1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.phone; 18 19 import com.android.internal.telephony.Call; 20 import com.android.internal.telephony.CallManager; 21 import com.android.internal.telephony.CallerInfo; 22 import com.android.internal.telephony.CallerInfoAsyncQuery; 23 import com.android.internal.telephony.Connection; 24 import com.android.internal.telephony.Phone; 25 import com.android.internal.telephony.PhoneConstants; 26 import com.android.internal.telephony.PhoneBase; 27 import com.android.internal.telephony.TelephonyCapabilities; 28 import com.android.internal.telephony.cdma.CdmaCallWaitingNotification; 29 import com.android.internal.telephony.cdma.CdmaInformationRecords.CdmaDisplayInfoRec; 30 import com.android.internal.telephony.cdma.CdmaInformationRecords.CdmaSignalInfoRec; 31 import com.android.internal.telephony.cdma.SignalToneUtil; 32 33 import android.app.ActivityManagerNative; 34 import android.bluetooth.BluetoothAdapter; 35 import android.bluetooth.BluetoothHeadset; 36 import android.bluetooth.BluetoothProfile; 37 import android.content.Context; 38 import android.media.AudioManager; 39 import android.media.ToneGenerator; 40 import android.net.Uri; 41 import android.os.AsyncResult; 42 import android.os.Handler; 43 import android.os.Message; 44 import android.os.SystemProperties; 45 import android.os.SystemVibrator; 46 import android.os.Vibrator; 47 import android.provider.CallLog.Calls; 48 import android.provider.Settings; 49 import android.telephony.PhoneNumberUtils; 50 import android.telephony.PhoneStateListener; 51 import android.telephony.TelephonyManager; 52 import android.util.EventLog; 53 import android.util.Log; 54 55 /** 56 * Phone app module that listens for phone state changes and various other 57 * events from the telephony layer, and triggers any resulting UI behavior 58 * (like starting the Ringer and Incoming Call UI, playing in-call tones, 59 * updating notifications, writing call log entries, etc.) 60 */ 61 public class CallNotifier extends Handler 62 implements CallerInfoAsyncQuery.OnQueryCompleteListener { 63 private static final String LOG_TAG = "CallNotifier"; 64 private static final boolean DBG = 65 (PhoneGlobals.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1); 66 private static final boolean VDBG = (PhoneGlobals.DBG_LEVEL >= 2); 67 68 // Maximum time we allow the CallerInfo query to run, 69 // before giving up and falling back to the default ringtone. 70 private static final int RINGTONE_QUERY_WAIT_TIME = 500; // msec 71 72 // Timers related to CDMA Call Waiting 73 // 1) For displaying Caller Info 74 // 2) For disabling "Add Call" menu option once User selects Ignore or CW Timeout occures 75 private static final int CALLWAITING_CALLERINFO_DISPLAY_TIME = 20000; // msec 76 private static final int CALLWAITING_ADDCALL_DISABLE_TIME = 30000; // msec 77 78 // Time to display the DisplayInfo Record sent by CDMA network 79 private static final int DISPLAYINFO_NOTIFICATION_TIME = 2000; // msec 80 81 /** The singleton instance. */ 82 private static CallNotifier sInstance; 83 84 // Boolean to keep track of whether or not a CDMA Call Waiting call timed out. 85 // 86 // This is CDMA-specific, because with CDMA we *don't* get explicit 87 // notification from the telephony layer that a call-waiting call has 88 // stopped ringing. Instead, when a call-waiting call first comes in we 89 // start a 20-second timer (see CALLWAITING_CALLERINFO_DISPLAY_DONE), and 90 // if the timer expires we clean up the call and treat it as a missed call. 91 // 92 // If this field is true, that means that the current Call Waiting call 93 // "timed out" and should be logged in Call Log as a missed call. If it's 94 // false when we reach onCdmaCallWaitingReject(), we can assume the user 95 // explicitly rejected this call-waiting call. 96 // 97 // This field is reset to false any time a call-waiting call first comes 98 // in, and after cleaning up a missed call-waiting call. It's only ever 99 // set to true when the CALLWAITING_CALLERINFO_DISPLAY_DONE timer fires. 100 // 101 // TODO: do we really need a member variable for this? Don't we always 102 // know at the moment we call onCdmaCallWaitingReject() whether this is an 103 // explicit rejection or not? 104 // (Specifically: when we call onCdmaCallWaitingReject() from 105 // PhoneUtils.hangupRingingCall() that means the user deliberately rejected 106 // the call, and if we call onCdmaCallWaitingReject() because of a 107 // CALLWAITING_CALLERINFO_DISPLAY_DONE event that means that it timed 108 // out...) 109 private boolean mCallWaitingTimeOut = false; 110 111 // values used to track the query state 112 private static final int CALLERINFO_QUERY_READY = 0; 113 private static final int CALLERINFO_QUERYING = -1; 114 115 // the state of the CallerInfo Query. 116 private int mCallerInfoQueryState; 117 118 // object used to synchronize access to mCallerInfoQueryState 119 private Object mCallerInfoQueryStateGuard = new Object(); 120 121 // Event used to indicate a query timeout. 122 private static final int RINGER_CUSTOM_RINGTONE_QUERY_TIMEOUT = 100; 123 124 // Events generated internally: 125 private static final int PHONE_MWI_CHANGED = 21; 126 private static final int CALLWAITING_CALLERINFO_DISPLAY_DONE = 22; 127 private static final int CALLWAITING_ADDCALL_DISABLE_TIMEOUT = 23; 128 private static final int DISPLAYINFO_NOTIFICATION_DONE = 24; 129 private static final int CDMA_CALL_WAITING_REJECT = 26; 130 private static final int UPDATE_IN_CALL_NOTIFICATION = 27; 131 132 // Emergency call related defines: 133 private static final int EMERGENCY_TONE_OFF = 0; 134 private static final int EMERGENCY_TONE_ALERT = 1; 135 private static final int EMERGENCY_TONE_VIBRATE = 2; 136 137 private PhoneGlobals mApplication; 138 private CallManager mCM; 139 private Ringer mRinger; 140 private BluetoothHeadset mBluetoothHeadset; 141 private CallLogger mCallLogger; 142 private CallModeler mCallModeler; 143 private boolean mSilentRingerRequested; 144 145 // ToneGenerator instance for playing SignalInfo tones 146 private ToneGenerator mSignalInfoToneGenerator; 147 148 // The tone volume relative to other sounds in the stream SignalInfo 149 private static final int TONE_RELATIVE_VOLUME_SIGNALINFO = 80; 150 151 private Call.State mPreviousCdmaCallState; 152 private boolean mVoicePrivacyState = false; 153 private boolean mIsCdmaRedialCall = false; 154 155 // Emergency call tone and vibrate: 156 private int mIsEmergencyToneOn; 157 private int mCurrentEmergencyToneState = EMERGENCY_TONE_OFF; 158 private EmergencyTonePlayerVibrator mEmergencyTonePlayerVibrator; 159 160 // Ringback tone player 161 private InCallTonePlayer mInCallRingbackTonePlayer; 162 163 // Call waiting tone player 164 private InCallTonePlayer mCallWaitingTonePlayer; 165 166 // Cached AudioManager 167 private AudioManager mAudioManager; 168 169 private final BluetoothManager mBluetoothManager; 170 171 /** 172 * Initialize the singleton CallNotifier instance. 173 * This is only done once, at startup, from PhoneApp.onCreate(). 174 */ 175 /* package */ static CallNotifier init(PhoneGlobals app, Phone phone, Ringer ringer, 176 CallLogger callLogger, CallStateMonitor callStateMonitor, 177 BluetoothManager bluetoothManager, CallModeler callModeler) { 178 synchronized (CallNotifier.class) { 179 if (sInstance == null) { 180 sInstance = new CallNotifier(app, phone, ringer, callLogger, callStateMonitor, 181 bluetoothManager, callModeler); 182 } else { 183 Log.wtf(LOG_TAG, "init() called multiple times! sInstance = " + sInstance); 184 } 185 return sInstance; 186 } 187 } 188 189 /** Private constructor; @see init() */ 190 private CallNotifier(PhoneGlobals app, Phone phone, Ringer ringer, CallLogger callLogger, 191 CallStateMonitor callStateMonitor, BluetoothManager bluetoothManager, 192 CallModeler callModeler) { 193 mApplication = app; 194 mCM = app.mCM; 195 mCallLogger = callLogger; 196 mBluetoothManager = bluetoothManager; 197 mCallModeler = callModeler; 198 199 mAudioManager = (AudioManager) mApplication.getSystemService(Context.AUDIO_SERVICE); 200 201 callStateMonitor.addListener(this); 202 203 createSignalInfoToneGenerator(); 204 205 mRinger = ringer; 206 BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); 207 if (adapter != null) { 208 adapter.getProfileProxy(mApplication.getApplicationContext(), 209 mBluetoothProfileServiceListener, 210 BluetoothProfile.HEADSET); 211 } 212 213 TelephonyManager telephonyManager = (TelephonyManager)app.getSystemService( 214 Context.TELEPHONY_SERVICE); 215 telephonyManager.listen(mPhoneStateListener, 216 PhoneStateListener.LISTEN_MESSAGE_WAITING_INDICATOR 217 | PhoneStateListener.LISTEN_CALL_FORWARDING_INDICATOR); 218 } 219 220 private void createSignalInfoToneGenerator() { 221 // Instantiate the ToneGenerator for SignalInfo and CallWaiting 222 // TODO: We probably don't need the mSignalInfoToneGenerator instance 223 // around forever. Need to change it so as to create a ToneGenerator instance only 224 // when a tone is being played and releases it after its done playing. 