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    Searched refs:fCoverageAttributeIndex (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDesc.cpp 208 header->fCoverageAttributeIndex = drawState.coverageVertexAttributeIndex();
211 header->fCoverageAttributeIndex = availableAttributeIndex;
213 header->fCoverageAttributeIndex = -1;
GrGLProgram.cpp 298 sharedState->fConstAttribCoverageIndex != header.fCoverageAttributeIndex) {
302 GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c));
304 sharedState->fConstAttribCoverageIndex = header.fCoverageAttributeIndex;
GrGLProgramDesc.h 173 int8_t fCoverageAttributeIndex;
GrGLShaderBuilder.cpp     [all...]
  /external/skia/src/gpu/gl/
GrGLProgramDesc.cpp 208 header->fCoverageAttributeIndex = drawState.coverageVertexAttributeIndex();
211 header->fCoverageAttributeIndex = availableAttributeIndex;
213 header->fCoverageAttributeIndex = -1;
GrGLProgram.cpp 298 sharedState->fConstAttribCoverageIndex != header.fCoverageAttributeIndex) {
302 GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c));
304 sharedState->fConstAttribCoverageIndex = header.fCoverageAttributeIndex;
GrGLProgramDesc.h 173 int8_t fCoverageAttributeIndex;
GrGLShaderBuilder.cpp     [all...]
  /external/skia/tests/
GLProgramsTest.cpp 60 header->fCoverageAttributeIndex = (header->fCoverageInput == kAttribute_ColorInput) ?

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