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  /frameworks/native/libs/gui/
CpuConsumer.cpp 108 if (mSlots[buf].mGraphicBuffer->getPixelFormat() ==
110 err = mSlots[buf].mGraphicBuffer->lockYCbCr(
122 err = mSlots[buf].mGraphicBuffer->lock(
146 ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
150 nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth();
151 nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight();
152 nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat();
155 mSlots[buf].mGraphicBuffer->getStride();
193 err = mAcquiredBuffers[lockedIdx].mGraphicBuffer->unlock()
    [all...]
BufferItemConsumer.cpp 74 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
85 err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
87 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer, EGL_NO_DISPLAY,
ConsumerBase.cpp 94 mSlots[slotIndex].mGraphicBuffer = 0;
184 if (item->mGraphicBuffer != NULL) {
185 mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
260 return (mSlots[slot].mGraphicBuffer != NULL &&
261 mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
BufferQueue.cpp 249 *buf = mSlots[slot].mGraphicBuffer;
299 if (mSlots[i].mGraphicBuffer != NULL) {
396 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
404 mSlots[buf].mGraphicBuffer = NULL;
445 mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
464 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
541 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
558 item.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
780 i->mBuf, i->mGraphicBuffer.get()
    [all...]
IGraphicBufferConsumer.cpp 71 if (mGraphicBuffer != 0) {
72 c += mGraphicBuffer->getFlattenedSize();
84 if (mGraphicBuffer != 0) {
85 c += mGraphicBuffer->getFdCount();
108 if (mGraphicBuffer != 0) {
109 status_t err = mGraphicBuffer->flatten(buffer, size, fds, count);
150 mGraphicBuffer = new GraphicBuffer();
151 status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count);
GLConsumer.cpp 248 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
312 if (item->mGraphicBuffer != NULL) {
370 // We may have to do this even when item.mGraphicBuffer == NULL (which
376 mSlots[buf].mGraphicBuffer, item.mCrop);
393 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
401 buf, mSlots[buf].mGraphicBuffer->handle);
418 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
    [all...]
  /frameworks/rs/
rsGrallocConsumer.cpp 93 if (mSlots[buf].mGraphicBuffer->getPixelFormat() ==
95 err = mSlots[buf].mGraphicBuffer->lockYCbCr(
107 err = mSlots[buf].mGraphicBuffer->lock(
124 mAcquiredBuffer.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
127 mAlloc->mHal.drvState.lod[0].stride = mSlots[buf].mGraphicBuffer->getStride() *
129 mAlloc->mHal.state.nativeBuffer = mAcquiredBuffer.mGraphicBuffer->getNativeBuffer();
133 mSlots[buf].mGraphicBuffer->getWidth());
135 mSlots[buf].mGraphicBuffer->getHeight());
137 //mAlloc->format = mSlots[buf].mGraphicBuffer->getPixelFormat()
    [all...]
rsGrallocConsumer.h 63 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/av/media/libstagefright/
MediaBuffer.cpp 68 mGraphicBuffer(graphicBuffer),
119 CHECK(mGraphicBuffer == NULL);
124 CHECK(mGraphicBuffer == NULL);
137 if ((mGraphicBuffer == NULL) && (offset + length > mSize)) {
140 CHECK((mGraphicBuffer != NULL) || (offset + length <= mSize));
147 return mGraphicBuffer;
191 CHECK(mGraphicBuffer == NULL);
SurfaceMediaSource.cpp 304 if (item.mGraphicBuffer != NULL) {
305 mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer;
346 if (item.mGraphicBuffer != NULL) {
347 mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer;
351 mCurrentBuffers.push_back(mSlots[mCurrentSlot].mGraphicBuffer);
358 passMetadataBuffer(buffer, mSlots[mCurrentSlot].mGraphicBuffer->handle);
408 if (mSlots[id].mGraphicBuffer == NULL) {
412 if (bufferHandle == mSlots[id].mGraphicBuffer->handle)
    [all...]
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 160 if (item.mGraphicBuffer == find.mGraphicBuffer) {
218 // item.mGraphicBuffer was populated with the proper graphic-buffer
221 item.mGraphicBuffer, item.mFence);
233 // item.mGraphicBuffer was populated with the proper graphic-buffer
235 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer,
302 item.mGraphicBuffer = mSlots[item.mBuf].mGraphicBuffer;
318 if (item.mGraphicBuffer == find.mGraphicBuffer) {
    [all...]
  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.cpp 71 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
72 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 187 // TODO: scan mCodecBuffers to verify that all mGraphicBuffer entries
233 if (codecBuffer.mGraphicBuffer == NULL) {
251 if (bufferHandle != codecBuffer.mGraphicBuffer->handle) {
254 bufferHandle, codecBuffer.mGraphicBuffer->handle);
264 mBufferSlot[id]->handle == codecBuffer.mGraphicBuffer->handle) {
280 codecBuffer.mGraphicBuffer = NULL;
412 if (item.mGraphicBuffer != NULL) {
414 mBufferSlot[item.mBuf] = item.mGraphicBuffer;
591 codecBuffer.mGraphicBuffer = mBufferSlot[item.mBuf];
599 buffer_handle_t handle = codecBuffer.mGraphicBuffer->handle
    [all...]
GraphicBufferSource.h 137 // (mGraphicBuffer == NULL) or in use by the codec.
147 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/av/include/media/stagefright/
MediaBuffer.h 105 sp<GraphicBuffer> mGraphicBuffer;
SurfaceMediaSource.h 150 sp<GraphicBuffer> mGraphicBuffer;
ACodec.h 148 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/native/include/gui/
ConsumerBase.h 183 // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
185 sp<GraphicBuffer> mGraphicBuffer;
CpuConsumer.h 121 sp<GraphicBuffer> mGraphicBuffer;
IGraphicBufferConsumer.h 54 // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
57 sp<GraphicBuffer> mGraphicBuffer;
105 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
BufferQueue.h 218 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
371 // mGraphicBuffer points to the buffer allocated for this slot or is NULL
373 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3InputStream.cpp 75 anb = bufferItem.mGraphicBuffer->getNativeBuffer();
113 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer();
Camera3ZslStream.cpp 166 anb = bufferItem->getBufferItem().mGraphicBuffer->getNativeBuffer();
211 tmp->getBufferItem().mGraphicBuffer->getNativeBuffer();
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 118 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
  /frameworks/av/services/camera/libcameraservice/api1/client2/
StreamingProcessor.cpp 711 *((buffer_handle_t*)(data + 4)) = imgBuffer.mGraphicBuffer->handle;
714 imgBuffer.mGraphicBuffer->handle);
765 item.mGraphicBuffer->handle == imgHandle) {
814 mId, item.mGraphicBuffer->handle, strerror(-res), res);

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