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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/layers/tiled_layer_impl.h"
      6 
      7 #include "base/basictypes.h"
      8 #include "base/strings/stringprintf.h"
      9 #include "cc/base/math_util.h"
     10 #include "cc/debug/debug_colors.h"
     11 #include "cc/layers/append_quads_data.h"
     12 #include "cc/layers/quad_sink.h"
     13 #include "cc/quads/checkerboard_draw_quad.h"
     14 #include "cc/quads/debug_border_draw_quad.h"
     15 #include "cc/quads/solid_color_draw_quad.h"
     16 #include "cc/quads/tile_draw_quad.h"
     17 #include "cc/resources/layer_tiling_data.h"
     18 #include "third_party/khronos/GLES2/gl2.h"
     19 #include "third_party/skia/include/core/SkColor.h"
     20 #include "ui/gfx/quad_f.h"
     21 
     22 namespace cc {
     23 
     24 class DrawableTile : public LayerTilingData::Tile {
     25  public:
     26   static scoped_ptr<DrawableTile> Create() {
     27     return make_scoped_ptr(new DrawableTile());
     28   }
     29 
     30   ResourceProvider::ResourceId resource_id() const { return resource_id_; }
     31   void set_resource_id(ResourceProvider::ResourceId resource_id) {
     32     resource_id_ = resource_id;
     33   }
     34   bool contents_swizzled() { return contents_swizzled_; }
     35   void set_contents_swizzled(bool contents_swizzled) {
     36     contents_swizzled_ = contents_swizzled;
     37   }
     38 
     39  private:
     40   DrawableTile() : resource_id_(0), contents_swizzled_(false) {}
     41 
     42   ResourceProvider::ResourceId resource_id_;
     43   bool contents_swizzled_;
     44 
     45   DISALLOW_COPY_AND_ASSIGN(DrawableTile);
     46 };
     47 
     48 TiledLayerImpl::TiledLayerImpl(LayerTreeImpl* tree_impl, int id)
     49     : LayerImpl(tree_impl, id), skips_draw_(true) {}
     50 
     51 TiledLayerImpl::~TiledLayerImpl() {
     52 }
     53 
     54 ResourceProvider::ResourceId TiledLayerImpl::ContentsResourceId() const {
     55   // This function is only valid for single texture layers, e.g. masks.
     56   DCHECK(tiler_);
     57   DCHECK_EQ(tiler_->num_tiles_x(), 1);
     58   DCHECK_EQ(tiler_->num_tiles_y(), 1);
     59 
     60   DrawableTile* tile = TileAt(0, 0);
     61   ResourceProvider::ResourceId resource_id = tile ? tile->resource_id() : 0;
     62   return resource_id;
     63 }
     64 
     65 bool TiledLayerImpl::HasTileAt(int i, int j) const {
     66   return !!tiler_->TileAt(i, j);
     67 }
     68 
     69 bool TiledLayerImpl::HasResourceIdForTileAt(int i, int j) const {
     70   return HasTileAt(i, j) && TileAt(i, j)->resource_id();
     71 }
     72 
     73 DrawableTile* TiledLayerImpl::TileAt(int i, int j) const {
     74   return static_cast<DrawableTile*>(tiler_->TileAt(i, j));
     75 }
     76 
     77 DrawableTile* TiledLayerImpl::CreateTile(int i, int j) {
     78   scoped_ptr<DrawableTile> tile(DrawableTile::Create());
     79   DrawableTile* added_tile = tile.get();
     80   tiler_->AddTile(tile.PassAs<LayerTilingData::Tile>(), i, j);
     81 
     82   return added_tile;
     83 }
     84 
     85 void TiledLayerImpl::GetDebugBorderProperties(SkColor* color,
     86                                               float* width) const {
     87   *color = DebugColors::TiledContentLayerBorderColor();
     88   *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
     89 }
     90 
     91 scoped_ptr<LayerImpl> TiledLayerImpl::CreateLayerImpl(
     92     LayerTreeImpl* tree_impl) {
     93   return TiledLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
     94 }
     95 
     96 void TiledLayerImpl::AsValueInto(base::DictionaryValue* state) const {
     97   LayerImpl::AsValueInto(state);
     98   state->Set("invalidation", MathUtil::AsValue(update_rect()).release());
     99 }
    100 
    101 size_t TiledLayerImpl::GPUMemoryUsageInBytes() const {
    102   size_t amount = 0;
    103   const size_t kMemoryUsagePerTileInBytes =
    104       4 * tiler_->tile_size().width() * tiler_->tile_size().height();
