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Searched
refs:fBitmapFilter
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/skia/src/core/
SkBitmapScaler.cpp
20
SkDELETE(
fBitmapFilter
);
29
SkBitmapFilter*
fBitmapFilter
;
64
fBitmapFilter
= SkNEW(SkBoxFilter);
67
fBitmapFilter
= SkNEW(SkTriangleFilter);
70
fBitmapFilter
= SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
73
fBitmapFilter
= SkNEW(SkHammingFilter);
76
fBitmapFilter
= SkNEW(SkLanczosFilter);
80
fBitmapFilter
= SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
123
float srcSupport =
fBitmapFilter
->width() / clampedScale;
171
float filterValue =
fBitmapFilter
->evaluate(destFilterDist)
[
all
...]
SkBitmapProcState.h
40
SkBitmapProcState(): fScaledCacheID(NULL),
fBitmapFilter
(NULL) {}
135
SkBitmapFilter* getBitmapFilter() const { return
fBitmapFilter
; }
172
SkBitmapFilter*
fBitmapFilter
;
SkBitmapFilter.cpp
136
// TODO: is this right? do we want
fBitmapFilter
allocated even if we can't set shader procs?
138
fBitmapFilter
= SkBitmapFilter::Allocate();
SkBitmapProcState.cpp
363
SkDELETE(
fBitmapFilter
);
364
fBitmapFilter
= NULL;
377
SkDELETE(
fBitmapFilter
);
[
all
...]
/external/skia/src/core/
SkBitmapScaler.cpp
20
SkDELETE(
fBitmapFilter
);
29
SkBitmapFilter*
fBitmapFilter
;
64
fBitmapFilter
= SkNEW(SkBoxFilter);
67
fBitmapFilter
= SkNEW(SkTriangleFilter);
70
fBitmapFilter
= SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
73
fBitmapFilter
= SkNEW(SkHammingFilter);
76
fBitmapFilter
= SkNEW(SkLanczosFilter);
80
fBitmapFilter
= SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
123
float srcSupport =
fBitmapFilter
->width() / clampedScale;
171
float filterValue =
fBitmapFilter
->evaluate(destFilterDist)
[
all
...]
SkBitmapProcState.h
40
SkBitmapProcState(): fScaledCacheID(NULL),
fBitmapFilter
(NULL) {}
135
SkBitmapFilter* getBitmapFilter() const { return
fBitmapFilter
; }
172
SkBitmapFilter*
fBitmapFilter
;
SkBitmapFilter.cpp
136
// TODO: is this right? do we want
fBitmapFilter
allocated even if we can't set shader procs?
138
fBitmapFilter
= SkBitmapFilter::Allocate();
SkBitmapProcState.cpp
363
SkDELETE(
fBitmapFilter
);
364
fBitmapFilter
= NULL;
377
SkDELETE(
fBitmapFilter
);
[
all
...]
Completed in 42 milliseconds