225 if (mSignalInfoToneGenerator == null) { 226 try { 227 mSignalInfoToneGenerator = new ToneGenerator(AudioManager.STREAM_VOICE_CALL, 228 TONE_RELATIVE_VOLUME_SIGNALINFO); 229 Log.d(LOG_TAG, "CallNotifier: mSignalInfoToneGenerator created when toneplay"); 230 } catch (RuntimeException e) { 231 Log.w(LOG_TAG, "CallNotifier: Exception caught while creating " + 232 "mSignalInfoToneGenerator: " + e); 233 mSignalInfoToneGenerator = null; 234 } 235 } else { 236 Log.d(LOG_TAG, "mSignalInfoToneGenerator created already, hence skipping"); 237 } 238 } 239 240 @Override 241 public void handleMessage(Message msg) { 242 switch (msg.what) { 243 case CallStateMonitor.PHONE_NEW_RINGING_CONNECTION: 244 log("RINGING... (new)"); 245 onNewRingingConnection((AsyncResult) msg.obj); 246 mSilentRingerRequested = false; 247 break; 248 249 case CallStateMonitor.PHONE_INCOMING_RING: 250 // repeat the ring when requested by the RIL, and when the user has NOT 251 // specifically requested silence. 252 if (msg.obj != null && ((AsyncResult) msg.obj).result != null) { 253 PhoneBase pb = (PhoneBase)((AsyncResult)msg.obj).result; 254 255 if ((pb.getState() == PhoneConstants.State.RINGING) 256 && (mSilentRingerRequested == false)) { 257 if (DBG) log("RINGING... (PHONE_INCOMING_RING event)"); 258 mRinger.ring(); 259 } else { 260 if (DBG) log("RING before NEW_RING, skipping"); 261 } 262 } 263 break; 264 265 case CallStateMonitor.PHONE_STATE_CHANGED: 266 onPhoneStateChanged((AsyncResult) msg.obj); 267 break; 268 269 case CallStateMonitor.PHONE_DISCONNECT: 270 if (DBG) log("DISCONNECT"); 271 onDisconnect((AsyncResult) msg.obj); 272 break; 273 274 case CallStateMonitor.PHONE_UNKNOWN_CONNECTION_APPEARED: 275 onUnknownConnectionAppeared((AsyncResult) msg.obj); 276 break; 277 278 case RINGER_CUSTOM_RINGTONE_QUERY_TIMEOUT: 279 onCustomRingtoneQueryTimeout((Connection) msg.obj); 280 break; 281 282 case PHONE_MWI_CHANGED: 283 onMwiChanged(mApplication.phone.getMessageWaitingIndicator()); 284 break; 285 286 case CallStateMonitor.PHONE_CDMA_CALL_WAITING: 287 if (DBG) log("Received PHONE_CDMA_CALL_WAITING event"); 288 onCdmaCallWaiting((AsyncResult) msg.obj); 289 break; 290 291 case CDMA_CALL_WAITING_REJECT: 292 Log.i(LOG_TAG, "Received CDMA_CALL_WAITING_REJECT event"); 293 onCdmaCallWaitingReject(); 294 break; 295 296 case CALLWAITING_CALLERINFO_DISPLAY_DONE: 297 Log.i(LOG_TAG, "Received CALLWAITING_CALLERINFO_DISPLAY_DONE event"); 298 mCallWaitingTimeOut = true; 299 onCdmaCallWaitingReject(); 300 break; 301 302 case CALLWAITING_ADDCALL_DISABLE_TIMEOUT: 303 if (DBG) log("Received CALLWAITING_ADDCALL_DISABLE_TIMEOUT event ..."); 304 // Set the mAddCallMenuStateAfterCW state to true 305 mApplication.cdmaPhoneCallState.setAddCallMenuStateAfterCallWaiting(true); 306 break; 307 308 case CallStateMonitor.PHONE_STATE_DISPLAYINFO: 309 if (DBG) log("Received PHONE_STATE_DISPLAYINFO event"); 310 onDisplayInfo((AsyncResult) msg.obj); 311 break; 312 313 case CallStateMonitor.PHONE_STATE_SIGNALINFO: 314 if (DBG) log("Received PHONE_STATE_SIGNALINFO event"); 315 onSignalInfo((AsyncResult) msg.obj); 316 break; 317 318 case DISPLAYINFO_NOTIFICATION_DONE: 319 if (DBG) log("Received Display Info notification done event ..."); 320 CdmaDisplayInfo.dismissDisplayInfoRecord(); 321 break; 322 323 case CallStateMonitor.EVENT_OTA_PROVISION_CHANGE: 324 if (DBG) log("EVENT_OTA_PROVISION_CHANGE..."); 325 mApplication.handleOtaspEvent(msg); 326 break; 327 328 case CallStateMonitor.PHONE_ENHANCED_VP_ON: 329 if (DBG) log("PHONE_ENHANCED_VP_ON..."); 330 if (!mVoicePrivacyState) { 331 int toneToPlay = InCallTonePlayer.TONE_VOICE_PRIVACY; 332 new InCallTonePlayer(toneToPlay).start(); 333 mVoicePrivacyState = true; 334 } 335 break; 336 337 case CallStateMonitor.PHONE_ENHANCED_VP_OFF: 338 if (DBG) log("PHONE_ENHANCED_VP_OFF..."); 339 if (mVoicePrivacyState) { 340 int toneToPlay = InCallTonePlayer.TONE_VOICE_PRIVACY; 341 new InCallTonePlayer(toneToPlay).start(); 342 mVoicePrivacyState = false; 343 } 344 break; 345 346 case CallStateMonitor.PHONE_RINGBACK_TONE: 347 onRingbackTone((AsyncResult) msg.obj); 348 break; 349 350 case CallStateMonitor.PHONE_RESEND_MUTE: 351 onResendMute(); 352 break; 353 354 default: 355 // super.handleMessage(msg); 356 } 357 } 358 359 PhoneStateListener mPhoneStateListener = new PhoneStateListener() { 360 @Override 361 public void onMessageWaitingIndicatorChanged(boolean mwi) { 362 onMwiChanged(mwi); 363 } 364 365 @Override 366 public void onCallForwardingIndicatorChanged(boolean cfi) { 367 onCfiChanged(cfi); 368 } 369 }; 370 371 /** 372 * Handles a "new ringing connection" event from the telephony layer. 373 */ 374 private void onNewRingingConnection(AsyncResult r) { 375 Connection c = (Connection) r.result; 376 log("onNewRingingConnection(): state = " + mCM.getState() + ", conn = { " + c + " }"); 377 Call ringing = c.getCall(); 378 Phone phone = ringing.getPhone(); 379 380 // Check for a few cases where we totally ignore incoming calls. 381 if (ignoreAllIncomingCalls(phone)) { 382 // Immediately reject the call, without even indicating to the user 383 // that an incoming call occurred. (This will generally send the 384 // caller straight to voicemail, just as if we *had* shown the 385 // incoming-call UI and the user had declined the call.) 386 PhoneUtils.hangupRingingCall(ringing); 387 return; 388 } 389 390 if (!c.isRinging()) { 391 Log.i(LOG_TAG, "CallNotifier.onNewRingingConnection(): connection not ringing!"); 392 // This is a very strange case: an incoming call that stopped 393 // ringing almost instantly after the onNewRingingConnection() 394 // event. There's nothing we can do here, so just bail out 395 // without doing anything. (But presumably we'll log it in 396 // the call log when the disconnect event comes in...) 397 return; 398 } 399 400 // Stop any signalInfo tone being played on receiving a Call 401 stopSignalInfoTone(); 402 403 Call.State state = c.getState(); 404 // State will be either INCOMING or WAITING. 405 if (VDBG) log("- connection is ringing! state = " + state); 406 // if (DBG) PhoneUtils.dumpCallState(mPhone); 407 408 // No need to do any service state checks here (like for 409 // "emergency mode"), since in those states the SIM won't let 410 // us get incoming connections in the first place. 411 412 // TODO: Consider sending out a serialized broadcast Intent here 413 // (maybe "ACTION_NEW_INCOMING_CALL"), *before* starting the 414 // ringer and going to the in-call UI. The intent should contain 415 // the caller-id info for the current connection, and say whether 416 // it would be a "call waiting" call or a regular ringing call. 417 // If anybody consumed the broadcast, we'd bail out without 418 // ringing or bringing up the in-call UI. 419 // 420 // This would give 3rd party apps a chance to listen for (and 421 // intercept) new ringing connections. An app could reject the 422 // incoming call by consuming the broadcast and doing nothing, or 423 // it could "pick up" the call (without any action by the user!) 424 // via some future TelephonyManager API. 425 // 426 // See bug 1312336 for more details. 427 // We'd need to protect this with a new "intercept incoming calls" 428 // system permission. 429 430 // Obtain a partial wake lock to make sure the CPU doesn't go to 431 // sleep before we finish bringing up the InCallScreen. 432 // (This will be upgraded soon to a full wake lock; see 433 // showIncomingCall().) 434 if (VDBG) log("Holding wake lock on new incoming connection."); 435 mApplication.requestWakeState(PhoneGlobals.WakeState.PARTIAL); 436 437 // - don't ring for call waiting connections 438 // - do this before showing the incoming call panel 439 startIncomingCallQuery(c); 440 441 442 443 // Note we *don't* post a status bar notification here, since 444 // we're not necessarily ready to actually show the incoming call 445 // to the user. (For calls in the INCOMING state, at least, we 446 // still need to run a caller-id query, and we may not even ring 447 // at all if the "send directly to voicemail" flag is set.) 448 // 449 // Instead, we update the notification (and potentially launch the 450 // InCallScreen) from the showIncomingCall() method, which runs 451 // when the caller-id query completes or times out. 452 453 if (VDBG) log("- onNewRingingConnection() done."); 454 } 455 456 /** 457 * Determines whether or not we're allowed to present incoming calls to the 458 * user, based on the capabilities and/or current state of the device. 459 * 460 * If this method returns true, that means we should immediately reject the 461 * current incoming call, without even indicating to the user that an 462 * incoming call occurred. 