    105   for (LayerTilingData::TileMap::const_iterator iter = tiler_->tiles().begin();
    106        iter != tiler_->tiles().end();
    107        ++iter) {
    108     const DrawableTile* tile = static_cast<DrawableTile*>(iter->second);
    109     if (!tile || !tile->resource_id())
    110       continue;
    111     amount += kMemoryUsagePerTileInBytes;
    112   }
    113   return amount;
    114 }
    115 
    116 void TiledLayerImpl::PushPropertiesTo(LayerImpl* layer) {
    117   LayerImpl::PushPropertiesTo(layer);
    118 
    119   TiledLayerImpl* tiled_layer = static_cast<TiledLayerImpl*>(layer);
    120 
    121   tiled_layer->set_skips_draw(skips_draw_);
    122   tiled_layer->SetTilingData(*tiler_);
    123 
    124   for (LayerTilingData::TileMap::const_iterator iter = tiler_->tiles().begin();
    125        iter != tiler_->tiles().end();
    126        ++iter) {
    127     int i = iter->first.first;
    128     int j = iter->first.second;
    129     DrawableTile* tile = static_cast<DrawableTile*>(iter->second);
    130 
    131     tiled_layer->PushTileProperties(i,
    132                                     j,
    133                                     tile->resource_id(),
    134                                     tile->opaque_rect(),
    135                                     tile->contents_swizzled());
    136   }
    137 }
    138 
    139 bool TiledLayerImpl::WillDraw(DrawMode draw_mode,
    140                               ResourceProvider* resource_provider) {
    141   if (!tiler_ || tiler_->has_empty_bounds() ||
    142       visible_content_rect().IsEmpty() ||
    143       draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
    144     return false;
    145   return LayerImpl::WillDraw(draw_mode, resource_provider);
    146 }
    147 
    148 void TiledLayerImpl::AppendQuads(QuadSink* quad_sink,
    149                                  AppendQuadsData* append_quads_data) {
    150   DCHECK(tiler_);
    151   DCHECK(!tiler_->has_empty_bounds());
    152   DCHECK(!visible_content_rect().IsEmpty());
    153 
    154   gfx::Rect content_rect = visible_content_rect();
    155   SharedQuadState* shared_quad_state =
    156       quad_sink->UseSharedQuadState(CreateSharedQuadState());
    157   AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
    158 
    159   int left, top, right, bottom;
    160   tiler_->ContentRectToTileIndices(content_rect, &left, &top, &right, &bottom);
    161 
    162   if (ShowDebugBorders()) {
    163     for (int j = top; j <= bottom; ++j) {
    164       for (int i = left; i <= right; ++i) {
    165         DrawableTile* tile = TileAt(i, j);
    166         gfx::Rect tile_rect = tiler_->tile_bounds(i, j);
    167         SkColor border_color;
    168         float border_width;
    169 
    170         if (skips_draw_ || !tile || !tile->resource_id()) {
    171           border_color = DebugColors::MissingTileBorderColor();
    172           border_width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
    173         } else {
    174           border_color = DebugColors::HighResTileBorderColor();
    175           border_width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
    176         }
    177         scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
    178             DebugBorderDrawQuad::Create();
    179         debug_border_quad->SetNew(
    180             shared_quad_state, tile_rect, border_color, border_width);
    181         quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(),
    182                           append_quads_data);
    183       }
    184     }
    185   }
    186 
    187   if (skips_draw_)
    188     return;
    189 
    190   for (int j = top; j <= bottom; ++j) {
    191     for (int i = left; i <= right; ++i) {
    192       DrawableTile* tile = TileAt(i, j);
    193       gfx::Rect tile_rect = tiler_->tile_bounds(i, j);
    194       gfx::Rect display_rect = tile_rect;
    195       tile_rect.Intersect(content_rect);
    196 
    197       // Skip empty tiles.
