that fall on a line are colored with "grid_color", while those
    132 // outside of the lines are colored in "background_color".
    133 // Note that grid_with can be greather than or equal to grid_pitch, in which
    134 // case the resulting bitmap will be a solid color "grid_color".
    135 void DrawGridToBitmap(int w, int h,
    136                       SkColor background_color, SkColor grid_color,
    137                       int grid_pitch, int grid_width,
    138                       SkBitmap* bmp) {
    139   ASSERT_GT(grid_pitch, 0);
    140   ASSERT_GT(grid_width, 0);
    141   ASSERT_NE(background_color, grid_color);
    142 
    143   bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
    144   bmp->allocPixels();
    145 
    146   for (int y = 0; y < h; ++y) {
    147     bool y_on_grid = ((y % grid_pitch) < grid_width);
    148 
    149     for (int x = 0; x < w; ++x) {
    150       bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
    151 
    152       *bmp->getAddr32(x, y) = (on_grid ? grid_color : background_color);
    153     }
    154   }
    155 }
    156 
    157 // Draws a checkerboard pattern into the w x h bitmap passed in.
    158 // Each rectangle is rect_w in width, rect_h in height.
    159 // The colors alternate between color1 and color2, color1 being used
    160 // in the rectangle at the top left corner.
    161 void DrawCheckerToBitmap(int w, int h,
    162                          SkColor color1, SkColor color2,
    163                          int rect_w, int rect_h,
    164                          SkBitmap* bmp) {
    165   ASSERT_GT(rect_w, 0);
    166   ASSERT_GT(rect_h, 0);
    167   ASSERT_NE(color1, color2);
    168 
    169   bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
    170   bmp->allocPixels();
    171 
    172   for (int y = 0; y < h; ++y) {
    173     bool y_bit = (((y / rect_h) & 0x1) == 0);
    174 
    175     for (int x = 0; x < w; ++x) {
    176       bool x_bit = (((x / rect_w) & 0x1) == 0);
    177 
    178       bool use_color2 = (x_bit != y_bit);  // xor
    179 
    180       *bmp->getAddr32(x, y) = (use_color2 ? color2 : color1);
    181     }
    182   }
    183 }
    184 
    185 // DEBUG_BITMAP_GENERATION (0 or 1) controls whether the routines
    186 // to save the test bitmaps are present. By default the test just fails
    187 // without reading/writing files but it is then convenient to have
    188 // a simple way to make the failing tests write out the input/output images
    189 // to check them visually.
    190 #define DEBUG_BITMAP_GENERATION (0)
    191 
    192 #if DEBUG_BITMAP_GENERATION
    193 void SaveBitmapToPNG(const SkBitmap& bmp, const char* path) {
    194   SkAutoLockPixels lock(bmp);
    195   std::vector<unsigned char> png;
    196   gfx::PNGCodec::ColorFormat color_format = gfx::PNGCodec::FORMAT_RGBA;
    197   if (!gfx::PNGCodec::Encode(
    198           reinterpret_cast<const unsigned char*>(bmp.getPixels()),
    199           color_format, gfx::Size(bmp.width(), bmp.height()),
    200           static_cast<int>(bmp.rowBytes()),
    201           false, std::vector<gfx::PNGCodec::Comment>(), &png)) {
    202     FAIL() << "Failed to encode image";
    203   }
    204 
    205   const base::FilePath fpath(path);
    206   const int num_written =
    207       file_util::WriteFile(fpath, reinterpret_cast<const char*>(&png[0]),
    208                            png.size());
    209   if (num_written != static_cast<int>(png.size())) {
    210     FAIL() << "Failed to write dest \"" << path << '"';
    211   }
    212 }
    213 #endif  // #if DEBUG_BITMAP_GENERATION
    214 
    215 void CheckResampleToSame(skia::ImageOperations::ResizeMethod method) {
    216   // Make our source bitmap.