463 * 464 * (We only reject incoming calls in a few cases, like during an OTASP call 465 * when we can't interrupt the user, or if the device hasn't completed the 466 * SetupWizard yet. We also don't allow incoming calls on non-voice-capable 467 * devices. But note that we *always* allow incoming calls while in ECM.) 468 * 469 * @return true if we're *not* allowed to present an incoming call to 470 * the user. 471 */ 472 private boolean ignoreAllIncomingCalls(Phone phone) { 473 // Incoming calls are totally ignored on non-voice-capable devices. 474 if (!PhoneGlobals.sVoiceCapable) { 475 // ...but still log a warning, since we shouldn't have gotten this 476 // event in the first place! (Incoming calls *should* be blocked at 477 // the telephony layer on non-voice-capable capable devices.) 478 Log.w(LOG_TAG, "Got onNewRingingConnection() on non-voice-capable device! Ignoring..."); 479 return true; 480 } 481 482 // In ECM (emergency callback mode), we ALWAYS allow incoming calls 483 // to get through to the user. (Note that ECM is applicable only to 484 // voice-capable CDMA devices). 485 if (PhoneUtils.isPhoneInEcm(phone)) { 486 if (DBG) log("Incoming call while in ECM: always allow..."); 487 return false; 488 } 489 490 // Incoming calls are totally ignored if the device isn't provisioned yet. 491 boolean provisioned = Settings.Global.getInt(mApplication.getContentResolver(), 492 Settings.Global.DEVICE_PROVISIONED, 0) != 0; 493 if (!provisioned) { 494 Log.i(LOG_TAG, "Ignoring incoming call: not provisioned"); 495 return true; 496 } 497 498 // Incoming calls are totally ignored if an OTASP call is active. 499 if (TelephonyCapabilities.supportsOtasp(phone)) { 500 boolean activateState = (mApplication.cdmaOtaScreenState.otaScreenState 501 == OtaUtils.CdmaOtaScreenState.OtaScreenState.OTA_STATUS_ACTIVATION); 502 boolean dialogState = (mApplication.cdmaOtaScreenState.otaScreenState 503 == OtaUtils.CdmaOtaScreenState.OtaScreenState.OTA_STATUS_SUCCESS_FAILURE_DLG); 504 boolean spcState = mApplication.cdmaOtaProvisionData.inOtaSpcState; 505 506 if (spcState) { 507 Log.i(LOG_TAG, "Ignoring incoming call: OTA call is active"); 508 return true; 509 } else if (activateState || dialogState) { 510 // We *are* allowed to receive incoming calls at this point. 511 // But clear out any residual OTASP UI first. 512 // TODO: It's an MVC violation to twiddle the OTA UI state here; 513 // we should instead provide a higher-level API via OtaUtils. 514 if (dialogState) mApplication.dismissOtaDialogs(); 515 mApplication.clearOtaState(); 516 return false; 517 } 518 } 519 520 // Normal case: allow this call to be presented to the user. 521 return false; 522 } 523 524 /** 525 * Helper method to manage the start of incoming call queries 526 */ 527 private void startIncomingCallQuery(Connection c) { 528 // TODO: cache the custom ringer object so that subsequent 529 // calls will not need to do this query work. We can keep 530 // the MRU ringtones in memory. We'll still need to hit 531 // the database to get the callerinfo to act as a key, 532 // but at least we can save the time required for the 533 // Media player setup. The only issue with this is that 534 // we may need to keep an eye on the resources the Media 535 // player uses to keep these ringtones around. 536 537 // make sure we're in a state where we can be ready to 538 // query a ringtone uri. 539 boolean shouldStartQuery = false; 540 synchronized (mCallerInfoQueryStateGuard) { 541 if (mCallerInfoQueryState == CALLERINFO_QUERY_READY) { 542 mCallerInfoQueryState = CALLERINFO_QUERYING; 543 shouldStartQuery = true; 544 } 545 } 546 if (shouldStartQuery) { 547 // Reset the ringtone to the default first. 548 mRinger.setCustomRingtoneUri(Settings.System.DEFAULT_RINGTONE_URI); 549 550 // query the callerinfo to try to get the ringer. 551 PhoneUtils.CallerInfoToken cit = PhoneUtils.startGetCallerInfo( 552 mApplication, c, this, c); 553 554 // if this has already been queried then just ring, otherwise 555 // we wait for the alloted time before ringing. 556 if (cit.isFinal) { 557 if (VDBG) log("- CallerInfo already up to date, using available data"); 558 onQueryComplete(0, c, cit.currentInfo); 559 } else { 560 if (VDBG) log("- Starting query, posting timeout message."); 561 562 // Phone number (via getAddress()) is stored in the message to remember which 563 // number is actually used for the look up. 564 sendMessageDelayed( 565 Message.obtain(this, RINGER_CUSTOM_RINGTONE_QUERY_TIMEOUT, c), 566 RINGTONE_QUERY_WAIT_TIME); 567 } 568 // The call to showIncomingCall() will happen after the 569 // queries are complete (or time out). 570 } else { 571 // This should never happen; its the case where an incoming call 572 // arrives at the same time that the query is still being run, 573 // and before the timeout window has closed. 574 EventLog.writeEvent(EventLogTags.PHONE_UI_MULTIPLE_QUERY); 575 576 ringAndNotifyOfIncomingCall(c); 577 } 578 } 579 580 /** 581 * Performs the final steps of the onNewRingingConnection sequence: 582 * starts the ringer, and brings up the "incoming call" UI. 583 * 584 * Normally, this is called when the CallerInfo query completes (see 585 * onQueryComplete()). In this case, onQueryComplete() has already 586 * configured the Ringer object to use the custom ringtone (if there 587 * is one) for this caller. So we just tell the Ringer to start, and 588 * proceed to the InCallScreen. 589 * 590 * But this method can *also* be called if the 591 * RINGTONE_QUERY_WAIT_TIME timeout expires, which means that the 592 * CallerInfo query is taking too long. In that case, we log a 593 * warning but otherwise we behave the same as in the normal case. 594 * (We still tell the Ringer to start, but it's going to use the 595 * default ringtone.) 596 */ 597 private void onCustomRingQueryComplete(Connection c) { 598 boolean isQueryExecutionTimeExpired = false; 599 synchronized (mCallerInfoQueryStateGuard) { 600 if (mCallerInfoQueryState == CALLERINFO_QUERYING) { 601 mCallerInfoQueryState = CALLERINFO_QUERY_READY; 602 isQueryExecutionTimeExpired = true; 603 } 604 } 605 if (isQueryExecutionTimeExpired) { 606 // There may be a problem with the query here, since the 607 // default ringtone is playing instead of the custom one. 608 Log.w(LOG_TAG, "CallerInfo query took too long; falling back to default ringtone"); 609 EventLog.writeEvent(EventLogTags.PHONE_UI_RINGER_QUERY_ELAPSED); 610 } 611 612 // Make sure we still have an incoming call! 613 // 614 // (It's possible for the incoming call to have been disconnected 615 // while we were running the query. In that case we better not 616 // start the ringer here, since there won't be any future 617 // DISCONNECT event to stop it!) 618 // 619 // Note we don't have to worry about the incoming call going away 620 // *after* this check but before we call mRinger.ring() below, 621 // since in that case we *will* still get a DISCONNECT message sent 622 // to our handler. (And we will correctly stop the ringer when we 623 // process that event.) 624 if (mCM.getState() != PhoneConstants.State.RINGING) { 625 Log.i(LOG_TAG, "onCustomRingQueryComplete: No incoming call! Bailing out..."); 626 // Don't start the ringer *or* bring up the "incoming call" UI. 627 // Just bail out. 628 return; 629 } 630 631 // If the ringing call still does not have any connection anymore, do not send the 632 // notification to the CallModeler. 633 final Call ringingCall = mCM.getFirstActiveRingingCall(); 634 635 if (ringingCall != null && ringingCall.getLatestConnection() == c) { 636 ringAndNotifyOfIncomingCall(c); 637 } 638 } 639 640 private void onUnknownConnectionAppeared(AsyncResult r) { 641 PhoneConstants.State state = mCM.getState(); 642 643 if (state == PhoneConstants.State.OFFHOOK) { 644 if (DBG) log("unknown connection appeared..."); 645 646 onPhoneStateChanged(r); 647 } 648 } 649 650 /** 651 * Notifies the Call Modeler that there is a new ringing connection. 652 * If it is not a waiting call (there is no other active call in foreground), we will ring the 653 * ringtone. Otherwise we will play the call waiting tone instead. 654 * @param c The new ringing connection. 655 */ 656 private void ringAndNotifyOfIncomingCall(Connection c) { 657 if (PhoneUtils.isRealIncomingCall(c.getState())) { 658 mRinger.ring(); 659 } else { 660 if (VDBG) log("- starting call waiting tone..."); 661 if (mCallWaitingTonePlayer == null) { 662 mCallWaitingTonePlayer = new InCallTonePlayer(InCallTonePlayer.TONE_CALL_WAITING); 663 mCallWaitingTonePlayer.start(); 664 } 665 } 666 mCallModeler.onNewRingingConnection(c); 667 } 668 669 /** 670 * Updates the phone UI in response to phone state changes. 