1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef PROGRAM_DATA_H 17 #define PROGRAM_DATA_H 18 19 class ProgramData:public ObjectData{ 20 public: 21 ProgramData(); 22 virtual ~ProgramData(); 23 24 GLuint getAttachedVertexShader(); 25 GLuint getAttachedFragmentShader(); 26 GLuint getAttachedShader(GLenum type); 27 28 bool attachShader(GLuint shader,GLenum type); 29 bool isAttached(GLuint shader); 30 bool detachShader(GLuint shader); 31 32 void setLinkStatus(GLint status); 33 GLint getLinkStatus(); 34 35 void setInfoLog(GLchar *log); 36 GLchar* getInfoLog(); 37 38 private: 39 GLuint AttachedVertexShader; 40 GLuint AttachedFragmentShader; 41 GLint LinkStatus; 42 GLchar* infoLog; 43 }; 44 #endif 45