/external/chromium_org/third_party/skia/include/gpu/ |
GrTextContext.h | 13 #include "GrPaint.h" 28 GrTextContext(GrContext*, const GrPaint&); 31 GrPaint fPaint;
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GrBitmapTextContext.h | 20 GrBitmapTextContext(GrContext*, const GrPaint&, SkColor);
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GrDistanceFieldTextContext.h | 20 GrDistanceFieldTextContext(GrContext*, const GrPaint&, SkColor, SkScalar textRatio);
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GrPaint.h | 42 * TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint. 44 class GrPaint { 46 GrPaint() { this->reset(); } 48 GrPaint(const GrPaint& paint) { *this = paint; } 50 ~GrPaint() {} 132 GrPaint& operator=(const GrPaint& paint) {
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GrContext.h | 13 #include "GrPaint.h" 389 void drawPaint(const GrPaint& paint); 403 void drawRect(const GrPaint& paint, 421 void drawRectToRect(const GrPaint& paint, 434 void drawRRect(const GrPaint& paint, 445 void drawPath(const GrPaint& paint, const SkPath& path, const SkStrokeRec& stroke); 463 void drawVertices(const GrPaint& paint, 479 void drawOval(const GrPaint& paint, 668 * A GrPaint is setup with GrEffects. The stages will have access to the pre-matrix source 687 void setPreConcat(GrContext* context, const SkMatrix& preConcat, GrPaint* paint = NULL) [all...] |
/external/skia/include/gpu/ |
GrTextContext.h | 13 #include "GrPaint.h" 28 GrTextContext(GrContext*, const GrPaint&); 31 GrPaint fPaint;
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GrBitmapTextContext.h | 20 GrBitmapTextContext(GrContext*, const GrPaint&, SkColor);
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GrDistanceFieldTextContext.h | 20 GrDistanceFieldTextContext(GrContext*, const GrPaint&, SkColor, SkScalar textRatio);
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GrPaint.h | 42 * TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint. 44 class GrPaint { 46 GrPaint() { this->reset(); } 48 GrPaint(const GrPaint& paint) { *this = paint; } 50 ~GrPaint() {} 132 GrPaint& operator=(const GrPaint& paint) {
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GrContext.h | 13 #include "GrPaint.h" 389 void drawPaint(const GrPaint& paint); 403 void drawRect(const GrPaint& paint, 421 void drawRectToRect(const GrPaint& paint, 434 void drawRRect(const GrPaint& paint, 445 void drawPath(const GrPaint& paint, const SkPath& path, const SkStrokeRec& stroke); 463 void drawVertices(const GrPaint& paint, 479 void drawOval(const GrPaint& paint, 668 * A GrPaint is setup with GrEffects. The stages will have access to the pre-matrix source 687 void setPreConcat(GrContext* context, const SkMatrix& preConcat, GrPaint* paint = NULL) [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
GrPaint.cpp | 9 #include "GrPaint.h" 14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) { 19 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) { 24 void GrPaint::addColorTextureEffect(GrTexture* texture, 31 void GrPaint::addCoverageTextureEffect(GrTexture* texture, 38 bool GrPaint::isOpaque() const { 42 bool GrPaint::isOpaqueAndConstantColor(GrColor* color) const { 54 bool GrPaint::getOpaqueAndKnownColor(GrColor* solidColor, 110 // TODO: update this once GrPaint actually has a const color.
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GrTextContext.cpp | 11 GrTextContext::GrTextContext(GrContext* context, const GrPaint& paint) : fPaint(paint) {
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GrOvalRenderer.h | 12 #include "GrPaint.h" 16 class GrPaint;
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SkGpuDevice.cpp | 429 // converts a SkPaint to a GrPaint, ignoring the skPaint's shader 431 // Callers may subsequently modify the GrPaint. Setting constantColor indicates 434 // color once while converting to GrPaint and then ignored. 439 GrPaint* grPaint) { 441 grPaint->setDither(skPaint.isDither()); 442 grPaint->setAntiAlias(skPaint.isAntiAlias()); 451 grPaint->addColorEffect(xferEffect)->unref(); 465 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); 469 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha)) [all...] |
GrBitmapTextContext.cpp | 26 GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const GrPaint& paint, 82 // We don't use the GrPaint's color in this case because it's been premultiplied by 200 GrPaint tmpPaint(fPaint);
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GrDistanceFieldTextContext.cpp | 27 const GrPaint& paint, 80 // We don't use the GrPaint's color in this case because it's been premultiplied by 196 GrPaint tmpPaint(fPaint);
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/external/skia/src/gpu/ |
GrPaint.cpp | 9 #include "GrPaint.h" 14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) { 19 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) { 24 void GrPaint::addColorTextureEffect(GrTexture* texture, 31 void GrPaint::addCoverageTextureEffect(GrTexture* texture, 38 bool GrPaint::isOpaque() const { 42 bool GrPaint::isOpaqueAndConstantColor(GrColor* color) const { 54 bool GrPaint::getOpaqueAndKnownColor(GrColor* solidColor, 110 // TODO: update this once GrPaint actually has a const color.
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GrTextContext.cpp | 11 GrTextContext::GrTextContext(GrContext* context, const GrPaint& paint) : fPaint(paint) {
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GrOvalRenderer.h | 12 #include "GrPaint.h" 16 class GrPaint;
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SkGpuDevice.cpp | 429 // converts a SkPaint to a GrPaint, ignoring the skPaint's shader 431 // Callers may subsequently modify the GrPaint. Setting constantColor indicates 434 // color once while converting to GrPaint and then ignored. 439 GrPaint* grPaint) { 441 grPaint->setDither(skPaint.isDither()); 442 grPaint->setAntiAlias(skPaint.isAntiAlias()); 451 grPaint->addColorEffect(xferEffect)->unref(); 465 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); 469 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha)) [all...] |
GrBitmapTextContext.cpp | 26 GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const GrPaint& paint, 82 // We don't use the GrPaint's color in this case because it's been premultiplied by 200 GrPaint tmpPaint(fPaint);
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/external/chromium_org/third_party/skia/src/effects/ |
SkXfermodeImageFilter.cpp | 145 GrPaint paint; 150 GrPaint backgroundPaint; 155 GrPaint foregroundPaint;
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 221 GrPaint paint1; 228 GrPaint paint2; 233 GrPaint paint3;
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/external/skia/src/effects/ |
SkXfermodeImageFilter.cpp | 145 GrPaint paint; 150 GrPaint backgroundPaint; 155 GrPaint foregroundPaint;
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/external/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 221 GrPaint paint1; 228 GrPaint paint2; 233 GrPaint paint3;
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