671 * 672 * Watch out: certain state changes are actually handled by their own 673 * specific methods: 674 * - see onNewRingingConnection() for new incoming calls 675 * - see onDisconnect() for calls being hung up or disconnected 676 */ 677 private void onPhoneStateChanged(AsyncResult r) { 678 PhoneConstants.State state = mCM.getState(); 679 if (VDBG) log("onPhoneStateChanged: state = " + state); 680 681 // Turn status bar notifications on or off depending upon the state 682 // of the phone. Notification Alerts (audible or vibrating) should 683 // be on if and only if the phone is IDLE. 684 mApplication.notificationMgr.statusBarHelper 685 .enableNotificationAlerts(state == PhoneConstants.State.IDLE); 686 687 Phone fgPhone = mCM.getFgPhone(); 688 if (fgPhone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { 689 if ((fgPhone.getForegroundCall().getState() == Call.State.ACTIVE) 690 && ((mPreviousCdmaCallState == Call.State.DIALING) 691 || (mPreviousCdmaCallState == Call.State.ALERTING))) { 692 if (mIsCdmaRedialCall) { 693 int toneToPlay = InCallTonePlayer.TONE_REDIAL; 694 new InCallTonePlayer(toneToPlay).start(); 695 } 696 // Stop any signal info tone when call moves to ACTIVE state 697 stopSignalInfoTone(); 698 } 699 mPreviousCdmaCallState = fgPhone.getForegroundCall().getState(); 700 } 701 702 // Have the PhoneApp recompute its mShowBluetoothIndication 703 // flag based on the (new) telephony state. 704 // There's no need to force a UI update since we update the 705 // in-call notification ourselves (below), and the InCallScreen 706 // listens for phone state changes itself. 707 // TODO: Have BluetoothManager listen to CallModeler instead of relying on 708 // CallNotifier 709 mBluetoothManager.updateBluetoothIndication(); 710 711 712 // Update the phone state and other sensor/lock. 713 mApplication.updatePhoneState(state); 714 715 if (state == PhoneConstants.State.OFFHOOK) { 716 // stop call waiting tone if needed when answering 717 if (mCallWaitingTonePlayer != null) { 718 mCallWaitingTonePlayer.stopTone(); 719 mCallWaitingTonePlayer = null; 720 } 721 722 if (VDBG) log("onPhoneStateChanged: OFF HOOK"); 723 // make sure audio is in in-call mode now 724 PhoneUtils.setAudioMode(mCM); 725 726 // Since we're now in-call, the Ringer should definitely *not* 727 // be ringing any more. (This is just a sanity-check; we 728 // already stopped the ringer explicitly back in 729 // PhoneUtils.answerCall(), before the call to phone.acceptCall().) 730 // TODO: Confirm that this call really *is* unnecessary, and if so, 731 // remove it! 732 if (DBG) log("stopRing()... (OFFHOOK state)"); 733 mRinger.stopRing(); 734 } 735 736 if (fgPhone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { 737 Connection c = fgPhone.getForegroundCall().getLatestConnection(); 738 if ((c != null) && (PhoneNumberUtils.isLocalEmergencyNumber(c.getAddress(), 739 mApplication))) { 740 if (VDBG) log("onPhoneStateChanged: it is an emergency call."); 741 Call.State callState = fgPhone.getForegroundCall().getState(); 742 if (mEmergencyTonePlayerVibrator == null) { 743 mEmergencyTonePlayerVibrator = new EmergencyTonePlayerVibrator(); 744 } 745 746 if (callState == Call.State.DIALING || callState == Call.State.ALERTING) { 747 mIsEmergencyToneOn = Settings.Global.getInt( 748 mApplication.getContentResolver(), 749 Settings.Global.EMERGENCY_TONE, EMERGENCY_TONE_OFF); 750 if (mIsEmergencyToneOn != EMERGENCY_TONE_OFF && 751 mCurrentEmergencyToneState == EMERGENCY_TONE_OFF) { 752 if (mEmergencyTonePlayerVibrator != null) { 753 mEmergencyTonePlayerVibrator.start(); 754 } 755 } 756 } else if (callState == Call.State.ACTIVE) { 757 if (mCurrentEmergencyToneState != EMERGENCY_TONE_OFF) { 758 if (mEmergencyTonePlayerVibrator != null) { 759 mEmergencyTonePlayerVibrator.stop(); 760 } 761 } 762 } 763 } 764 } 765 766 if ((fgPhone.getPhoneType() == PhoneConstants.PHONE_TYPE_GSM) 767 || (fgPhone.getPhoneType() == PhoneConstants.PHONE_TYPE_SIP)) { 768 Call.State callState = mCM.getActiveFgCallState(); 769 if (!callState.isDialing()) { 770 // If call get activated or disconnected before the ringback 771 // tone stops, we have to stop it to prevent disturbing. 772 if (mInCallRingbackTonePlayer != null) { 773 mInCallRingbackTonePlayer.stopTone(); 774 mInCallRingbackTonePlayer = null; 775 } 776 } 777 } 778 } 779 780 void updateCallNotifierRegistrationsAfterRadioTechnologyChange() { 781 if (DBG) Log.d(LOG_TAG, "updateCallNotifierRegistrationsAfterRadioTechnologyChange..."); 782 783 // Clear ringback tone player 784 mInCallRingbackTonePlayer = null; 785 786 // Clear call waiting tone player 787 mCallWaitingTonePlayer = null; 788 789 // Instantiate mSignalInfoToneGenerator 790 createSignalInfoToneGenerator(); 791 } 792 793 /** 794 * Implemented for CallerInfoAsyncQuery.OnQueryCompleteListener interface. 795 * refreshes the CallCard data when it called. If called with this 796 * class itself, it is assumed that we have been waiting for the ringtone 797 * and direct to voicemail settings to update. 798 */ 799 @Override 800 public void onQueryComplete(int token, Object cookie, CallerInfo ci) { 801 if (cookie instanceof Long) { 802 if (VDBG) log("CallerInfo query complete, posting missed call notification"); 803 804 mApplication.notificationMgr.notifyMissedCall(ci.name, ci.phoneNumber, 805 ci.numberPresentation, ci.phoneLabel, ci.cachedPhoto, ci.cachedPhotoIcon, 806 ((Long) cookie).longValue()); 807 } else if (cookie instanceof Connection) { 808 final Connection c = (Connection) cookie; 809 if (VDBG) log("CallerInfo query complete (for CallNotifier), " 810 + "updating state for incoming call.."); 811 812 // get rid of the timeout messages 813 removeMessages(RINGER_CUSTOM_RINGTONE_QUERY_TIMEOUT); 814 815 boolean isQueryExecutionTimeOK = false; 816 synchronized (mCallerInfoQueryStateGuard) { 817 if (mCallerInfoQueryState == CALLERINFO_QUERYING) { 818 mCallerInfoQueryState = CALLERINFO_QUERY_READY; 819 isQueryExecutionTimeOK = true; 820 } 821 } 822 //if we're in the right state 823 if (isQueryExecutionTimeOK) { 824 825 // send directly to voicemail. 826 if (ci.shouldSendToVoicemail) { 827 if (DBG) log("send to voicemail flag detected. hanging up."); 828 final Call ringingCall = mCM.getFirstActiveRingingCall(); 829 if (ringingCall != null && ringingCall.getLatestConnection() == c) { 830 PhoneUtils.hangupRingingCall(ringingCall); 831 return; 832 } 833 } 834 835 // set the ringtone uri to prepare for the ring. 836 if (ci.contactRingtoneUri != null) { 837 if (DBG) log("custom ringtone found, setting up ringer."); 838 Ringer r = mRinger; 839 r.setCustomRingtoneUri(ci.contactRingtoneUri); 840 } 841 // ring, and other post-ring actions. 842 onCustomRingQueryComplete(c); 843 } 844 } 845 } 846 847 /** 848 * Called when asynchronous CallerInfo query is taking too long (more than 849 * {@link #RINGTONE_QUERY_WAIT_TIME} msec), but we cannot wait any more. 850 * 851 * This looks up in-memory fallback cache and use it when available. If not, it just calls 852 * {@link #onCustomRingQueryComplete()} with default ringtone ("Send to voicemail" flag will 853 * be just ignored). 854 * 855 * @param number The phone number used for the async query. This method will take care of 856 * formatting or normalization of the number. 857 */ 858 private void onCustomRingtoneQueryTimeout(Connection c) { 859 // First of all, this case itself should be rare enough, though we cannot avoid it in 860 // some situations (e.g. IPC is slow due to system overload, database is in sync, etc.) 861 Log.w(LOG_TAG, "CallerInfo query took too long; look up local fallback cache."); 862 863 // This method is intentionally verbose for now to detect possible bad side-effect for it. 864 // TODO: Remove the verbose log when it looks stable and reliable enough. 865 866 867 if (c != null) { 868 final CallerInfoCache.CacheEntry entry = 869 mApplication.callerInfoCache.getCacheEntry(c.getAddress()); 870 if (entry != null) { 871 if (entry.sendToVoicemail) { 872 log("send to voicemail flag detected (in fallback cache). hanging up."); 873 if (mCM.getFirstActiveRingingCall().getLatestConnection() == c) { 874 PhoneUtils.hangupRingingCall(mCM.getFirstActiveRingingCall()); 875 return; 876 } 877 } 878 879 if (entry.customRingtone != null) { 880 log("custom ringtone found (in fallback cache), setting up ringer: " 881 + entry.customRingtone); 882 this.mRinger.setCustomRingtoneUri(Uri.parse(entry.customRingtone)); 883 } 884 } else { 885 // In this case we call onCustomRingQueryComplete(), just 886 // like if the query had completed normally. (But we're 887 // going to get the default ringtone, since we never got 888 // the chance to call Ringer.setCustomRingtoneUri()). 889 log("Failed to find fallback cache. Use default ringer tone."); 890 } 891 } 892 893 onCustomRingQueryComplete(c); 894 } 895 896 private void onDisconnect(AsyncResult r) { 897 if (VDBG) log("onDisconnect()... CallManager state: " + mCM.getState()); 898 899 mVoicePrivacyState = false; 900 Connection c = (Connection) r.result; 901 if (c != null) { 902 log("onDisconnect: cause = " + c.getDisconnectCause() 903 + ", incoming = " + c.isIncoming() 904 + ", date = " + c.getCreateTime()); 905 } else { 906 Log.w(LOG_TAG, "onDisconnect: null connection"); 907 } 908 909 int autoretrySetting = 0; 910 if ((c != null) && (c.getCall().getPhone().getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA)) { 911 autoretrySetting = android.provider.Settings.Global.getInt(mApplication. 