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    Searched refs:fBitmapFilter (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/skia/src/core/
SkBitmapScaler.cpp 20 SkDELETE( fBitmapFilter );
29 SkBitmapFilter* fBitmapFilter;
64 fBitmapFilter = SkNEW(SkBoxFilter);
67 fBitmapFilter = SkNEW(SkTriangleFilter);
70 fBitmapFilter = SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
73 fBitmapFilter = SkNEW(SkHammingFilter);
76 fBitmapFilter = SkNEW(SkLanczosFilter);
80 fBitmapFilter = SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
123 float srcSupport = fBitmapFilter->width() / clampedScale;
171 float filterValue = fBitmapFilter->evaluate(destFilterDist)
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SkBitmapProcState.h 40 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {}
135 SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
172 SkBitmapFilter* fBitmapFilter;
SkBitmapFilter.cpp 136 // TODO: is this right? do we want fBitmapFilter allocated even if we can't set shader procs?
138 fBitmapFilter = SkBitmapFilter::Allocate();
SkBitmapProcState.cpp 363 SkDELETE(fBitmapFilter);
364 fBitmapFilter = NULL;
377 SkDELETE(fBitmapFilter);
    [all...]
  /external/skia/src/core/
SkBitmapScaler.cpp 20 SkDELETE( fBitmapFilter );
29 SkBitmapFilter* fBitmapFilter;
64 fBitmapFilter = SkNEW(SkBoxFilter);
67 fBitmapFilter = SkNEW(SkTriangleFilter);
70 fBitmapFilter = SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
73 fBitmapFilter = SkNEW(SkHammingFilter);
76 fBitmapFilter = SkNEW(SkLanczosFilter);
80 fBitmapFilter = SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
123 float srcSupport = fBitmapFilter->width() / clampedScale;
171 float filterValue = fBitmapFilter->evaluate(destFilterDist)
    [all...]
SkBitmapProcState.h 40 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {}
135 SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
172 SkBitmapFilter* fBitmapFilter;
SkBitmapFilter.cpp 136 // TODO: is this right? do we want fBitmapFilter allocated even if we can't set shader procs?
138 fBitmapFilter = SkBitmapFilter::Allocate();
SkBitmapProcState.cpp 363 SkDELETE(fBitmapFilter);
364 fBitmapFilter = NULL;
377 SkDELETE(fBitmapFilter);
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