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    Searched refs:a_position (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/gpu/command_buffer/tests/
gl_program_unittests.cc 92 attribute vec4 a_position;
95 gl_Position = a_position;
120 GLuint position_loc = glGetAttribLocation(program, "a_position");
130 attribute vec4 a_position;
133 gl_Position = a_position;
157 GLuint position_loc = glGetAttribLocation(program, "a_position");
gl_bind_uniform_location_unittest.cc 39 attribute vec4 a_position;
42 gl_Position = a_position;
80 GLint position_loc = glGetAttribLocation(program, "a_position");
109 attribute vec4 a_position;
120 gl_Position = matrix * a_position;
178 GLint position_loc = glGetAttribLocation(program, "a_position");
gl_pointcoord_unittest.cc 78 attribute vec4 a_position;
83 gl_Position = a_position;
101 GLint position_loc = glGetAttribLocation(program, "a_position");
gl_stream_draw_unittests.cc 39 attribute vec4 a_position;
44 gl_Position = a_position;
72 GLuint position_loc = glGetAttribLocation(program, "a_position");
94 GLuint position_loc = glGetAttribLocation(program, "a_position");
129 GLuint position_loc = glGetAttribLocation(program, "a_position");
compressed_texture_test.cc 163 attribute vec2 a_position;
166 gl_Position = vec4(a_position, 0.0, 1.0);
167 v_texcoord = (a_position + 1.0) * 0.5;
211 GLint position_loc = glGetAttribLocation(program, "a_position");
  /external/chromium_org/cc/output/
shader.cc 177 attribute vec4 a_position;
182 gl_Position = matrix * a_position;
214 attribute vec4 a_position;
220 gl_Position = matrix * a_position;
248 attribute vec4 a_position;
251 gl_Position = matrix * a_position;
284 attribute vec4 a_position;
294 gl_Position = matrix[quad_index] * a_position;
304 attribute vec4 a_position;
307 gl_Position = a_position;
    [all...]
geometry_binding.cc 18 float a_position[3]; member in struct:cc::Vertex
  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 129 attribute vec4 a_position;
137 gl_Position = matrix * a_position;
146 attribute vec4 a_position;
151 gl_Position = matrix * a_position;
157 attribute vec4 a_position;
163 gl_Position = matrix * a_position;
261 "a_position");
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_copy_texture_chromium.cc 58 attribute vec4 a_position;
61 gl_Position = u_matrix * a_position;
62 v_uv = a_position.xy * 0.5 + vec2(0.5, 0.5);
282 "a_position");
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
CustomFilterValidatedProgram.cpp 54 nameToTypeMap->set("a_position", SH_FLOAT_VEC4);
135 attribute mediump vec4 a_position;
140 gl_Position = u_projectionMatrix * a_position;
  /external/chromium/chrome/browser/sync/syncable/
syncable.cc 158 int64 a_position = a->ref(SERVER_POSITION_IN_PARENT);
160 if (a_position != b_position)
161 return a_position < b_position;
    [all...]

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