    217   const int src_w = 16, src_h = 34;
    218   SkBitmap src;
    219   FillDataToBitmap(src_w, src_h, &src);
    220 
    221   // Do a resize of the full bitmap to the same size. The lanczos filter is good
    222   // enough that we should get exactly the same image for output.
    223   SkBitmap results = skia::ImageOperations::Resize(src, method, src_w, src_h);
    224   ASSERT_EQ(src_w, results.width());
    225   ASSERT_EQ(src_h, results.height());
    226 
    227   SkAutoLockPixels src_lock(src);
    228   SkAutoLockPixels results_lock(results);
    229   for (int y = 0; y < src_h; y++) {
    230     for (int x = 0; x < src_w; x++) {
    231       EXPECT_EQ(*src.getAddr32(x, y), *results.getAddr32(x, y));
    232     }
    233   }
    234 }
    235 
    236 // Types defined outside of the ResizeShouldAverageColors test to allow
    237 // use of the arraysize() macro.
    238 //
    239 // 'max_color_distance_override' is used in a max() call together with
    240 // the value of 'max_color_distance' defined in a TestedPixel instance.
    241 // Hence a value of 0.0 in 'max_color_distance_override' means
    242 // "use the pixel-specific value" and larger values can be used to allow
    243 // worse computation errors than provided in a TestedPixel instance.
    244 struct TestedResizeMethod {
    245   skia::ImageOperations::ResizeMethod method;
    246   const char* name;
    247   float max_color_distance_override;
    248 };
    249 
    250 struct TestedPixel {
    251   int         x;
    252   int         y;
    253   float       max_color_distance;
    254   const char* name;
    255 };
    256 
    257 // Helper function used by the test "ResizeShouldAverageColors" below.
    258 // Note that ASSERT_EQ does a "return;" on failure, hence we can't have
    259 // a "bool" return value to reflect success. Hence "all_pixels_pass"
    260 void CheckResizeMethodShouldAverageGrid(
    261     const SkBitmap& src,
    262     const TestedResizeMethod& tested_method,
    263     int dest_w, int dest_h, SkColor average_color,
    264     bool* method_passed) {
    265   *method_passed = false;
    266 
    267   const TestedPixel tested_pixels[] = {
    268     // Corners
    269     { 0,          0,           2.3f, "Top left corner"  },
    270     { 0,          dest_h - 1,  2.3f, "Bottom left corner" },
    271     { dest_w - 1, 0,           2.3f, "Top right corner" },
    272     { dest_w - 1, dest_h - 1,  2.3f, "Bottom right corner" },
    273     // Middle points of each side
    274     { dest_w / 2, 0,           1.0f, "Top middle" },
    275     { dest_w / 2, dest_h - 1,  1.0f, "Bottom middle" },
    276     { 0,          dest_h / 2,  1.0f, "Left middle" },
    277     { dest_w - 1, dest_h / 2,  1.0f, "Right middle" },
    278     // Center
    279     { dest_w / 2, dest_h / 2,  1.0f, "Center" }
    280   };
    281 
    282   // Resize the src
    283   const skia::ImageOperations::ResizeMethod method = tested_method.method;
    284 
    285   SkBitmap dest = skia::ImageOperations::Resize(src, method, dest_w, dest_h);
    286   ASSERT_EQ(dest_w, dest.width());
    287   ASSERT_EQ(dest_h, dest.height());
    288 
    289   // Check that pixels match the expected average.
