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  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexEffect.h 33 const TextureSamplerArray& samplers) = 0;
44 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrGLEffect.h 44 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
85 const TextureSamplerArray& samplers) = 0;
GrGLProgramEffects.h 97 typedef SkTArray<TextureSampler> TextureSamplerArray;
107 * appends the necessary data to the TextureSamplerArray* object so effects can add texture
110 void emitSamplers(GrGLShaderBuilder*, const GrEffectRef&, TextureSamplerArray*);
GrGLProgramEffects.cpp 19 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
218 TextureSamplerArray* outSamplers) {
  /external/skia/src/gpu/gl/
GrGLVertexEffect.h 33 const TextureSamplerArray& samplers) = 0;
44 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrGLEffect.h 44 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
85 const TextureSamplerArray& samplers) = 0;
GrGLProgramEffects.h 97 typedef SkTArray<TextureSampler> TextureSamplerArray;
107 * appends the necessary data to the TextureSamplerArray* object so effects can add texture
110 void emitSamplers(GrGLShaderBuilder*, const GrEffectRef&, TextureSamplerArray*);
GrGLProgramEffects.cpp 19 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
218 TextureSamplerArray* outSamplers) {
  /external/chromium_org/third_party/skia/src/effects/
SkLumaColorFilter.cpp 99 const TextureSamplerArray&) SK_OVERRIDE {
SkArithmeticMode.cpp 250 const TextureSamplerArray&) SK_OVERRIDE;
349 const TextureSamplerArray& samplers) {
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrSimpleTextureEffect.cpp 27 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrBezierEffect.cpp 25 const TextureSamplerArray&) SK_OVERRIDE;
50 const TextureSamplerArray& samplers) {
166 const TextureSamplerArray&) SK_OVERRIDE;
191 const TextureSamplerArray& samplers) {
297 const TextureSamplerArray&) SK_OVERRIDE;
322 const TextureSamplerArray& samplers) {
GrBicubicEffect.cpp 23 const TextureSamplerArray&) SK_OVERRIDE;
46 const TextureSamplerArray& samplers) {
GrCustomCoordsTextureEffect.cpp 27 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrDistanceFieldTextureEffect.cpp 31 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrConvolutionEffect.cpp 27 const TextureSamplerArray&) SK_OVERRIDE;
63 const TextureSamplerArray& samplers) {
GrTextureDomain.cpp 153 const TextureSamplerArray&) SK_OVERRIDE;
175 const TextureSamplerArray& samplers) {
  /external/skia/src/effects/
SkLumaColorFilter.cpp 99 const TextureSamplerArray&) SK_OVERRIDE {
  /external/skia/src/gpu/effects/
GrSimpleTextureEffect.cpp 27 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrBezierEffect.cpp 25 const TextureSamplerArray&) SK_OVERRIDE;
50 const TextureSamplerArray& samplers) {
166 const TextureSamplerArray&) SK_OVERRIDE;
191 const TextureSamplerArray& samplers) {
297 const TextureSamplerArray&) SK_OVERRIDE;
322 const TextureSamplerArray& samplers) {
GrBicubicEffect.cpp 23 const TextureSamplerArray&) SK_OVERRIDE;
46 const TextureSamplerArray& samplers) {
GrCustomCoordsTextureEffect.cpp 27 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrDistanceFieldTextureEffect.cpp 31 const TextureSamplerArray& samplers) SK_OVERRIDE {
GrConvolutionEffect.cpp 27 const TextureSamplerArray&) SK_OVERRIDE;
63 const TextureSamplerArray& samplers) {
GrTextureDomain.cpp 153 const TextureSamplerArray&) SK_OVERRIDE;
175 const TextureSamplerArray& samplers) {

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