Home | History | Annotate | Download | only in effects
      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrConfigConversionEffect.h"
      9 #include "GrContext.h"
     10 #include "GrTBackendEffectFactory.h"
     11 #include "GrSimpleTextureEffect.h"
     12 #include "gl/GrGLEffect.h"
     13 #include "SkMatrix.h"
     14 
     15 class GrGLConfigConversionEffect : public GrGLEffect {
     16 public:
     17     GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
     18                                const GrDrawEffect& drawEffect)
     19     : INHERITED (factory) {
     20         const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigConversionEffect>();
     21         fSwapRedAndBlue = effect.swapsRedAndBlue();
     22         fPMConversion = effect.pmConversion();
     23     }
     24 
     25     virtual void emitCode(GrGLShaderBuilder* builder,
     26                           const GrDrawEffect&,
     27                           EffectKey key,
     28                           const char* outputColor,
     29                           const char* inputColor,
     30                           const TransformedCoordsArray& coords,
     31                           const TextureSamplerArray& samplers) SK_OVERRIDE {
     32         builder->fsCodeAppendf("\t\t%s = ", outputColor);
     33         builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
     34         builder->fsCodeAppend(";\n");
     35         if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
     36             SkASSERT(fSwapRedAndBlue);
     37             builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
     38         } else {
     39             const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
     40             switch (fPMConversion) {
     41                 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
     42                     builder->fsCodeAppendf(
     43                         "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
     44                         outputColor, outputColor, swiz, outputColor, outputColor);
     45                     break;
     46                 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion:
     47                     // Add a compensation(0.001) here to avoid the side effect of the floor operation.
     48                     // In Intel GPUs, the integer value converted from floor(%s.r * 255.0) / 255.0
     49                     // is less than the integer value converted from  %s.r by 1 when the %s.r is
     50                     // converted from the integer value 2^n, such as 1, 2, 4, 8, etc.
     51                     builder->fsCodeAppendf(
     52                         "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255.0, %s.a);\n",
     53                         outputColor, outputColor, swiz, outputColor, outputColor);
     54                     break;
     55                 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion:
     56                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
     57                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
     58                     break;
     59                 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion:
     60                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
     61                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
     62                     break;
     63                 default:
     64                     GrCrash("Unknown conversion op.");
     65                     break;
     66             }
     67         }
     68         SkString modulate;
     69         GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
     70         builder->fsCodeAppend(modulate.c_str());
     71     }
     72 
     73     static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
     74         const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>();
     75         return static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.pmConversion() << 1);
     76     }
     77 
     78 private:
     79     bool                                    fSwapRedAndBlue;
     80     GrConfigConversionEffect::PMConversion  fPMConversion;
     81 
     82     typedef GrGLEffect INHERITED;
     83 
     84 };
     85 
     86 ///////////////////////////////////////////////////////////////////////////////
     87 
     88 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
     89                                                    bool swapRedAndBlue,
     90                                                    PMConversion pmConversion,
     91                                                    const SkMatrix& matrix)
     92     : GrSingleTextureEffect(texture, matrix)
     93     , fSwapRedAndBlue(swapRedAndBlue)
     94     , fPMConversion(pmConversion) {
     95     SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() ||
     96              kBGRA_8888_GrPixelConfig == texture->config());
     97     // Why did we pollute our texture cache instead of using a GrSingleTextureEffect?
     98     SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion);
     99 }
    100 
    101 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const {
    102     return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance();
    103 }
    104 
    105 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const {
    106     const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>(s);
    107     return this->texture(0) == s.texture(0) &&
    108            other.fSwapRedAndBlue == fSwapRedAndBlue &&
    109            other.fPMConversion == fPMConversion;
    110 }
    111 
    112 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color,
    113                                                           uint32_t* validFlags) const {
    114     this->updateConstantColorComponentsForModulation(color, validFlags);
    115 }
    116 
    117 ///////////////////////////////////////////////////////////////////////////////
    118 
    119 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect);
    120 
    121 GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
    122                                                   GrContext*,
    123                                                   const GrDrawTargetCaps&,
    124                                                   GrTexture* textures[]) {
    125     PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt));
    126     bool swapRB;
    127     if (kNone_PMConversion == pmConv) {
    128         swapRB = true;
    129     } else {
    130         swapRB = random->nextBool();
    131     }
    132     AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect,
    133                                       (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
    134                                        swapRB,
    135                                        pmConv,
    136                                        GrEffectUnitTest::TestMatrix(random))));
    137     return CreateEffectRef(effect);
    138 }
    139 
    140 ///////////////////////////////////////////////////////////////////////////////
    141 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context,
    142                                                               PMConversion* pmToUPMRule,
    143                                                               PMConversion* upmToPMRule) {
    144     *pmToUPMRule = kNone_PMConversion;
    145     *upmToPMRule = kNone_PMConversion;
    146     SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
    147     uint32_t* srcData = data.get();
    148     uint32_t* firstRead = data.get() + 256 * 256;
    149     uint32_t* secondRead = data.get() + 2 * 256 * 256;
    150 
    151     // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate
    152     // values in row y. We set r,g, and b to the same value since they are handled identically.
