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Searched
refs:fImageIncrementUni
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/effects/
GrBicubicEffect.cpp
31
UniformHandle
fImageIncrementUni
;
52
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
55
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
104
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
GrConvolutionEffect.cpp
42
UniformHandle
fImageIncrementUni
;
65
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
78
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
123
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
/external/skia/src/gpu/effects/
GrBicubicEffect.cpp
31
UniformHandle
fImageIncrementUni
;
52
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
55
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
104
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
GrConvolutionEffect.cpp
42
UniformHandle
fImageIncrementUni
;
65
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
78
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
123
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
/external/chromium_org/third_party/skia/src/effects/
SkMatrixConvolutionImageFilter.cpp
410
UniformHandle
fImageIncrementUni
;
460
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
475
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
543
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
SkMorphologyImageFilter.cpp
365
GrGLUniformManager::UniformHandle
fImageIncrementUni
;
386
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
404
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
443
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
SkLightingImageFilter.cpp
[
all
...]
/external/skia/src/effects/
SkMatrixConvolutionImageFilter.cpp
410
UniformHandle
fImageIncrementUni
;
460
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
475
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
543
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
SkMorphologyImageFilter.cpp
365
GrGLUniformManager::UniformHandle
fImageIncrementUni
;
386
fImageIncrementUni
= builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
404
const char* imgInc = builder->getUniformCStr(
fImageIncrementUni
);
443
uman.set2fv(
fImageIncrementUni
, 1, imageIncrement);
SkLightingImageFilter.cpp
[
all
...]
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