/external/chromium_org/cc/layers/ |
quad_sink.h | 31 AppendQuadsData* append_quads_data) = 0;
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solid_color_layer_impl.h | 26 AppendQuadsData* append_quads_data) OVERRIDE;
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solid_color_layer_impl.cc | 26 AppendQuadsData* append_quads_data) { 29 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 44 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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solid_color_scrollbar_layer_impl.cc | 76 AppendQuadsData* append_quads_data) { 81 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 85 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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delegated_renderer_layer_impl.h | 38 AppendQuadsData* append_quads_data) OVERRIDE; 68 AppendQuadsData* append_quads_data); 85 AppendQuadsData* append_quads_data,
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solid_color_scrollbar_layer_impl.h | 29 AppendQuadsData* append_quads_data) OVERRIDE;
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delegated_renderer_layer_impl.cc | 13 #include "cc/layers/append_quads_data.h" 277 AppendQuadsData* append_quads_data) { 278 AppendRainbowDebugBorder(quad_sink, append_quads_data); 284 RenderPass::Id target_render_pass_id = append_quads_data->render_pass_id; 303 quad_sink, append_quads_data, root_delegated_render_pass, frame_size); 312 quad_sink, append_quads_data, delegated_render_pass, frame_size); 318 AppendQuadsData* append_quads_data) { 368 quad_sink->Append(top_quad.PassAs<DrawQuad>(), append_quads_data); 375 quad_sink->Append(bottom_quad.PassAs<DrawQuad>(), append_quads_data); 383 quad_sink->Append(left_quad.PassAs<DrawQuad>(), append_quads_data); [all...] |
io_surface_layer_impl.cc | 109 AppendQuadsData* append_quads_data) { 112 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 123 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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io_surface_layer_impl.h | 31 AppendQuadsData* append_quads_data) OVERRIDE;
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nine_patch_layer_impl.h | 65 AppendQuadsData* append_quads_data) OVERRIDE;
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painted_scrollbar_layer_impl.cc | 73 AppendQuadsData* append_quads_data) { 83 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 106 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 124 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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nine_patch_layer_impl.cc | 96 AppendQuadsData* append_quads_data) { 100 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 234 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 247 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 260 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 273 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 286 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 299 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 312 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 325 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); [all...] |
video_layer_impl.cc | 128 AppendQuadsData* append_quads_data) { 133 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 169 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data); 187 quad_sink->Append(yuv_video_quad.PassAs<DrawQuad>(), append_quads_data); 210 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data); 228 append_quads_data); 245 append_quads_data); 266 append_quads_data);
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ui_resource_layer_impl.cc | 95 AppendQuadsData* append_quads_data) { 98 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 132 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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tiled_layer_impl.cc | 11 #include "cc/layers/append_quads_data.h" 149 AppendQuadsData* append_quads_data) { 157 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 182 append_quads_data); 216 append_quads_data)) 217 append_quads_data->num_missing_tiles++; 245 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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painted_scrollbar_layer_impl.h | 34 AppendQuadsData* append_quads_data) OVERRIDE;
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tiled_layer_impl.h | 32 AppendQuadsData* append_quads_data) OVERRIDE;
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ui_resource_layer_impl.h | 49 AppendQuadsData* append_quads_data) OVERRIDE;
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video_layer_impl.h | 37 AppendQuadsData* append_quads_data) OVERRIDE;
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picture_layer_impl.cc | 16 #include "cc/layers/append_quads_data.h" 120 AppendQuadsData* append_quads_data) { 132 append_quads_data, 153 if (quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data)) 154 append_quads_data->num_missing_tiles++; 158 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 199 append_quads_data); 218 if (quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data)) 219 append_quads_data->num_missing_tiles++; 224 if (quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data)) [all...] |
/external/chromium_org/cc/test/ |
fake_content_layer_impl.cc | 32 AppendQuadsData* append_quads_data) { 33 TiledLayerImpl::AppendQuads(quad_sink, append_quads_data);
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mock_quad_culler.h | 25 AppendQuadsData* append_quads_data) OVERRIDE;
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fake_content_layer_impl.h | 39 AppendQuadsData* append_quads_data) OVERRIDE;
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fake_picture_layer_impl.h | 28 AppendQuadsData* append_quads_data) OVERRIDE;
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/external/chromium_org/cc/trees/ |
quad_culler.h | 32 AppendQuadsData* append_quads_data) OVERRIDE;
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