    290   float max_observed_distance = 0.0f;
    291   bool all_pixels_ok = true;
    292 
    293   SkAutoLockPixels dest_lock(dest);
    294 
    295   for (size_t pixel_index = 0;
    296        pixel_index < arraysize(tested_pixels);
    297        ++pixel_index) {
    298     const TestedPixel& tested_pixel = tested_pixels[pixel_index];
    299 
    300     const int   x = tested_pixel.x;
    301     const int   y = tested_pixel.y;
    302     const float max_allowed_distance =
    303         std::max(tested_pixel.max_color_distance,
    304                  tested_method.max_color_distance_override);
    305 
    306     const SkColor actual_color = *dest.getAddr32(x, y);
    307 
    308     // Check that the pixels away from the border region are very close
    309     // to the expected average color
    310     float distance = ColorsEuclidianDistance(average_color, actual_color);
    311 
    312     EXPECT_LE(distance, max_allowed_distance)
    313         << "Resizing method: " << tested_method.name
    314         << ", pixel tested: " << tested_pixel.name
    315         << "(" << x << ", " << y << ")"
    316         << std::hex << std::showbase
    317         << ", expected (avg) hex: " <<  average_color
    318         << ", actual hex: " << actual_color;
    319 
    320     if (distance > max_allowed_distance) {
    321       all_pixels_ok = false;
    322     }
    323     if (distance > max_observed_distance) {
    324       max_observed_distance = distance;
    325     }
    326   }
    327 
    328   if (!all_pixels_ok) {
    329     ADD_FAILURE() << "Maximum observed color distance for method "
    330                   << tested_method.name << ": " << max_observed_distance;
    331 
    332 #if DEBUG_BITMAP_GENERATION
    333     char path[128];
    334     base::snprintf(path, sizeof(path),
    335                    "/tmp/ResizeShouldAverageColors_%s_dest.png",
    336                    tested_method.name);
    337     SaveBitmapToPNG(dest, path);
    338 #endif  // #if DEBUG_BITMAP_GENERATION
    339   }
    340 
    341   *method_passed = all_pixels_ok;
    342 }
    343 
    344 
    345 }  // namespace
    346 
    347 // Helper tests that saves bitmaps to PNGs in /tmp/ to visually check
    348 // that the bitmap generation functions work as expected.
    349 // Those tests are not enabled by default as verification is done
    350 // manually/visually, however it is convenient to leave the functions
    351 // in place.
    352 #if 0 && DEBUG_BITMAP_GENERATION
    353 TEST(ImageOperations, GenerateGradientBitmap) {
    354   // Make our source bitmap.
    355   const int src_w = 640, src_h = 480;
    356   SkBitmap src;
    357   FillDataToBitmap(src_w, src_h, &src);
    358 
    359   SaveBitmapToPNG(src, "/tmp/gradient_640x480.png");
    360 }
    361 
    362 TEST(ImageOperations, GenerateGridBitmap) {
    363   const int src_w = 640, src_h = 480, src_grid_pitch = 10, src_grid_width = 4;
    364   const SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
    365   SkBitmap src;
    366   DrawGridToBitmap(src_w, src_h,
    367                    background_color, grid_color,
    368                    src_grid_pitch, src_grid_width,
    369                    &src);
    370 
    371   SaveBitmapToPNG(src, "/tmp/grid_640x408_10_4_red_blue.png");
    372 }
    373 
    374 TEST(ImageOperations, GenerateCheckerBitmap) {
    375   const int src_w = 640, src_h = 480, rect_w = 10, rect_h = 4;
    376   const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
    377   SkBitmap src;
    378   DrawCheckerToBitmap(src_w, src_h, color1, color2, rect_w, rect_h, &src);
    379 
    380   SaveBitmapToPNG(src, "/tmp/checker_640x408_10_4_red_blue.png");
    381 }
    382 #endif  // #if ... && DEBUG_BITMAP_GENERATION
    383 
    384 // Makes the bitmap 50% the size as the original using a box filter. This is
    385 // an easy operation that we can check the results for manually.
    386 TEST(ImageOperations, Halve) {
    387   // Make our source bitmap.
    388   int src_w = 30, src_h = 38;
    389   SkBitmap src;
    390   FillDataToBitmap(src_w, src_h, &src);
    391 
    392   // Do a halving of the full bitmap.
    393   SkBitmap actual_results = skia::ImageOperations::Resize(
    394       src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
    395   ASSERT_EQ(src_w / 2, actual_results.width());
    396   ASSERT_EQ(src_h / 2, actual_results.height());
    397 
    398   // Compute the expected values & compare.
