OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:SDL_LockSurface
(Results
1 - 25
of
28
) sorted by null
1
2
/external/qemu/distrib/sdl-1.2.15/test/
testoverlay2.c
99
SDL_LockSurface
(s);
132
SDL_LockSurface
(s);
165
SDL_LockSurface
(s);
198
SDL_LockSurface
(s);
234
SDL_LockSurface
(s);
testpalette.c
84
if(
SDL_LockSurface
(bg) < 0)
115
if(
SDL_LockSurface
(s) < 0 ||
SDL_LockSurface
(z) < 0)
testoverlay.c
87
SDL_LockSurface
(s);
127
SDL_LockSurface
(s);
167
SDL_LockSurface
(s);
200
SDL_LockSurface
(s);
236
SDL_LockSurface
(s);
testbitmap.c
116
if (
SDL_LockSurface
(screen) < 0 ) {
graywin.c
68
if (
SDL_LockSurface
(screen) < 0 ) {
threadwin.c
309
if (
SDL_LockSurface
(screen) < 0 ) {
testwm.c
46
if (
SDL_LockSurface
(screen) < 0 ) {
testalpha.c
32
if (
SDL_LockSurface
(screen) < 0 ) {
testwin.c
79
if (
SDL_LockSurface
(screen) == 0 ) {
/external/qemu/android/skin/
scaler.c
119
SDL_LockSurface
( src_surface );
120
SDL_LockSurface
( dst_surface );
surface.c
232
if (
SDL_LockSurface
( s->surface ) != 0 ) {
323
if ( !
SDL_LockSurface
(dst->surface) )
397
if ( !
SDL_LockSurface
(dst->surface) )
404
if ( !
SDL_LockSurface
(src->surface) ) {
image.c
495
SDL_LockSurface
(parent->surface);
694
SDL_LockSurface
( clone->surface );
/external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/
SDL.x
156
SDL_Init SDL_InitSubSystem SDL_QuitSubSystem SDL_WasInit SDL_Quit SDL_GetAppState SDL_AudioInit SDL_AudioQuit SDL_AudioDriverName SDL_OpenAudio SDL_GetAudioStatus SDL_PauseAudio SDL_LoadWAV_RW SDL_FreeWAV SDL_BuildAudioCVT SDL_ConvertAudio SDL_MixAudio SDL_LockAudio SDL_UnlockAudio SDL_CloseAudio SDL_CDNumDrives SDL_CDName SDL_CDOpen SDL_CDStatus SDL_CDPlayTracks SDL_CDPlay SDL_CDPause SDL_CDResume SDL_CDStop SDL_CDEject SDL_CDClose SDL_HasRDTSC SDL_HasMMX SDL_HasMMXExt SDL_Has3DNow SDL_Has3DNowExt SDL_HasSSE SDL_HasSSE2 SDL_HasAltiVec SDL_SetError SDL_GetError SDL_ClearError SDL_Error SDL_PumpEvents SDL_PeepEvents SDL_PollEvent SDL_WaitEvent SDL_PushEvent SDL_SetEventFilter SDL_GetEventFilter SDL_EventState SDL_NumJoysticks SDL_JoystickName SDL_JoystickOpen SDL_JoystickOpened SDL_JoystickIndex SDL_JoystickNumAxes SDL_JoystickNumBalls SDL_JoystickNumHats SDL_JoystickNumButtons SDL_JoystickUpdate SDL_JoystickEventState SDL_JoystickGetAxis SDL_JoystickGetHat SDL_JoystickGetBall SDL_JoystickGetButton SDL_JoystickClose SDL_EnableUNICODE SDL_EnableKeyRepeat SDL_GetKeyRepeat SDL_GetKeyState SDL_GetModState SDL_SetModState SDL_GetKeyName SDL_LoadObject SDL_LoadFunction SDL_UnloadObject SDL_GetMouseState SDL_GetRelativeMouseState SDL_WarpMouse SDL_CreateCursor SDL_SetCursor SDL_GetCursor SDL_FreeCursor SDL_ShowCursor SDL_CreateMutex SDL_mutexP SDL_mutexV SDL_DestroyMutex SDL_CreateSemaphore SDL_DestroySemaphore SDL_SemWait SDL_SemTryWait SDL_SemWaitTimeout SDL_SemPost SDL_SemValue SDL_CreateCond SDL_DestroyCond SDL_CondSignal SDL_CondBroadcast SDL_CondWait SDL_CondWaitTimeout SDL_RWFromFile SDL_RWFromFP SDL_RWFromMem SDL_RWFromConstMem SDL_AllocRW SDL_FreeRW SDL_ReadLE16 SDL_ReadBE16 SDL_ReadLE32 SDL_ReadBE32 SDL_ReadLE64 SDL_ReadBE64 SDL_WriteLE16 SDL_WriteBE16 SDL_WriteLE32 SDL_WriteBE32 SDL_WriteLE64 SDL_WriteBE64 SDL_GetWMInfo SDL_CreateThread SDL_CreateThread SDL_ThreadID SDL_GetThreadID SDL_WaitThread SDL_KillThread SDL_GetTicks SDL_Delay SDL_SetTimer SDL_AddTimer SDL_RemoveTimer SDL_Linked_Version SDL_VideoInit SDL_VideoQuit SDL_VideoDriverName SDL_GetVideoSurface SDL_GetVideoInfo SDL_VideoModeOK SDL_ListModes SDL_SetVideoMode SDL_UpdateRects SDL_UpdateRect SDL_Flip SDL_SetGamma SDL_SetGammaRamp SDL_GetGammaRamp SDL_SetColors SDL_SetPalette SDL_MapRGB SDL_MapRGBA SDL_GetRGB SDL_GetRGBA SDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom SDL_FreeSurface
