1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "media/base/audio_buffer.h" 6 7 #include "base/logging.h" 8 #include "media/base/audio_bus.h" 9 #include "media/base/buffers.h" 10 #include "media/base/limits.h" 11 12 namespace media { 13 14 AudioBuffer::AudioBuffer(SampleFormat sample_format, 15 int channel_count, 16 int frame_count, 17 bool create_buffer, 18 const uint8* const* data, 19 const base::TimeDelta timestamp, 20 const base::TimeDelta duration) 21 : sample_format_(sample_format), 22 channel_count_(channel_count), 23 adjusted_frame_count_(frame_count), 24 trim_start_(0), 25 end_of_stream_(!create_buffer && data == NULL && frame_count == 0), 26 timestamp_(timestamp), 27 duration_(duration) { 28 CHECK_GE(channel_count, 0); 29 CHECK_LE(channel_count, limits::kMaxChannels); 30 CHECK_GE(frame_count, 0); 31 int bytes_per_channel = SampleFormatToBytesPerChannel(sample_format); 32 DCHECK_LE(bytes_per_channel, kChannelAlignment); 33 int data_size = frame_count * bytes_per_channel; 34 35 // Empty buffer? 36 if (!create_buffer) 37 return; 38 39 if (sample_format == kSampleFormatPlanarF32 || 40 sample_format == kSampleFormatPlanarS16) { 41 // Planar data, so need to allocate buffer for each channel. 42 // Determine per channel data size, taking into account alignment. 43 int block_size_per_channel = 44 (data_size + kChannelAlignment - 1) & ~(kChannelAlignment - 1); 45 DCHECK_GE(block_size_per_channel, data_size); 46 47 // Allocate a contiguous buffer for all the channel data. 48 data_.reset(static_cast<uint8*>(base::AlignedAlloc( 49 channel_count * block_size_per_channel, kChannelAlignment))); 50 channel_data_.reserve(channel_count); 51 52 // Copy each channel's data into the appropriate spot. 53 for (int i = 0; i < channel_count; ++i) { 54 channel_data_.push_back(data_.get() + i * block_size_per_channel); 55 if (data) 56 memcpy(channel_data_[i], data[i], data_size); 57 } 58 return; 59 } 60 61 // Remaining formats are interleaved data. 62 DCHECK(sample_format_ == kSampleFormatU8 || 63 sample_format_ == kSampleFormatS16 || 64 sample_format_ == kSampleFormatS32 || 65 sample_format_ == kSampleFormatF32) << sample_format_; 66 // Allocate our own buffer and copy the supplied data into it. Buffer must 67 // contain the data for all channels. 68 data_size *= channel_count; 69 data_.reset( 70 static_cast<uint8*>(base::AlignedAlloc(data_size, kChannelAlignment))); 71 channel_data_.reserve(1); 72 channel_data_.push_back(data_.get()); 73 if (data) 74 memcpy(data_.get(), data[0], data_size); 75 } 76 77 AudioBuffer::~AudioBuffer() {} 78 79 // static 80 scoped_refptr<AudioBuffer> AudioBuffer::CopyFrom( 81 SampleFormat sample_format, 82 int channel_count, 83 int frame_count, 84 const uint8* const* data, 85 const base::TimeDelta timestamp, 86 const base::TimeDelta duration) { 87 // If you hit this CHECK you likely have a bug in a demuxer. Go fix it. 88 CHECK_GT(frame_count, 0); // Otherwise looks like an EOF buffer. 89 CHECK(data[0]); 90 return make_scoped_refptr(new AudioBuffer(sample_format, 91 channel_count, 92 frame_count, 93 true, 94 data, 95 timestamp, 96 duration)); 97 } 98 99 // static 100 scoped_refptr<AudioBuffer> AudioBuffer::CreateBuffer(SampleFormat sample_format, 101 int channel_count, 102 int frame_count) { 103 CHECK_GT(frame_count, 0); // Otherwise looks like an EOF buffer. 104 return make_scoped_refptr(new AudioBuffer(sample_format, 105 channel_count, 106 frame_count, 107 true, 108 NULL, 109 kNoTimestamp(), 110 kNoTimestamp())); 111 } 112 113 // static 114 scoped_refptr<AudioBuffer> AudioBuffer::CreateEmptyBuffer( 115 int channel_count, 116 int frame_count, 117 const base::TimeDelta timestamp, 118 const base::TimeDelta duration) { 119 CHECK_GT(frame_count, 0); // Otherwise looks like an EOF buffer. 120 // Since data == NULL, format doesn't matter. 121 return make_scoped_refptr(new AudioBuffer(kSampleFormatF32, 122 channel_count, 123 frame_count, 124 false, 125 NULL, 126 timestamp, 127 duration)); 128 } 129 130 // static 131 scoped_refptr<AudioBuffer> AudioBuffer::CreateEOSBuffer() { 132 return make_scoped_refptr(new AudioBuffer( 133 kUnknownSampleFormat, 1, 0, false, NULL, kNoTimestamp(), kNoTimestamp())); 134 } 135 136 // Convert int16 values in the range [kint16min, kint16max] to [-1.0, 1.0]. 