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    Searched refs:glDetachShader (Results 1 - 25 of 90) sorted by null

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  /frameworks/base/libs/hwui/
Program.cpp 72 glDetachShader(mProgramId, mVertexShader);
73 glDetachShader(mProgramId, mFragmentShader);
98 glDetachShader(mProgramId, mVertexShader);
99 glDetachShader(mProgramId, mFragmentShader);
  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 50 glDetachShader(programId, vertexId);
51 glDetachShader(programId, fragmentId);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h 48 {"glDetachShader", (void*)glDetachShader},
gl2_client_context.h 48 glDetachShader_client_proc_t glDetachShader;
257 virtual glDetachShader_client_proc_t set_glDetachShader(glDetachShader_client_proc_t f) { glDetachShader_client_proc_t retval = glDetachShader; glDetachShader = f; return retval;}
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gl2_entry.cpp 46 void glDetachShader(GLuint program, GLuint shader);
452 void glDetachShader(GLuint program, GLuint shader)
455 ctx->glDetachShader(ctx, program, shader);
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  /external/chromium_org/gpu/GLES2/
gl2chromium_autogen.h 51 #define glDetachShader GLES2_GET_FUN(DetachShader)
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 105 glDetachShader = 79;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 38 void glDetachShader ( GLuint program, GLuint shader )
  /external/chromium_org/ppapi/lib/gl/include/GLES2/
gl2.h 527 #define glDetachShader GLES2_GET_FUN(DetachShader)
676 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
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  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 276 void (GL_APIENTRY *GLDispatch::glDetachShader)(GLuint,GLuint) = NULL;
514 LOAD_GL_FUNC(glDetachShader);
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /external/chromium_org/third_party/angle/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /external/chromium_org/third_party/khronos/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /external/chromium_org/third_party/mesa/src/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /external/mesa3d/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);

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