912 getContentResolver(),android.provider.Settings.Global.CALL_AUTO_RETRY, 0); 913 } 914 915 // Stop any signalInfo tone being played when a call gets ended 916 stopSignalInfoTone(); 917 918 if ((c != null) && (c.getCall().getPhone().getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA)) { 919 // Resetting the CdmaPhoneCallState members 920 mApplication.cdmaPhoneCallState.resetCdmaPhoneCallState(); 921 922 // Remove Call waiting timers 923 removeMessages(CALLWAITING_CALLERINFO_DISPLAY_DONE); 924 removeMessages(CALLWAITING_ADDCALL_DISABLE_TIMEOUT); 925 } 926 927 // Stop the ringer if it was ringing (for an incoming call that 928 // either disconnected by itself, or was rejected by the user.) 929 // 930 // TODO: We technically *shouldn't* stop the ringer if the 931 // foreground or background call disconnects while an incoming call 932 // is still ringing, but that's a really rare corner case. 933 // It's safest to just unconditionally stop the ringer here. 934 935 // CDMA: For Call collision cases i.e. when the user makes an out going call 936 // and at the same time receives an Incoming Call, the Incoming Call is given 937 // higher preference. At this time framework sends a disconnect for the Out going 938 // call connection hence we should *not* be stopping the ringer being played for 939 // the Incoming Call 940 Call ringingCall = mCM.getFirstActiveRingingCall(); 941 if (ringingCall.getPhone().getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { 942 if (PhoneUtils.isRealIncomingCall(ringingCall.getState())) { 943 // Also we need to take off the "In Call" icon from the Notification 944 // area as the Out going Call never got connected 945 if (DBG) log("cancelCallInProgressNotifications()... (onDisconnect)"); 946 mApplication.notificationMgr.cancelCallInProgressNotifications(); 947 } else { 948 if (DBG) log("stopRing()... (onDisconnect)"); 949 mRinger.stopRing(); 950 } 951 } else { // GSM 952 if (DBG) log("stopRing()... (onDisconnect)"); 953 mRinger.stopRing(); 954 } 955 956 // stop call waiting tone if needed when disconnecting 957 if (mCallWaitingTonePlayer != null) { 958 mCallWaitingTonePlayer.stopTone(); 959 mCallWaitingTonePlayer = null; 960 } 961 962 // If this is the end of an OTASP call, pass it on to the PhoneApp. 963 if (c != null && TelephonyCapabilities.supportsOtasp(c.getCall().getPhone())) { 964 final String number = c.getAddress(); 965 if (c.getCall().getPhone().isOtaSpNumber(number)) { 966 if (DBG) log("onDisconnect: this was an OTASP call!"); 967 mApplication.handleOtaspDisconnect(); 968 } 969 } 970 971 // Check for the various tones we might need to play (thru the 972 // earpiece) after a call disconnects. 973 int toneToPlay = InCallTonePlayer.TONE_NONE; 974 975 // The "Busy" or "Congestion" tone is the highest priority: 976 if (c != null) { 977 Connection.DisconnectCause cause = c.getDisconnectCause(); 978 if (cause == Connection.DisconnectCause.BUSY) { 979 if (DBG) log("- need to play BUSY tone!"); 980 toneToPlay = InCallTonePlayer.TONE_BUSY; 981 } else if (cause == Connection.DisconnectCause.CONGESTION) { 982 if (DBG) log("- need to play CONGESTION tone!"); 983 toneToPlay = InCallTonePlayer.TONE_CONGESTION; 984 } else if (((cause == Connection.DisconnectCause.NORMAL) 985 || (cause == Connection.DisconnectCause.LOCAL)) 986 && (mApplication.isOtaCallInActiveState())) { 987 if (DBG) log("- need to play OTA_CALL_END tone!"); 988 toneToPlay = InCallTonePlayer.TONE_OTA_CALL_END; 989 } else if (cause == Connection.DisconnectCause.CDMA_REORDER) { 990 if (DBG) log("- need to play CDMA_REORDER tone!"); 991 toneToPlay = InCallTonePlayer.TONE_REORDER; 992 } else if (cause == Connection.DisconnectCause.CDMA_INTERCEPT) { 993 if (DBG) log("- need to play CDMA_INTERCEPT tone!"); 994 toneToPlay = InCallTonePlayer.TONE_INTERCEPT; 995 } else if (cause == Connection.DisconnectCause.CDMA_DROP) { 996 if (DBG) log("- need to play CDMA_DROP tone!"); 997 toneToPlay = InCallTonePlayer.TONE_CDMA_DROP; 998 } else if (cause == Connection.DisconnectCause.OUT_OF_SERVICE) { 999 if (DBG) log("- need to play OUT OF SERVICE tone!"); 1000 toneToPlay = InCallTonePlayer.TONE_OUT_OF_SERVICE; 1001 } else if (cause == Connection.DisconnectCause.UNOBTAINABLE_NUMBER) { 1002 if (DBG) log("- need to play TONE_UNOBTAINABLE_NUMBER tone!"); 1003 toneToPlay = InCallTonePlayer.TONE_UNOBTAINABLE_NUMBER; 1004 } else if (cause == Connection.DisconnectCause.ERROR_UNSPECIFIED) { 1005 if (DBG) log("- DisconnectCause is ERROR_UNSPECIFIED: play TONE_CALL_ENDED!"); 1006 toneToPlay = InCallTonePlayer.TONE_CALL_ENDED; 1007 } 1008 } 1009 1010 // If we don't need to play BUSY or CONGESTION, then play the 1011 // "call ended" tone if this was a "regular disconnect" (i.e. a 1012 // normal call where one end or the other hung up) *and* this 1013 // disconnect event caused the phone to become idle. (In other 1014 // words, we *don't* play the sound if one call hangs up but 1015 // there's still an active call on the other line.) 1016 // TODO: We may eventually want to disable this via a preference. 1017 if ((toneToPlay == InCallTonePlayer.TONE_NONE) 1018 && (mCM.getState() == PhoneConstants.State.IDLE) 1019 && (c != null)) { 1020 Connection.DisconnectCause cause = c.getDisconnectCause(); 1021 if ((cause == Connection.DisconnectCause.NORMAL) // remote hangup 1022 || (cause == Connection.DisconnectCause.LOCAL)) { // local hangup 1023 if (VDBG) log("- need to play CALL_ENDED tone!"); 1024 toneToPlay = InCallTonePlayer.TONE_CALL_ENDED; 1025 mIsCdmaRedialCall = false; 1026 } 1027 } 1028 1029 // All phone calls are disconnected. 1030 if (mCM.getState() == PhoneConstants.State.IDLE) { 1031 // Don't reset the audio mode or bluetooth/speakerphone state 1032 // if we still need to let the user hear a tone through the earpiece. 1033 if (toneToPlay == InCallTonePlayer.TONE_NONE) { 1034 resetAudioStateAfterDisconnect(); 1035 } 1036 1037 mApplication.notificationMgr.cancelCallInProgressNotifications(); 1038 } 1039 1040 if (c != null) { 1041 mCallLogger.logCall(c); 1042 1043 final String number = c.getAddress(); 1044 final Phone phone = c.getCall().getPhone(); 1045 final boolean isEmergencyNumber = 1046 PhoneNumberUtils.isLocalEmergencyNumber(number, mApplication); 1047 1048 if (phone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { 1049 if ((isEmergencyNumber) 1050 && (mCurrentEmergencyToneState != EMERGENCY_TONE_OFF)) { 1051 if (mEmergencyTonePlayerVibrator != null) { 1052 mEmergencyTonePlayerVibrator.stop(); 1053 } 1054 } 1055 } 1056 1057 final long date = c.getCreateTime(); 1058 final Connection.DisconnectCause cause = c.getDisconnectCause(); 1059 final boolean missedCall = c.isIncoming() && 1060 (cause == Connection.DisconnectCause.INCOMING_MISSED); 1061 if (missedCall) { 1062 // Show the "Missed call" notification. 1063 // (Note we *don't* do this if this was an incoming call that 1064 // the user deliberately rejected.) 1065 showMissedCallNotification(c, date); 1066 } 1067 1068 // Possibly play a "post-disconnect tone" thru the earpiece. 1069 // We do this here, rather than from the InCallScreen 1070 // activity, since we need to do this even if you're not in 1071 // the Phone UI at the moment the connection ends. 1072 if (toneToPlay != InCallTonePlayer.TONE_NONE) { 1073 if (VDBG) log("- starting post-disconnect tone (" + toneToPlay + ")..."); 1074 new InCallTonePlayer(toneToPlay).start(); 1075 1076 // TODO: alternatively, we could start an InCallTonePlayer 1077 // here with an "unlimited" tone length, 1078 // and manually stop it later when this connection truly goes 1079 // away. (The real connection over the network was closed as soon 1080 // as we got the BUSY message. But our telephony layer keeps the 1081 // connection open for a few extra seconds so we can show the 1082 // "busy" indication to the user. We could stop the busy tone 1083 // when *that* connection's "disconnect" event comes in.) 1084 } 1085 1086 if (((mPreviousCdmaCallState == Call.State.DIALING) 1087 || (mPreviousCdmaCallState == Call.State.ALERTING)) 1088 && (!isEmergencyNumber) 1089 && (cause != Connection.DisconnectCause.INCOMING_MISSED ) 1090 && (cause != Connection.DisconnectCause.NORMAL) 1091 && (cause != Connection.DisconnectCause.LOCAL) 1092 && (cause != Connection.DisconnectCause.INCOMING_REJECTED)) { 1093 if (!mIsCdmaRedialCall) { 1094 if (autoretrySetting == InCallScreen.AUTO_RETRY_ON) { 1095 // TODO: (Moto): The contact reference data may need to be stored and use 1096 // here when redialing a call. For now, pass in NULL as the URI parameter. 1097 final int status = 1098 PhoneUtils.placeCall(mApplication, phone, number, null, false); 1099 if (status != PhoneUtils.CALL_STATUS_FAILED) { 1100 mIsCdmaRedialCall = true; 1101 } 1102 } else { 1103 mIsCdmaRedialCall = false; 1104 } 1105 } else { 1106 mIsCdmaRedialCall = false; 1107 } 1108 } 1109 } 1110 } 1111 1112 /** 1113 * Resets the audio mode and speaker state when a call ends. 1114 */ 1115 private void resetAudioStateAfterDisconnect() { 1116 if (VDBG) log("resetAudioStateAfterDisconnect()..."); 1117 1118 if (mBluetoothHeadset != null) { 1119 mBluetoothHeadset.disconnectAudio(); 1120 } 1121 1122 // call turnOnSpeaker() with state=false and store=true even if speaker 1123 // is already off to reset user requested speaker state. 