SDL_LockSurface
SDL_UnlockSurface SDL_LoadBMP_RW SDL_SaveBMP_RW SDL_SetColorKey SDL_SetAlpha SDL_SetClipRect (…)
/external/qemu/distrib/sdl-1.2.15/src/video/
SDL_stretch.c
260
if (
SDL_LockSurface
(dst) < 0 ) {
269
if (
SDL_LockSurface
(src) < 0 ) {
SDL_blit.c
56
if (
SDL_LockSurface
(dst) < 0 ) {
65
if (
SDL_LockSurface
(src) < 0 ) {
SDL_cursor.c
647
if (
SDL_LockSurface
(screen) < 0 ) {
721
if (
SDL_LockSurface
(screen) < 0 ) {
SDL_surface.c
311
if (
SDL_LockSurface
(surface) < 0 ) {
600
if (
SDL_LockSurface
(dst) != 0 ) {
736
int
SDL_LockSurface
(SDL_Surface *surface)
SDL_bmp.c
438
if ( surface && (
SDL_LockSurface
(surface) == 0) ) {
SDL_RLEaccel.c
851
if (
SDL_LockSurface
(dst) < 0 ) {
[
all
...]
/external/chromium_org/third_party/skia/src/views/sdl/
SkOSWindow_SDL.cpp
88
if (
SDL_LockSurface
(fSurface) < 0 ) {
/external/skia/src/views/sdl/
SkOSWindow_SDL.cpp
88
if (
SDL_LockSurface
(fSurface) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h
337
* video memory, if possible, and you may have to call
SDL_LockSurface
()
547
* the
SDL_LockSurface
() and SDL_UnlockSurface() calls.
563
*
SDL_LockSurface
() sets up a surface for directly accessing the pixels.
564
* Between calls to
SDL_LockSurface
()/SDL_UnlockSurface(), you can write
578
*
SDL_LockSurface
() returns 0, or -1 if the surface couldn't be locked.
580
extern DECLSPEC int SDLCALL
SDL_LockSurface
(SDL_Surface *surface);
729
* while (
SDL_LockSurface
(image) < 0 )
[
all
...]
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h
337
* video memory, if possible, and you may have to call
SDL_LockSurface
()
547
* the
SDL_LockSurface
() and SDL_UnlockSurface() calls.
563
*
SDL_LockSurface
() sets up a surface for directly accessing the pixels.
564
* Between calls to
SDL_LockSurface
()/SDL_UnlockSurface(), you can write
578
*
SDL_LockSurface
() returns 0, or -1 if the surface couldn't be locked.
580
extern DECLSPEC int SDLCALL
SDL_LockSurface
(SDL_Surface *surface);
729
* while (
SDL_LockSurface
(image) < 0 )
[
all
...]
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h
337
* video memory, if possible, and you may have to call
SDL_LockSurface
()
547
* the
SDL_LockSurface
() and SDL_UnlockSurface() calls.
563
*
SDL_LockSurface
() sets up a surface for directly accessing the pixels.
564
* Between calls to
SDL_LockSurface
()/SDL_UnlockSurface(), you can write
578
*
SDL_LockSurface
() returns 0, or -1 if the surface couldn't be locked.
580
extern DECLSPEC int SDLCALL
SDL_LockSurface
(SDL_Surface *surface);
729
* while (
SDL_LockSurface
(image) < 0 )
[
all
...]
/prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h
337
* video memory, if possible, and you may have to call
SDL_LockSurface
()
547
* the
SDL_LockSurface
() and SDL_UnlockSurface() calls.
563
*
SDL_LockSurface
() sets up a surface for directly accessing the pixels.
564
* Between calls to
SDL_LockSurface
()/SDL_UnlockSurface(), you can write
578
*
SDL_LockSurface
() returns 0, or -1 if the surface couldn't be locked.
580
extern DECLSPEC int SDLCALL
SDL_LockSurface
(SDL_Surface *surface);
729
* while (
SDL_LockSurface
(image) < 0 )
[
all
...]
Completed in 878 milliseconds
1
2