    399   SkAutoLockPixels lock(actual_results);
    400   for (int y = 0; y < actual_results.height(); y++) {
    401     for (int x = 0; x < actual_results.width(); x++) {
    402       // Note that those expressions take into account the "half-pixel"
    403       // offset that comes into play due to considering the coordinates
    404       // of the center of the pixels. So x * 2 is a simplification
    405       // of ((x+0.5) * 2 - 1) and (x * 2 + 1) is really (x + 0.5) * 2.
    406       int first_x = x * 2;
    407       int last_x = std::min(src_w - 1, x * 2 + 1);
    408 
    409       int first_y = y * 2;
    410       int last_y = std::min(src_h - 1, y * 2 + 1);
    411 
    412       const uint32_t expected_color = AveragePixel(src,
    413                                                    first_x, last_x,
    414                                                    first_y, last_y);
    415       const uint32_t actual_color = *actual_results.getAddr32(x, y);
    416       const bool close = ColorsClose(expected_color, actual_color);
    417       EXPECT_TRUE(close);
    418       if (!close) {
    419         char str[128];
    420         base::snprintf(str, sizeof(str),
    421                        "exp[%d,%d] = %08X, actual[%d,%d] = %08X",
    422                        x, y, expected_color, x, y, actual_color);
    423         ADD_FAILURE() << str;
    424         PrintPixel(src, first_x, last_x, first_y, last_y);
    425       }
    426     }
    427   }
    428 }
    429 
    430 TEST(ImageOperations, HalveSubset) {
    431   // Make our source bitmap.
    432   int src_w = 16, src_h = 34;
    433   SkBitmap src;
    434   FillDataToBitmap(src_w, src_h, &src);
    435 
    436   // Do a halving of the full bitmap.
    437   SkBitmap full_results = skia::ImageOperations::Resize(
    438       src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
    439   ASSERT_EQ(src_w / 2, full_results.width());
    440   ASSERT_EQ(src_h / 2, full_results.height());
    441 
    442   // Now do a halving of a a subset, recall the destination subset is in the
    443   // destination coordinate system (max = half of the original image size).
    444   SkIRect subset_rect = { 2, 3, 3, 6 };
    445   SkBitmap subset_results = skia::ImageOperations::Resize(
    446       src, skia::ImageOperations::RESIZE_BOX,
    447       src_w / 2, src_h / 2, subset_rect);
    448   ASSERT_EQ(subset_rect.width(), subset_results.width());
    449   ASSERT_EQ(subset_rect.height(), subset_results.height());
    450 
    451   // The computed subset and the corresponding subset of the original image
    452   // should be the same.
    453   SkAutoLockPixels full_lock(full_results);
    454   SkAutoLockPixels subset_lock(subset_results);
    455   for (int y = 0; y < subset_rect.height(); y++) {
    456     for (int x = 0; x < subset_rect.width(); x++) {
    457       ASSERT_EQ(
    458           *full_results.getAddr32(x + subset_rect.fLeft, y + subset_rect.fTop),
    459           *subset_results.getAddr32(x, y));
    460     }
    461   }
    462 }
    463 
    464 TEST(ImageOperations, InvalidParams) {
    465   // Make our source bitmap.
    466   SkBitmap src;
    467   src.setConfig(SkBitmap::kA8_Config, 16, 34);
    468   src.allocPixels();
    469 
    470   // Scale it, don't die.
    471   SkBitmap full_results = skia::ImageOperations::Resize(
    472       src, skia::ImageOperations::RESIZE_BOX, 10, 20);
    473 }
    474 
    475 // Resamples an image to the same image, it should give the same result.