1124 PhoneUtils.turnOnSpeaker(mApplication, false, true); 1125 1126 PhoneUtils.setAudioMode(mCM); 1127 } 1128 1129 private void onMwiChanged(boolean visible) { 1130 if (VDBG) log("onMwiChanged(): " + visible); 1131 1132 // "Voicemail" is meaningless on non-voice-capable devices, 1133 // so ignore MWI events. 1134 if (!PhoneGlobals.sVoiceCapable) { 1135 // ...but still log a warning, since we shouldn't have gotten this 1136 // event in the first place! 1137 // (PhoneStateListener.LISTEN_MESSAGE_WAITING_INDICATOR events 1138 // *should* be blocked at the telephony layer on non-voice-capable 1139 // capable devices.) 1140 Log.w(LOG_TAG, "Got onMwiChanged() on non-voice-capable device! Ignoring..."); 1141 return; 1142 } 1143 1144 mApplication.notificationMgr.updateMwi(visible); 1145 } 1146 1147 /** 1148 * Posts a delayed PHONE_MWI_CHANGED event, to schedule a "retry" for a 1149 * failed NotificationMgr.updateMwi() call. 1150 */ 1151 /* package */ void sendMwiChangedDelayed(long delayMillis) { 1152 Message message = Message.obtain(this, PHONE_MWI_CHANGED); 1153 sendMessageDelayed(message, delayMillis); 1154 } 1155 1156 private void onCfiChanged(boolean visible) { 1157 if (VDBG) log("onCfiChanged(): " + visible); 1158 mApplication.notificationMgr.updateCfi(visible); 1159 } 1160 1161 /** 1162 * Indicates whether or not this ringer is ringing. 1163 */ 1164 boolean isRinging() { 1165 return mRinger.isRinging(); 1166 } 1167 1168 /** 1169 * Stops the current ring, and tells the notifier that future 1170 * ring requests should be ignored. 1171 */ 1172 void silenceRinger() { 1173 mSilentRingerRequested = true; 1174 if (DBG) log("stopRing()... (silenceRinger)"); 1175 mRinger.stopRing(); 1176 } 1177 1178 /** 1179 * Restarts the ringer after having previously silenced it. 1180 * 1181 * (This is a no-op if the ringer is actually still ringing, or if the 1182 * incoming ringing call no longer exists.) 1183 */ 1184 /* package */ void restartRinger() { 1185 if (DBG) log("restartRinger()..."); 1186 // Already ringing or Silent requested; no need to restart. 1187 if (isRinging() || mSilentRingerRequested) return; 1188 1189 final Call ringingCall = mCM.getFirstActiveRingingCall(); 1190 // Don't check ringingCall.isRinging() here, since that'll be true 1191 // for the WAITING state also. We only allow the ringer for 1192 // regular INCOMING calls. 1193 if (DBG) log("- ringingCall state: " + ringingCall.getState()); 1194 if (ringingCall.getState() == Call.State.INCOMING) { 1195 mRinger.ring(); 1196 } 1197 } 1198 1199 /** 1200 * Helper class to play tones through the earpiece (or speaker / BT) 1201 * during a call, using the ToneGenerator. 1202 * 1203 * To use, just instantiate a new InCallTonePlayer 1204 * (passing in the TONE_* constant for the tone you want) 1205 * and start() it. 1206 * 1207 * When we're done playing the tone, if the phone is idle at that 1208 * point, we'll reset the audio routing and speaker state. 1209 * (That means that for tones that get played *after* a call 1210 * disconnects, like "busy" or "congestion" or "call ended", you 1211 * should NOT call resetAudioStateAfterDisconnect() yourself. 1212 * Instead, just start the InCallTonePlayer, which will automatically 1213 * defer the resetAudioStateAfterDisconnect() call until the tone 1214 * finishes playing.) 1215 */ 1216 private class InCallTonePlayer extends Thread { 1217 private int mToneId; 1218 private int mState; 1219 // The possible tones we can play. 1220 public static final int TONE_NONE = 0; 1221 public static final int TONE_CALL_WAITING = 1; 1222 public static final int TONE_BUSY = 2; 1223 public static final int TONE_CONGESTION = 3; 1224 public static final int TONE_CALL_ENDED = 4; 1225 public static final int TONE_VOICE_PRIVACY = 5; 1226 public static final int TONE_REORDER = 6; 1227 public static final int TONE_INTERCEPT = 7; 1228 public static final int TONE_CDMA_DROP = 8; 1229 public static final int TONE_OUT_OF_SERVICE = 9; 1230 public static final int TONE_REDIAL = 10; 1231 public static final int TONE_OTA_CALL_END = 11; 1232 public static final int TONE_RING_BACK = 12; 1233 public static final int TONE_UNOBTAINABLE_NUMBER = 13; 1234 1235 // The tone volume relative to other sounds in the stream 1236 static final int TONE_RELATIVE_VOLUME_EMERGENCY = 100; 1237 static final int TONE_RELATIVE_VOLUME_HIPRI = 80; 1238 static final int TONE_RELATIVE_VOLUME_LOPRI = 50; 1239 1240 // Buffer time (in msec) to add on to tone timeout value. 1241 // Needed mainly when the timeout value for a tone is the 1242 // exact duration of the tone itself. 1243 static final int TONE_TIMEOUT_BUFFER = 20; 1244 1245 // The tone state 1246 static final int TONE_OFF = 0; 1247 static final int TONE_ON = 1; 1248 static final int TONE_STOPPED = 2; 1249 1250 InCallTonePlayer(int toneId) { 1251 super(); 1252 mToneId = toneId; 1253 mState = TONE_OFF; 1254 } 1255 1256 @Override 1257 public void run() { 1258 log("InCallTonePlayer.run(toneId = " + mToneId + ")..."); 1259 1260 int toneType = 0; // passed to ToneGenerator.startTone() 1261 int toneVolume; // passed to the ToneGenerator constructor 1262 int toneLengthMillis; 1263 int phoneType = mCM.getFgPhone().getPhoneType(); 1264 1265 switch (mToneId) { 1266 case TONE_CALL_WAITING: 1267 toneType = ToneGenerator.TONE_SUP_CALL_WAITING; 1268 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1269 // Call waiting tone is stopped by stopTone() method 1270 toneLengthMillis = Integer.MAX_VALUE - TONE_TIMEOUT_BUFFER; 1271 break; 1272 case TONE_BUSY: 1273 if (phoneType == PhoneConstants.PHONE_TYPE_CDMA) { 1274 toneType = ToneGenerator.TONE_CDMA_NETWORK_BUSY_ONE_SHOT; 1275 toneVolume = TONE_RELATIVE_VOLUME_LOPRI; 1276 toneLengthMillis = 1000; 1277 } else if ((phoneType == PhoneConstants.PHONE_TYPE_GSM) 1278 || (phoneType == PhoneConstants.PHONE_TYPE_SIP)) { 1279 toneType = ToneGenerator.TONE_SUP_BUSY; 1280 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1281 toneLengthMillis = 4000; 1282 } else { 1283 throw new IllegalStateException("Unexpected phone type: " + phoneType); 1284 } 1285 break; 1286 case TONE_CONGESTION: 1287 toneType = ToneGenerator.TONE_SUP_CONGESTION; 1288 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1289 toneLengthMillis = 4000; 1290 break; 1291 1292 case TONE_CALL_ENDED: 1293 toneType = ToneGenerator.TONE_PROP_PROMPT; 1294 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1295 toneLengthMillis = 200; 1296 break; 1297 case TONE_OTA_CALL_END: 1298 if (mApplication.cdmaOtaConfigData.otaPlaySuccessFailureTone == 1299 OtaUtils.OTA_PLAY_SUCCESS_FAILURE_TONE_ON) { 1300 toneType = ToneGenerator.TONE_CDMA_ALERT_CALL_GUARD; 1301 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1302 toneLengthMillis = 750; 1303 } else { 1304 toneType = ToneGenerator.TONE_PROP_PROMPT; 1305 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1306 toneLengthMillis = 200; 1307 } 1308 break; 1309 case TONE_VOICE_PRIVACY: 1310 toneType = ToneGenerator.TONE_CDMA_ALERT_NETWORK_LITE; 1311 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1312 toneLengthMillis = 5000; 1313 break; 1314 case TONE_REORDER: 1315 toneType = ToneGenerator.TONE_CDMA_REORDER; 1316 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1317 toneLengthMillis = 4000; 1318 break; 1319 case TONE_INTERCEPT: 1320 toneType = ToneGenerator.TONE_CDMA_ABBR_INTERCEPT; 1321 toneVolume = TONE_RELATIVE_VOLUME_LOPRI; 1322 toneLengthMillis = 500; 1323 break; 1324 case TONE_CDMA_DROP: 1325 case TONE_OUT_OF_SERVICE: 1326 toneType = ToneGenerator.TONE_CDMA_CALLDROP_LITE; 1327 toneVolume = TONE_RELATIVE_VOLUME_LOPRI; 1328 toneLengthMillis = 375; 1329 break; 1330 case TONE_REDIAL: 1331 toneType = ToneGenerator.TONE_CDMA_ALERT_AUTOREDIAL_LITE; 1332 toneVolume = TONE_RELATIVE_VOLUME_LOPRI; 1333 toneLengthMillis = 5000; 1334 break; 1335 case TONE_RING_BACK: 1336 toneType = ToneGenerator.TONE_SUP_RINGTONE; 1337 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1338 // Call ring back tone is stopped by stopTone() method 1339 toneLengthMillis = Integer.MAX_VALUE - TONE_TIMEOUT_BUFFER; 1340 break; 1341 case TONE_UNOBTAINABLE_NUMBER: 1342 toneType = ToneGenerator.TONE_SUP_ERROR; 1343 toneVolume = TONE_RELATIVE_VOLUME_HIPRI; 1344 toneLengthMillis = 4000; 1345 break; 1346 default: 1347 throw new IllegalArgumentException("Bad toneId: " + mToneId); 1348 } 1349 1350 // If the mToneGenerator creation fails, just continue without it. It is 1351 // a local audio signal, and is not as important. 