137 static inline float ConvertS16ToFloat(int16 value) { 138 return value * (value < 0 ? -1.0f / kint16min : 1.0f / kint16max); 139 } 140 141 void AudioBuffer::ReadFrames(int frames_to_copy, 142 int source_frame_offset, 143 int dest_frame_offset, 144 AudioBus* dest) { 145 // Deinterleave each channel (if necessary) and convert to 32bit 146 // floating-point with nominal range -1.0 -> +1.0 (if necessary). 147 148 // |dest| must have the same number of channels, and the number of frames 149 // specified must be in range. 150 DCHECK(!end_of_stream()); 151 DCHECK_EQ(dest->channels(), channel_count_); 152 DCHECK_LE(source_frame_offset + frames_to_copy, adjusted_frame_count_); 153 DCHECK_LE(dest_frame_offset + frames_to_copy, dest->frames()); 154 155 // Move the start past any frames that have been trimmed. 156 source_frame_offset += trim_start_; 157 158 if (!data_) { 159 // Special case for an empty buffer. 160 dest->ZeroFramesPartial(dest_frame_offset, frames_to_copy); 161 return; 162 } 163 164 if (sample_format_ == kSampleFormatPlanarF32) { 165 // Format is planar float32. Copy the data from each channel as a block. 166 for (int ch = 0; ch < channel_count_; ++ch) { 167 const float* source_data = 168 reinterpret_cast<const float*>(channel_data_[ch]) + 169 source_frame_offset; 170 memcpy(dest->channel(ch) + dest_frame_offset, 171 source_data, 172 sizeof(float) * frames_to_copy); 173 } 174 return; 175 } 176 177 if (sample_format_ == kSampleFormatPlanarS16) { 178 // Format is planar signed16. Convert each value into float and insert into 179 // output channel data. 180 for (int ch = 0; ch < channel_count_; ++ch) { 181 const int16* source_data = 182 reinterpret_cast<const int16*>(channel_data_[ch]) + 183 source_frame_offset; 184 float* dest_data = dest->channel(ch) + dest_frame_offset; 185 for (int i = 0; i < frames_to_copy; ++i) { 186 dest_data[i] = ConvertS16ToFloat(source_data[i]); 187 } 188 } 189 return; 190 } 191 192 if (sample_format_ == kSampleFormatF32) { 193 // Format is interleaved float32. Copy the data into each channel. 194 const float* source_data = reinterpret_cast<const float*>(data_.get()) + 195 source_frame_offset * channel_count_; 196 for (int ch = 0; ch < channel_count_; ++ch) { 197 float* dest_data = dest->channel(ch) + dest_frame_offset; 198 for (int i = 0, offset = ch; i < frames_to_copy; 199 ++i, offset += channel_count_) { 200 dest_data[i] = source_data[offset]; 201 } 202 } 203 return; 204 } 205 206 // Remaining formats are integer interleaved data. Use the deinterleaving code 207 // in AudioBus to copy the data. 208 DCHECK(sample_format_ == kSampleFormatU8 || 209 sample_format_ == kSampleFormatS16 || 210 sample_format_ == kSampleFormatS32); 211 int bytes_per_channel = SampleFormatToBytesPerChannel(sample_format_); 212 int frame_size = channel_count_ * bytes_per_channel; 213 const uint8* source_data = data_.get() + source_frame_offset * frame_size; 214 dest->FromInterleavedPartial( 215 source_data, dest_frame_offset, frames_to_copy, bytes_per_channel); 216 } 217 218 void AudioBuffer::TrimStart(int frames_to_trim) { 219 CHECK_GE(frames_to_trim, 0); 220 CHECK_LE(frames_to_trim, adjusted_frame_count_); 221 222 // Adjust timestamp_ and duration_ to reflect the smaller number of frames. 223 double offset = static_cast<double>(duration_.InMicroseconds()) * 224 frames_to_trim / adjusted_frame_count_; 225 base::TimeDelta offset_as_time = 226 base::TimeDelta::FromMicroseconds(static_cast<int64>(offset)); 227 timestamp_ += offset_as_time; 228 duration_ -= offset_as_time; 229 230 // Finally adjust the number of frames in this buffer and where the start 231 // really is. 232 adjusted_frame_count_ -= frames_to_trim; 233 trim_start_ += frames_to_trim; 234 } 235 236 void AudioBuffer::TrimEnd(int frames_to_trim) { 237 CHECK_GE(frames_to_trim, 0); 238 CHECK_LE(frames_to_trim, adjusted_frame_count_); 239 240 // Adjust duration_ only to reflect the smaller number of frames. 241 double offset = static_cast<double>(duration_.InMicroseconds()) * 242 frames_to_trim / adjusted_frame_count_; 243 base::TimeDelta offset_as_time = 244 base::TimeDelta::FromMicroseconds(static_cast<int64>(offset)); 245 duration_ -= offset_as_time; 246 247 // Finally adjust the number of frames in this buffer. 248 adjusted_frame_count_ -= frames_to_trim; 249 } 250 251 } // namespace media 252