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    Searched refs:appendTextureLookup (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp     [all...]
SkMatrixConvolutionImageFilter.cpp 427 static void appendTextureLookup(GrGLShaderBuilder* builder,
489 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
503 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
  /external/skia/src/effects/
SkPerlinNoiseShader.cpp     [all...]
SkMatrixConvolutionImageFilter.cpp 427 static void appendTextureLookup(GrGLShaderBuilder* builder,
489 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
503 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.h 78 void appendTextureLookup(SkString* out,
89 /** Does the work of appendTextureLookup and modulates the result by modulation. The result is
91 float. If modulation is "" or NULL it this function acts as though appendTextureLookup were
GrGLShaderBuilder.cpp 272 void GrGLShaderBuilder::appendTextureLookup(SkString* out,
288 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
297 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
    [all...]
  /external/skia/src/gpu/gl/
GrGLShaderBuilder.h 78 void appendTextureLookup(SkString* out,
89 /** Does the work of appendTextureLookup and modulates the result by modulation. The result is
91 float. If modulation is "" or NULL it this function acts as though appendTextureLookup were
GrGLShaderBuilder.cpp 272 void GrGLShaderBuilder::appendTextureLookup(SkString* out,
288 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
297 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
    [all...]

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