1352 ToneGenerator toneGenerator; 1353 try { 1354 int stream; 1355 if (mBluetoothHeadset != null) { 1356 stream = mBluetoothHeadset.isAudioOn() ? AudioManager.STREAM_BLUETOOTH_SCO: 1357 AudioManager.STREAM_VOICE_CALL; 1358 } else { 1359 stream = AudioManager.STREAM_VOICE_CALL; 1360 } 1361 toneGenerator = new ToneGenerator(stream, toneVolume); 1362 // if (DBG) log("- created toneGenerator: " + toneGenerator); 1363 } catch (RuntimeException e) { 1364 Log.w(LOG_TAG, 1365 "InCallTonePlayer: Exception caught while creating ToneGenerator: " + e); 1366 toneGenerator = null; 1367 } 1368 1369 // Using the ToneGenerator (with the CALL_WAITING / BUSY / 1370 // CONGESTION tones at least), the ToneGenerator itself knows 1371 // the right pattern of tones to play; we do NOT need to 1372 // manually start/stop each individual tone, or manually 1373 // insert the correct delay between tones. (We just start it 1374 // and let it run for however long we want the tone pattern to 1375 // continue.) 1376 // 1377 // TODO: When we stop the ToneGenerator in the middle of a 1378 // "tone pattern", it sounds bad if we cut if off while the 1379 // tone is actually playing. Consider adding API to the 1380 // ToneGenerator to say "stop at the next silent part of the 1381 // pattern", or simply "play the pattern N times and then 1382 // stop." 1383 boolean needToStopTone = true; 1384 boolean okToPlayTone = false; 1385 1386 if (toneGenerator != null) { 1387 int ringerMode = mAudioManager.getRingerMode(); 1388 if (phoneType == PhoneConstants.PHONE_TYPE_CDMA) { 1389 if (toneType == ToneGenerator.TONE_CDMA_ALERT_CALL_GUARD) { 1390 if ((ringerMode != AudioManager.RINGER_MODE_SILENT) && 1391 (ringerMode != AudioManager.RINGER_MODE_VIBRATE)) { 1392 if (DBG) log("- InCallTonePlayer: start playing call tone=" + toneType); 1393 okToPlayTone = true; 1394 needToStopTone = false; 1395 } 1396 } else if ((toneType == ToneGenerator.TONE_CDMA_NETWORK_BUSY_ONE_SHOT) || 1397 (toneType == ToneGenerator.TONE_CDMA_REORDER) || 1398 (toneType == ToneGenerator.TONE_CDMA_ABBR_REORDER) || 1399 (toneType == ToneGenerator.TONE_CDMA_ABBR_INTERCEPT) || 1400 (toneType == ToneGenerator.TONE_CDMA_CALLDROP_LITE)) { 1401 if (ringerMode != AudioManager.RINGER_MODE_SILENT) { 1402 if (DBG) log("InCallTonePlayer:playing call fail tone:" + toneType); 1403 okToPlayTone = true; 1404 needToStopTone = false; 1405 } 1406 } else if ((toneType == ToneGenerator.TONE_CDMA_ALERT_AUTOREDIAL_LITE) || 1407 (toneType == ToneGenerator.TONE_CDMA_ALERT_NETWORK_LITE)) { 1408 if ((ringerMode != AudioManager.RINGER_MODE_SILENT) && 1409 (ringerMode != AudioManager.RINGER_MODE_VIBRATE)) { 1410 if (DBG) log("InCallTonePlayer:playing tone for toneType=" + toneType); 1411 okToPlayTone = true; 1412 needToStopTone = false; 1413 } 1414 } else { // For the rest of the tones, always OK to play. 1415 okToPlayTone = true; 1416 } 1417 } else { // Not "CDMA" 1418 okToPlayTone = true; 1419 } 1420 1421 synchronized (this) { 1422 if (okToPlayTone && mState != TONE_STOPPED) { 1423 mState = TONE_ON; 1424 toneGenerator.startTone(toneType); 1425 try { 1426 wait(toneLengthMillis + TONE_TIMEOUT_BUFFER); 1427 } catch (InterruptedException e) { 1428 Log.w(LOG_TAG, 1429 "InCallTonePlayer stopped: " + e); 1430 } 1431 if (needToStopTone) { 1432 toneGenerator.stopTone(); 1433 } 1434 } 1435 // if (DBG) log("- InCallTonePlayer: done playing."); 1436 toneGenerator.release(); 1437 mState = TONE_OFF; 1438 } 1439 } 1440 1441 // Finally, do the same cleanup we otherwise would have done 1442 // in onDisconnect(). 1443 // 1444 // (But watch out: do NOT do this if the phone is in use, 1445 // since some of our tones get played *during* a call (like 1446 // CALL_WAITING) and we definitely *don't* 1447 // want to reset the audio mode / speaker / bluetooth after 1448 // playing those! 1449 // This call is really here for use with tones that get played 1450 // *after* a call disconnects, like "busy" or "congestion" or 1451 // "call ended", where the phone has already become idle but 1452 // we need to defer the resetAudioStateAfterDisconnect() call 1453 // till the tone finishes playing.) 1454 if (mCM.getState() == PhoneConstants.State.IDLE) { 1455 resetAudioStateAfterDisconnect(); 1456 } 1457 } 1458 1459 public void stopTone() { 1460 synchronized (this) { 1461 if (mState == TONE_ON) { 1462 notify(); 1463 } 1464 mState = TONE_STOPPED; 1465 } 1466 } 1467 } 1468 1469 /** 1470 * Displays a notification when the phone receives a DisplayInfo record. 1471 */ 1472 private void onDisplayInfo(AsyncResult r) { 1473 // Extract the DisplayInfo String from the message 1474 CdmaDisplayInfoRec displayInfoRec = (CdmaDisplayInfoRec)(r.result); 1475 1476 if (displayInfoRec != null) { 1477 String displayInfo = displayInfoRec.alpha; 1478 if (DBG) log("onDisplayInfo: displayInfo=" + displayInfo); 1479 CdmaDisplayInfo.displayInfoRecord(mApplication, displayInfo); 1480 1481 // start a 2 second timer 1482 sendEmptyMessageDelayed(DISPLAYINFO_NOTIFICATION_DONE, 1483 DISPLAYINFO_NOTIFICATION_TIME); 1484 } 1485 } 1486 1487 /** 1488 * Helper class to play SignalInfo tones using the ToneGenerator. 1489 * 1490 * To use, just instantiate a new SignalInfoTonePlayer 1491 * (passing in the ToneID constant for the tone you want) 1492 * and start() it. 1493 */ 1494 private class SignalInfoTonePlayer extends Thread { 1495 private int mToneId; 1496 1497 SignalInfoTonePlayer(int toneId) { 1498 super(); 1499 mToneId = toneId; 1500 } 1501 1502 @Override 1503 public void run() { 1504 log("SignalInfoTonePlayer.run(toneId = " + mToneId + ")..."); 1505 1506 if (mSignalInfoToneGenerator != null) { 1507 //First stop any ongoing SignalInfo tone 1508 mSignalInfoToneGenerator.stopTone(); 1509 1510 //Start playing the new tone if its a valid tone 1511 mSignalInfoToneGenerator.startTone(mToneId); 1512 } 1513 } 1514 } 1515 1516 /** 1517 * Plays a tone when the phone receives a SignalInfo record. 1518 */ 1519 private void onSignalInfo(AsyncResult r) { 1520 // Signal Info are totally ignored on non-voice-capable devices. 1521 if (!PhoneGlobals.sVoiceCapable) { 1522 Log.w(LOG_TAG, "Got onSignalInfo() on non-voice-capable device! Ignoring..."); 1523 return; 1524 } 1525 1526 if (PhoneUtils.isRealIncomingCall(mCM.getFirstActiveRingingCall().getState())) { 1527 // Do not start any new SignalInfo tone when Call state is INCOMING 1528 // and stop any previous SignalInfo tone which is being played 1529 stopSignalInfoTone(); 1530 } else { 1531 // Extract the SignalInfo String from the message 1532 CdmaSignalInfoRec signalInfoRec = (CdmaSignalInfoRec)(r.result); 1533 // Only proceed if a Signal info is present. 1534 if (signalInfoRec != null) { 1535 boolean isPresent = signalInfoRec.isPresent; 1536 if (DBG) log("onSignalInfo: isPresent=" + isPresent); 1537 if (isPresent) {// if tone is valid 1538 int uSignalType = signalInfoRec.signalType; 1539 int uAlertPitch = signalInfoRec.alertPitch; 1540 int uSignal = signalInfoRec.signal; 1541 1542 if (DBG) log("onSignalInfo: uSignalType=" + uSignalType + ", uAlertPitch=" + 1543 uAlertPitch + ", uSignal=" + uSignal); 1544 //Map the Signal to a ToneGenerator ToneID only if Signal info is present 1545 int toneID = SignalToneUtil.getAudioToneFromSignalInfo 1546 (uSignalType, uAlertPitch, uSignal); 1547 1548 //Create the SignalInfo tone player and pass the ToneID 1549 new SignalInfoTonePlayer(toneID).start(); 1550 } 1551 } 1552 } 1553 } 1554 1555 /** 1556 * Stops a SignalInfo tone in the following condition 1557 * 1 - On receiving a New Ringing Call 1558 * 2 - On disconnecting a call 1559 * 3 - On answering a Call Waiting Call 1560 */ 1561 /* package */ void stopSignalInfoTone() { 1562 if (DBG) log("stopSignalInfoTone: Stopping SignalInfo tone player"); 1563 new SignalInfoTonePlayer(ToneGenerator.TONE_CDMA_SIGNAL_OFF).start(); 1564 } 1565 1566 /** 1567 * Plays a Call waiting tone if it is present in the second incoming call. 1568 */ 1569 private void onCdmaCallWaiting(AsyncResult r) { 1570 // Remove any previous Call waiting timers in the queue 1571 removeMessages(CALLWAITING_CALLERINFO_DISPLAY_DONE); 1572 removeMessages(CALLWAITING_ADDCALL_DISABLE_TIMEOUT); 1573 1574 // Set the Phone Call State to SINGLE_ACTIVE as there is only one connection 1575 // else we would not have received Call waiting 1576 mApplication.cdmaPhoneCallState.setCurrentCallState( 1577 CdmaPhoneCallState.PhoneCallState.SINGLE_ACTIVE); 1578 1579 // Start timer for CW display 1580 mCallWaitingTimeOut = false; 1581 sendEmptyMessageDelayed(CALLWAITING_CALLERINFO_DISPLAY_DONE, 1582 CALLWAITING_CALLERINFO_DISPLAY_TIME); 1583 1584 // Set the mAddCallMenuStateAfterCW state to false 1585 mApplication.cdmaPhoneCallState.setAddCallMenuStateAfterCallWaiting(false); 1586 1587 // Start the timer for disabling "Add Call" menu option 1588 sendEmptyMessageDelayed(CALLWAITING_ADDCALL_DISABLE_TIMEOUT, 1589 CALLWAITING_ADDCALL_DISABLE_TIME); 1590 1591 // Extract the Call waiting information 1592 CdmaCallWaitingNotification infoCW = (CdmaCallWaitingNotification) r.result; 1593 int isPresent = infoCW.isPresent; 1594 if (DBG) log("onCdmaCallWaiting: isPresent=" + isPresent); 1595 if (isPresent == 1 ) {//'1' if tone is valid 1596 int uSignalType = infoCW.signalType; 1597 int uAlertPitch = infoCW.alertPitch; 1598 int uSignal = infoCW.signal; 1599 if (DBG) log("onCdmaCallWaiting: uSignalType=" + uSignalType + ", uAlertPitch=" 1600 + uAlertPitch + ", uSignal=" + uSignal); 1601 //Map the Signal to a ToneGenerator ToneID only if Signal info is present 1602 int toneID = 1603 SignalToneUtil.getAudioToneFromSignalInfo(uSignalType, uAlertPitch, uSignal); 1604 1605 //Create the SignalInfo tone player and pass the ToneID 1606 new SignalInfoTonePlayer(toneID).start(); 1607 } 1608 1609 mCallModeler.onCdmaCallWaiting(infoCW); 1610 } 1611 1612 /** 1613 * Posts a event causing us to clean up after rejecting (or timing-out) a 1614 * CDMA call-waiting call. 1615 * 1616 * This method is safe to call from any thread. 