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Searched
refs:HB_OBJECT_ALIGNMENT
(Results
1 - 4
of
4
) sorted by null
/dalvik/vm/alloc/TEST/HeapBitmapTest/
main.c
90
HEAP_BASE +
HB_OBJECT_ALIGNMENT
));
92
HEAP_BASE + HEAP_SIZE -
HB_OBJECT_ALIGNMENT
));
99
HEAP_BASE +
HB_OBJECT_ALIGNMENT
));
101
HEAP_BASE + HEAP_SIZE -
HB_OBJECT_ALIGNMENT
));
121
HEAP_BASE +
HB_OBJECT_ALIGNMENT
));
123
HEAP_BASE + HEAP_SIZE -
HB_OBJECT_ALIGNMENT
));
130
HEAP_BASE +
HB_OBJECT_ALIGNMENT
));
132
HEAP_BASE + HEAP_SIZE -
HB_OBJECT_ALIGNMENT
));
136
dvmHeapBitmapSetObjectBit(&hb, HEAP_BASE + HEAP_SIZE -
HB_OBJECT_ALIGNMENT
);
140
HEAP_BASE +
HB_OBJECT_ALIGNMENT
));
[
all
...]
/dalvik/vm/alloc/
HeapBitmap.h
22
#define
HB_OBJECT_ALIGNMENT
8
30
((uintptr_t)(offset_) /
HB_OBJECT_ALIGNMENT
/ HB_BITS_PER_WORD)
32
((uintptr_t)(index_) *
HB_OBJECT_ALIGNMENT
* HB_BITS_PER_WORD)
42
(31-(((uintptr_t)(offset_) /
HB_OBJECT_ALIGNMENT
) % HB_BITS_PER_WORD)))
83
* objects are guaranteed to be
HB_OBJECT_ALIGNMENT
-aligned.
HeapBitmap.cpp
24
* objects are guaranteed to be
HB_OBJECT_ALIGNMENT
-aligned.
111
Object* obj = (Object *)(ptrBase + shift *
HB_OBJECT_ALIGNMENT
);
147
Object *obj = (Object *)(ptrBase + shift *
HB_OBJECT_ALIGNMENT
);
196
*pb++ = (void *)(ptrBase + shift *
HB_OBJECT_ALIGNMENT
);
MarkSweep.cpp
507
for (ptr = base; ptr < limit; ptr +=
HB_OBJECT_ALIGNMENT
) {
537
ptr = (u1*)obj + ALIGN_UP(objectSize(obj),
HB_OBJECT_ALIGNMENT
);
Completed in 34 milliseconds