    198       if (tile_rect.IsEmpty())
    199         continue;
    200 
    201       if (!tile || !tile->resource_id()) {
    202         SkColor checker_color;
    203         if (ShowDebugBorders()) {
    204           checker_color =
    205               tile ? DebugColors::InvalidatedTileCheckerboardColor()
    206                    : DebugColors::EvictedTileCheckerboardColor();
    207         } else {
    208           checker_color = DebugColors::DefaultCheckerboardColor();
    209         }
    210 
    211         scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
    212             CheckerboardDrawQuad::Create();
    213         checkerboard_quad->SetNew(
    214             shared_quad_state, tile_rect, checker_color);
    215         if (quad_sink->Append(checkerboard_quad.PassAs<DrawQuad>(),
    216                               append_quads_data))
    217           append_quads_data->num_missing_tiles++;
    218 
    219         continue;
    220       }
    221 
    222       gfx::Rect tile_opaque_rect =
    223           contents_opaque() ? tile_rect : gfx::IntersectRects(
    224                                               tile->opaque_rect(), tile_rect);
    225 
    226       // Keep track of how the top left has moved, so the texture can be
    227       // offset the same amount.
    228       gfx::Vector2d display_offset = tile_rect.origin() - display_rect.origin();
    229       gfx::Vector2d texture_offset =
    230           tiler_->texture_offset(i, j) + display_offset;
    231       gfx::RectF tex_coord_rect = gfx::RectF(tile_rect.size()) + texture_offset;
    232 
    233       float tile_width = static_cast<float>(tiler_->tile_size().width());
    234       float tile_height = static_cast<float>(tiler_->tile_size().height());
    235       gfx::Size texture_size(tile_width, tile_height);
    236 
    237       scoped_ptr<TileDrawQuad> quad = TileDrawQuad::Create();
    238       quad->SetNew(shared_quad_state,
    239                    tile_rect,
    240                    tile_opaque_rect,
    241                    tile->resource_id(),
    242                    tex_coord_rect,
    243                    texture_size,
    244                    tile->contents_swizzled());
    245       quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
    246     }
    247   }
    248 }
    249 
    250 void TiledLayerImpl::SetTilingData(const LayerTilingData& tiler) {
    251   if (tiler_) {
    252     tiler_->reset();
    253   } else {
    254     tiler_ = LayerTilingData::Create(tiler.tile_size(),
    255                                      tiler.has_border_texels()
    256                                          ? LayerTilingData::HAS_BORDER_TEXELS
    257                                          : LayerTilingData::NO_BORDER_TEXELS);
    258   }
    259   *tiler_ = tiler;
    260 }
    261 
    262 void TiledLayerImpl::PushTileProperties(
    263     int i,
    264     int j,
    265     ResourceProvider::ResourceId resource_id,
    266     gfx::Rect opaque_rect,
    267     bool contents_swizzled) {
    268   DrawableTile* tile = TileAt(i, j);
    269   if (!tile)
    270     tile = CreateTile(i, j);
    271   tile->set_resource_id(resource_id);
    272   tile->set_opaque_rect(opaque_rect);
    273   tile->set_contents_swizzled(contents_swizzled);
    274 }
    275 
    276 void TiledLayerImpl::PushInvalidTile(int i, int j) {
    277   DrawableTile* tile = TileAt(i, j);
    278   if (!tile)
    279     tile = CreateTile(i, j);
    280   tile->set_resource_id(0);
    281   tile->set_opaque_rect(gfx::Rect());
    282   tile->set_contents_swizzled(false);
    283 }
    284 
    285 Region TiledLayerImpl::VisibleContentOpaqueRegion() const {
    286   if (skips_draw_)
    287     return Region();
    288   if (contents_opaque())
    289     return visible_content_rect();
    290   return tiler_->OpaqueRegionInContentRect(visible_content_rect());
    291 }
    292 
    293 void TiledLayerImpl::DidLoseOutputSurface() {
    294   tiler_->reset();
    295 }
    296 
    297 const char* TiledLayerImpl::LayerTypeAsString() const {
    298   return "cc::TiledLayerImpl";
    299 }
    300 
    301 }  // namespace cc
    302