    476 TEST(ImageOperations, ResampleToSameHamming1) {
    477   CheckResampleToSame(skia::ImageOperations::RESIZE_HAMMING1);
    478 }
    479 
    480 TEST(ImageOperations, ResampleToSameLanczos2) {
    481   CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS2);
    482 }
    483 
    484 TEST(ImageOperations, ResampleToSameLanczos3) {
    485   CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS3);
    486 }
    487 
    488 // Check that all Good/Better/Best, Box, Lanczos2 and Lanczos3 generate purple
    489 // when resizing a 4x8 red/blue checker pattern by 1/16x1/16.
    490 TEST(ImageOperations, ResizeShouldAverageColors) {
    491   // Make our source bitmap.
    492   const int src_w = 640, src_h = 480, checker_rect_w = 4, checker_rect_h = 8;
    493   const SkColor checker_color1 = SK_ColorRED, checker_color2 = SK_ColorBLUE;
    494 
    495   const int dest_w = src_w / (4 * checker_rect_w);
    496   const int dest_h = src_h / (2 * checker_rect_h);
    497 
    498   // Compute the expected (average) color
    499   const SkColor colors[] = { checker_color1, checker_color2 };
    500   const SkColor average_color = AveragePixel(colors, arraysize(colors));
    501 
    502   // RESIZE_SUBPIXEL is only supported on Linux/non-GTV platforms.
    503   static const TestedResizeMethod tested_methods[] = {
    504     { skia::ImageOperations::RESIZE_GOOD,     "GOOD",     0.0f },
    505     { skia::ImageOperations::RESIZE_BETTER,   "BETTER",   0.0f },
    506     { skia::ImageOperations::RESIZE_BEST,     "BEST",     0.0f },
    507     { skia::ImageOperations::RESIZE_BOX,      "BOX",      0.0f },
    508     { skia::ImageOperations::RESIZE_HAMMING1, "HAMMING1", 0.0f },
    509     { skia::ImageOperations::RESIZE_LANCZOS2, "LANCZOS2", 0.0f },
    510     { skia::ImageOperations::RESIZE_LANCZOS3, "LANCZOS3", 0.0f },
    511 #if defined(OS_LINUX) && !defined(GTV)
    512     // SUBPIXEL has slightly worse performance than the other filters:
    513     //   6.324  Bottom left/right corners
    514     //   5.099  Top left/right corners
    515     //   2.828  Bottom middle
    516     //   1.414  Top/Left/Right middle, center
    517     //
    518     // This is expected since, in order to judge RESIZE_SUBPIXEL accurately,
    519     // we'd need to compute distances for each sub-pixel, and potentially
    520     // tweak the test parameters so that expectations were realistic when
    521     // looking at sub-pixels in isolation.
    522     //
    523     // Rather than going to these lengths, we added the "max_distance_override"
    524     // field in TestedResizeMethod, intended for RESIZE_SUBPIXEL. It allows
    525     // us to to enable its testing without having to lower the success criteria
    526     // for the other methods. This procedure is  distateful but defining
    527     // a distance limit for each tested pixel for each method was judged to add
    528     // unneeded complexity.
    529     { skia::ImageOperations::RESIZE_SUBPIXEL, "SUBPIXEL", 6.4f },
    530 #endif
    531   };
    532 
    533   // Create our source bitmap.
    534   SkBitmap src;
    535   DrawCheckerToBitmap(src_w, src_h,
    536                       checker_color1, checker_color2,
    537                       checker_rect_w, checker_rect_h,
    538                       &src);
    539 
    540   // For each method, downscale by 16 in each dimension,
    541   // and check each tested pixel against the expected average color.