1617 * @see #onCdmaCallWaitingReject() 1618 */ 1619 /* package */ void sendCdmaCallWaitingReject() { 1620 sendEmptyMessage(CDMA_CALL_WAITING_REJECT); 1621 } 1622 1623 /** 1624 * Performs Call logging based on Timeout or Ignore Call Waiting Call for CDMA, 1625 * and finally calls Hangup on the Call Waiting connection. 1626 * 1627 * This method should be called only from the UI thread. 1628 * @see #sendCdmaCallWaitingReject() 1629 */ 1630 private void onCdmaCallWaitingReject() { 1631 final Call ringingCall = mCM.getFirstActiveRingingCall(); 1632 1633 // Call waiting timeout scenario 1634 if (ringingCall.getState() == Call.State.WAITING) { 1635 // Code for perform Call logging and missed call notification 1636 Connection c = ringingCall.getLatestConnection(); 1637 1638 if (c != null) { 1639 final int callLogType = mCallWaitingTimeOut ? 1640 Calls.MISSED_TYPE : Calls.INCOMING_TYPE; 1641 1642 // TODO: This callLogType override is not ideal. Connection should be astracted away 1643 // at a telephony-phone layer that can understand and edit the callTypes within 1644 // the abstraction for CDMA devices. 1645 mCallLogger.logCall(c, callLogType); 1646 1647 final long date = c.getCreateTime(); 1648 if (callLogType == Calls.MISSED_TYPE) { 1649 // Add missed call notification 1650 showMissedCallNotification(c, date); 1651 } else { 1652 // Remove Call waiting 20 second display timer in the queue 1653 removeMessages(CALLWAITING_CALLERINFO_DISPLAY_DONE); 1654 } 1655 1656 // Hangup the RingingCall connection for CW 1657 PhoneUtils.hangup(c); 1658 } 1659 1660 //Reset the mCallWaitingTimeOut boolean 1661 mCallWaitingTimeOut = false; 1662 } 1663 1664 // Call modeler needs to know about this event regardless of the 1665 // state conditionals in the previous code. 1666 mCallModeler.onCdmaCallWaitingReject(); 1667 } 1668 1669 /** 1670 * Return the private variable mPreviousCdmaCallState. 1671 */ 1672 /* package */ Call.State getPreviousCdmaCallState() { 1673 return mPreviousCdmaCallState; 1674 } 1675 1676 /** 1677 * Return the private variable mVoicePrivacyState. 1678 */ 1679 /* package */ boolean getVoicePrivacyState() { 1680 return mVoicePrivacyState; 1681 } 1682 1683 /** 1684 * Return the private variable mIsCdmaRedialCall. 1685 */ 1686 /* package */ boolean getIsCdmaRedialCall() { 1687 return mIsCdmaRedialCall; 1688 } 1689 1690 /** 1691 * Helper function used to show a missed call notification. 1692 */ 1693 private void showMissedCallNotification(Connection c, final long date) { 1694 PhoneUtils.CallerInfoToken info = 1695 PhoneUtils.startGetCallerInfo(mApplication, c, this, Long.valueOf(date)); 1696 if (info != null) { 1697 // at this point, we've requested to start a query, but it makes no 1698 // sense to log this missed call until the query comes back. 1699 if (VDBG) log("showMissedCallNotification: Querying for CallerInfo on missed call..."); 1700 if (info.isFinal) { 1701 // it seems that the query we have actually is up to date. 1702 // send the notification then. 1703 CallerInfo ci = info.currentInfo; 1704 1705 // Check number presentation value; if we have a non-allowed presentation, 1706 // then display an appropriate presentation string instead as the missed 1707 // call. 1708 String name = ci.name; 1709 String number = ci.phoneNumber; 1710 if (ci.numberPresentation == PhoneConstants.PRESENTATION_RESTRICTED) { 1711 name = mApplication.getString(R.string.private_num); 1712 } else if (ci.numberPresentation != PhoneConstants.PRESENTATION_ALLOWED) { 1713 name = mApplication.getString(R.string.unknown); 1714 } else { 1715 number = PhoneUtils.modifyForSpecialCnapCases(mApplication, 1716 ci, number, ci.numberPresentation); 1717 } 1718 mApplication.notificationMgr.notifyMissedCall(name, number, ci.numberPresentation, 1719 ci.phoneLabel, ci.cachedPhoto, ci.cachedPhotoIcon, date); 1720 } 1721 } else { 1722 // getCallerInfo() can return null in rare cases, like if we weren't 1723 // able to get a valid phone number out of the specified Connection. 1724 Log.w(LOG_TAG, "showMissedCallNotification: got null CallerInfo for Connection " + c); 1725 } 1726 } 1727 1728 /** 1729 * Inner class to handle emergency call tone and vibrator 1730 */ 1731 private class EmergencyTonePlayerVibrator { 1732 private final int EMG_VIBRATE_LENGTH = 1000; // ms. 1733 private final int EMG_VIBRATE_PAUSE = 1000; // ms. 1734 private final long[] mVibratePattern = 1735 new long[] { EMG_VIBRATE_LENGTH, EMG_VIBRATE_PAUSE }; 1736 1737 private ToneGenerator mToneGenerator; 1738 // We don't rely on getSystemService(Context.VIBRATOR_SERVICE) to make sure this vibrator 1739 // object will be isolated from others. 1740 private Vibrator mEmgVibrator = new SystemVibrator(); 1741 private int mInCallVolume; 1742 1743 /** 1744 * constructor 1745 */ 1746 public EmergencyTonePlayerVibrator() { 1747 } 1748 1749 /** 1750 * Start the emergency tone or vibrator. 1751 */ 1752 private void start() { 1753 if (VDBG) log("call startEmergencyToneOrVibrate."); 1754 int ringerMode = mAudioManager.getRingerMode(); 1755 1756 if ((mIsEmergencyToneOn == EMERGENCY_TONE_ALERT) && 1757 (ringerMode == AudioManager.RINGER_MODE_NORMAL)) { 1758 log("EmergencyTonePlayerVibrator.start(): emergency tone..."); 1759 mToneGenerator = new ToneGenerator (AudioManager.STREAM_VOICE_CALL, 1760 InCallTonePlayer.TONE_RELATIVE_VOLUME_EMERGENCY); 1761 if (mToneGenerator != null) { 1762 mInCallVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_VOICE_CALL); 1763 mAudioManager.setStreamVolume(AudioManager.STREAM_VOICE_CALL, 1764 mAudioManager.getStreamMaxVolume(AudioManager.STREAM_VOICE_CALL), 1765 0); 1766 mToneGenerator.startTone(ToneGenerator.TONE_CDMA_EMERGENCY_RINGBACK); 1767 mCurrentEmergencyToneState = EMERGENCY_TONE_ALERT; 1768 } 1769 } else if (mIsEmergencyToneOn == EMERGENCY_TONE_VIBRATE) { 1770 log("EmergencyTonePlayerVibrator.start(): emergency vibrate..."); 1771 if (mEmgVibrator != null) { 1772 mEmgVibrator.vibrate(mVibratePattern, 0); 1773 mCurrentEmergencyToneState = EMERGENCY_TONE_VIBRATE; 1774 } 1775 } 1776 } 1777 1778 /** 1779 * If the emergency tone is active, stop the tone or vibrator accordingly. 1780 */ 1781 private void stop() { 1782 if (VDBG) log("call stopEmergencyToneOrVibrate."); 1783 1784 if ((mCurrentEmergencyToneState == EMERGENCY_TONE_ALERT) 1785 && (mToneGenerator != null)) { 1786 mToneGenerator.stopTone(); 1787 mToneGenerator.release(); 1788 mAudioManager.setStreamVolume(AudioManager.STREAM_VOICE_CALL, 1789 mInCallVolume, 1790 0); 1791 } else if ((mCurrentEmergencyToneState == EMERGENCY_TONE_VIBRATE) 1792 && (mEmgVibrator != null)) { 1793 mEmgVibrator.cancel(); 1794 } 1795 mCurrentEmergencyToneState = EMERGENCY_TONE_OFF; 1796 } 1797 } 1798 1799 private BluetoothProfile.ServiceListener mBluetoothProfileServiceListener = 1800 new BluetoothProfile.ServiceListener() { 1801 public void onServiceConnected(int profile, BluetoothProfile proxy) { 1802 mBluetoothHeadset = (BluetoothHeadset) proxy; 1803 if (VDBG) log("- Got BluetoothHeadset: " + mBluetoothHeadset); 1804 } 1805 1806 public void onServiceDisconnected(int profile) { 1807 mBluetoothHeadset = null; 1808 } 1809 }; 1810 1811 private void onRingbackTone(AsyncResult r) { 1812 boolean playTone = (Boolean)(r.result); 1813 1814 if (playTone == true) { 1815 // Only play when foreground call is in DIALING or ALERTING. 1816 // to prevent a late coming playtone after ALERTING. 1817 // Don't play ringback tone if it is in play, otherwise it will cut 1818 // the current tone and replay it 1819 if (mCM.getActiveFgCallState().isDialing() && 1820 mInCallRingbackTonePlayer == null) { 1821 mInCallRingbackTonePlayer = new InCallTonePlayer(InCallTonePlayer.TONE_RING_BACK); 1822 mInCallRingbackTonePlayer.start(); 1823 } 1824 } else { 1825 if (mInCallRingbackTonePlayer != null) { 1826 mInCallRingbackTonePlayer.stopTone(); 1827 mInCallRingbackTonePlayer = null; 1828 } 1829 } 1830 } 1831 1832 /** 1833 * Toggle mute and unmute requests while keeping the same mute state 1834 */ 1835 private void onResendMute() { 1836 boolean muteState = PhoneUtils.getMute(); 1837 PhoneUtils.setMute(!muteState); 1838 PhoneUtils.setMute(muteState); 1839 } 1840 1841 private void log(String msg) { 1842 Log.d(LOG_TAG, msg); 1843 } 1844 } 1845