    153     for (int y = 0; y < 256; ++y) {
    154         for (int x = 0; x < 256; ++x) {
    155             uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
    156             color[3] = y;
    157             color[2] = GrMin(x, y);
    158             color[1] = GrMin(x, y);
    159             color[0] = GrMin(x, y);
    160         }
    161     }
    162 
    163     GrTextureDesc desc;
    164     desc.fFlags = kRenderTarget_GrTextureFlagBit |
    165                   kNoStencil_GrTextureFlagBit;
    166     desc.fWidth = 256;
    167     desc.fHeight = 256;
    168     desc.fConfig = kRGBA_8888_GrPixelConfig;
    169 
    170     SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
    171     if (!readTex.get()) {
    172         return;
    173     }
    174     SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
    175     if (!tempTex.get()) {
    176         return;
    177     }
    178     desc.fFlags = kNone_GrTextureFlags;
    179     SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
    180     if (!dataTex.get()) {
    181         return;
    182     }
    183 
    184     static const PMConversion kConversionRules[][2] = {
    185         {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion},
    186         {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion},
    187     };
    188 
    189     GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);
    190 
    191     bool failed = true;
    192 
    193     for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) {
    194         *pmToUPMRule = kConversionRules[i][0];
    195         *upmToPMRule = kConversionRules[i][1];
    196 
    197         static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256));
    198         static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1);
    199         // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
    200         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
    201         // We then verify that two reads produced the same values.
    202 
    203         AutoEffectUnref pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex,
    204                                                                        false,
    205                                                                        *pmToUPMRule,
    206                                                                        SkMatrix::I())));
    207         AutoEffectUnref upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex,
    208                                                                       false,
    209                                                                       *upmToPMRule,
    210                                                                       SkMatrix::I())));
    211         AutoEffectUnref pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex,
    212                                                                        false,
    213                                                                        *pmToUPMRule,
    214                                                                        SkMatrix::I())));
    215 
    216         SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1));
    217         SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM));
    218         SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2));
    219 
    220         context->setRenderTarget(readTex->asRenderTarget());
    221         GrPaint paint1;
    222         paint1.addColorEffect(pmToUPMEffect1);
    223         context->drawRectToRect(paint1, kDstRect, kSrcRect);
    224 
    225         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead);
    226 
    227         context->setRenderTarget(tempTex->asRenderTarget());
    228         GrPaint paint2;
    229         paint2.addColorEffect(upmToPMEffect);
    230         context->drawRectToRect(paint2, kDstRect, kSrcRect);
    231         context->setRenderTarget(readTex->asRenderTarget());
    232 
    233         GrPaint paint3;
    234         paint3.addColorEffect(pmToUPMEffect2);
    235         context->drawRectToRect(paint3, kDstRect, kSrcRect);
    236 
    237         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead);
    238 
    239         failed = false;
    240         for (int y = 0; y < 256 && !failed; ++y) {
    241             for (int x = 0; x <= y; ++x) {
    242                 if (firstRead[256 * y + x] != secondRead[256 * y + x]) {
    243                     failed = true;
    244                     break;
    245                 }
    246             }
    247         }
    248     }
    249     if (failed) {
    250         *pmToUPMRule = kNone_PMConversion;
    251         *upmToPMRule = kNone_PMConversion;
    252     }
    253 }
    254 
    255 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
    256                                                     bool swapRedAndBlue,
    257                                                     PMConversion pmConversion,
    258                                                     const SkMatrix& matrix) {
    259     if (!swapRedAndBlue && kNone_PMConversion == pmConversion) {
    260         // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect
    261         // then we may pollute our texture cache with redundant shaders. So in the case that no
    262         // conversions were requested we instead return a GrSimpleTextureEffect.
    263         return GrSimpleTextureEffect::Create(texture, matrix);
    264     } else {
    265         if (kRGBA_8888_GrPixelConfig != texture->config() &&
    266             kBGRA_8888_GrPixelConfig != texture->config() &&
    267             kNone_PMConversion != pmConversion) {
    268             // The PM conversions assume colors are 0..255
    269             return NULL;
    270         }
    271         AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
    272                                                                      swapRedAndBlue,
    273                                                                      pmConversion,
    274                                                                      matrix)));
    275         return CreateEffectRef(effect);
    276     }
    277 }
    278