    542   bool all_methods_ok ALLOW_UNUSED = true;
    543 
    544   for (size_t method_index = 0;
    545        method_index < arraysize(tested_methods);
    546        ++method_index) {
    547     bool pass = true;
    548     CheckResizeMethodShouldAverageGrid(src,
    549                                        tested_methods[method_index],
    550                                        dest_w, dest_h, average_color,
    551                                        &pass);
    552     if (!pass) {
    553       all_methods_ok = false;
    554     }
    555   }
    556 
    557 #if DEBUG_BITMAP_GENERATION
    558   if (!all_methods_ok) {
    559     SaveBitmapToPNG(src, "/tmp/ResizeShouldAverageColors_src.png");
    560   }
    561 #endif  // #if DEBUG_BITMAP_GENERATION
    562 }
    563 
    564 
    565 // Check that Lanczos2 and Lanczos3 thumbnails produce similar results
    566 TEST(ImageOperations, CompareLanczosMethods) {
    567   const int src_w = 640, src_h = 480, src_grid_pitch = 8, src_grid_width = 4;
    568 
    569   const int dest_w = src_w / 4;
    570   const int dest_h = src_h / 4;
    571 
    572   // 5.0f is the maximum distance we see in this test given the current
    573   // parameters. The value is very ad-hoc and the parameters of the scaling
    574   // were picked to produce a small value. So this test is very much about
    575   // revealing egregious regression rather than doing a good job at checking
    576   // the math behind the filters.
    577   // TODO(evannier): because of the half pixel error mentioned inside
    578   // image_operations.cc, this distance is much larger than it should be.
    579   // This should read:
    580   // const float max_color_distance = 5.0f;
    581   const float max_color_distance = 12.1f;
    582 
    583   // Make our source bitmap.
    584   SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
    585   SkBitmap src;
    586   DrawGridToBitmap(src_w, src_h,
    587                    background_color, grid_color,
    588                    src_grid_pitch, src_grid_width,
    589                    &src);
    590 
    591   // Resize the src using both methods.
    592   SkBitmap dest_l2 = skia::ImageOperations::Resize(
    593       src,
    594       skia::ImageOperations::RESIZE_LANCZOS2,
    595       dest_w, dest_h);
    596   ASSERT_EQ(dest_w, dest_l2.width());
    597   ASSERT_EQ(dest_h, dest_l2.height());
    598 
    599   SkBitmap dest_l3 = skia::ImageOperations::Resize(
    600       src,
    601       skia::ImageOperations::RESIZE_LANCZOS3,
    602       dest_w, dest_h);
    603   ASSERT_EQ(dest_w, dest_l3.width());
    604   ASSERT_EQ(dest_h, dest_l3.height());
    605 
    606   // Compare the pixels produced by both methods.
    607   float max_observed_distance = 0.0f;
    608   bool all_pixels_ok = true;
    609 
    610   SkAutoLockPixels l2_lock(dest_l2);
    611   SkAutoLockPixels l3_lock(dest_l3);
    612   for (int y = 0; y < dest_h; ++y) {
    613     for (int x = 0; x < dest_w; ++x) {
    614       const SkColor color_lanczos2 = *dest_l2.getAddr32(x, y);
    615       const SkColor color_lanczos3 = *dest_l3.getAddr32(x, y);
    616 
    617       float distance = ColorsEuclidianDistance(color_lanczos2, color_lanczos3);
    618 
    619       EXPECT_LE(distance, max_color_distance)
    620           << "pixel tested: (" << x << ", " << y
    621           << std::hex << std::showbase
    622           << "), lanczos2 hex: " << color_lanczos2
    623           << ", lanczos3 hex: " << color_lanczos3
    624           << std::setprecision(2)
    625           << ", distance: " << distance;
    626 
    627       if (distance > max_color_distance) {
    628         all_pixels_ok = false;
    629       }
    630       if (distance > max_observed_distance) {
    631         max_observed_distance = distance;
    632       }
    633     }
    634   }
    635 
    636   if (!all_pixels_ok) {
    637     ADD_FAILURE() << "Maximum observed color distance: "
    638                   << max_observed_distance;
    639 
    640 #if DEBUG_BITMAP_GENERATION
    641     SaveBitmapToPNG(src, "/tmp/CompareLanczosMethods_source.png");
    642     SaveBitmapToPNG(dest_l2, "/tmp/CompareLanczosMethods_lanczos2.png");
    643     SaveBitmapToPNG(dest_l3, "/tmp/CompareLanczosMethods_lanczos3.png");
    644 #endif  // #if DEBUG_BITMAP_GENERATION
    645   }
    646 }
    647 
    648 #ifndef M_PI
    649 // No M_PI in math.h on windows? No problem.
