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Searched
refs:LinkStatus
(Results
1 - 25
of
40
) sorted by null
1
2
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp
23
LinkStatus
(GL_FALSE) {
91
LinkStatus
= status;
95
return
LinkStatus
;
ProgramData.h
41
GLint
LinkStatus
;
/external/chromium_org/third_party/mesa/src/src/mesa/main/
shader_query.cpp
91
if (!shProg->
LinkStatus
) {
145
if (!shProg->
LinkStatus
) {
188
if (!shProg->
LinkStatus
214
if (!shProg->
LinkStatus
303
if (!shProg->
LinkStatus
) {
359
if (!shProg->
LinkStatus
) {
state.c
130
if (fsProg && fsProg->
LinkStatus
170
if (gsProg && gsProg->
LinkStatus
184
if (vsProg && vsProg->
LinkStatus
shaderapi.c
491
*params = shProg->
LinkStatus
;
770
if (shProg->
LinkStatus
== GL_FALSE &&
782
shProg->
LinkStatus
? "Success" : "Failed");
840
if ((shProg != NULL) && !shProg->
LinkStatus
) {
952
if (!shProg->
LinkStatus
) {
[
all
...]
context.c
[
all
...]
api_validate.c
137
GLboolean haveVertexShader = (vsProg && vsProg->
LinkStatus
);
texstate.c
501
ctx->Shader.CurrentVertexProgram->
LinkStatus
) {
511
ctx->Shader.CurrentFragmentProgram->
LinkStatus
) {
/external/mesa3d/src/mesa/main/
shader_query.cpp
91
if (!shProg->
LinkStatus
) {
145
if (!shProg->
LinkStatus
) {
188
if (!shProg->
LinkStatus
214
if (!shProg->
LinkStatus
303
if (!shProg->
LinkStatus
) {
359
if (!shProg->
LinkStatus
) {
state.c
130
if (fsProg && fsProg->
LinkStatus
170
if (gsProg && gsProg->
LinkStatus
184
if (vsProg && vsProg->
LinkStatus
shaderapi.c
491
*params = shProg->
LinkStatus
;
770
if (shProg->
LinkStatus
== GL_FALSE &&
782
shProg->
LinkStatus
? "Success" : "Failed");
840
if ((shProg != NULL) && !shProg->
LinkStatus
) {
952
if (!shProg->
LinkStatus
) {
[
all
...]
context.c
[
all
...]
api_validate.c
137
GLboolean haveVertexShader = (vsProg && vsProg->
LinkStatus
);
/external/chromium_org/third_party/mesa/src/src/glsl/
ir_function_detect_recursion.cpp
322
prog->
LinkStatus
= false;
main.cpp
276
status = (whole_program->
LinkStatus
) ? EXIT_SUCCESS : EXIT_FAILURE;
linker.cpp
185
prog->
LinkStatus
= false;
[
all
...]
/external/mesa3d/src/glsl/
ir_function_detect_recursion.cpp
322
prog->
LinkStatus
= false;
main.cpp
276
status = (whole_program->
LinkStatus
) ? EXIT_SUCCESS : EXIT_FAILURE;
linker.cpp
185
prog->
LinkStatus
= false;
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/program/
ir_to_mesa.cpp
[
all
...]
/external/mesa3d/src/mesa/program/
ir_to_mesa.cpp
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_program.c
120
shader->
LinkStatus
= false;
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_draw.c
143
if (shProg[j] == NULL || !shProg[j]->
LinkStatus
)
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_program.c
120
shader->
LinkStatus
= false;
/external/mesa3d/src/mesa/state_tracker/
st_draw.c
143
if (shProg[j] == NULL || !shProg[j]->
LinkStatus
)
Completed in 1025 milliseconds
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