    650 #define M_PI 3.14159265358979323846
    651 #endif
    652 
    653 static double sinc(double x) {
    654   if (x == 0.0) return 1.0;
    655   x *= M_PI;
    656   return sin(x) / x;
    657 }
    658 
    659 static double lanczos3(double offset) {
    660   if (fabs(offset) >= 3) return 0.0;
    661   return sinc(offset) * sinc(offset / 3.0);
    662 }
    663 
    664 TEST(ImageOperations, ScaleUp) {
    665   const int src_w = 3;
    666   const int src_h = 3;
    667   const int dst_w = 9;
    668   const int dst_h = 9;
    669   SkBitmap src;
    670   src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
    671   src.allocPixels();
    672 
    673   for (int src_y = 0; src_y < src_h; ++src_y) {
    674     for (int src_x = 0; src_x < src_w; ++src_x) {
    675       *src.getAddr32(src_x, src_y) = SkColorSetARGBInline(255,
    676                                                           10 + src_x * 100,
    677                                                           10 + src_y * 100,
    678                                                           0);
    679     }
    680   }
    681 
    682   SkBitmap dst = skia::ImageOperations::Resize(
    683       src,
    684       skia::ImageOperations::RESIZE_LANCZOS3,
    685       dst_w, dst_h);
    686   SkAutoLockPixels dst_lock(dst);
    687   for (int dst_y = 0; dst_y < dst_h; ++dst_y) {
    688     for (int dst_x = 0; dst_x < dst_w; ++dst_x) {
    689       float dst_x_in_src = (dst_x + 0.5) * src_w / dst_w;
    690       float dst_y_in_src = (dst_y + 0.5) * src_h / dst_h;
    691       float a = 0.0f;
    692       float r = 0.0f;
    693       float g = 0.0f;
    694       float b = 0.0f;
    695       float sum = 0.0f;
    696       for (int src_y = 0; src_y < src_h; ++src_y) {
    697         for (int src_x = 0; src_x < src_w; ++src_x) {
    698           double coeff =
    699               lanczos3(src_x + 0.5 - dst_x_in_src) *
    700               lanczos3(src_y + 0.5 - dst_y_in_src);
    701           sum += coeff;
    702           SkColor tmp = *src.getAddr32(src_x, src_y);
    703           a += coeff * SkColorGetA(tmp);
    704           r += coeff * SkColorGetR(tmp);
    705           g += coeff * SkColorGetG(tmp);
    706           b += coeff * SkColorGetB(tmp);
    707         }
    708       }
    709       a /= sum;
    710       r /= sum;
    711       g /= sum;
    712       b /= sum;
    713       if (a < 0.0f) a = 0.0f;
    714       if (r < 0.0f) r = 0.0f;
    715       if (g < 0.0f) g = 0.0f;
    716       if (b < 0.0f) b = 0.0f;
    717       if (a > 255.0f) a = 255.0f;
    718       if (r > 255.0f) r = 255.0f;
    719       if (g > 255.0f) g = 255.0f;
    720       if (b > 255.0f) b = 255.0f;
    721       SkColor dst_color = *dst.getAddr32(dst_x, dst_y);
    722       EXPECT_LE(fabs(SkColorGetA(dst_color) - a), 1.5f);
    723       EXPECT_LE(fabs(SkColorGetR(dst_color) - r), 1.5f);
    724       EXPECT_LE(fabs(SkColorGetG(dst_color) - g), 1.5f);
    725       EXPECT_LE(fabs(SkColorGetB(dst_color) - b), 1.5f);
    726       if (HasFailure()) {
    727         return;
    728       }
    729     }
    730   }
    731 }
    732