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Searched
refs:noise2D
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.h
126
float
noise2D
(int channel, PaintingData&, StitchData&, const FloatPoint&);
FETurbulence.cpp
217
float FETurbulence::
noise2D
(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& noiseVector)
305
turbulenceFunctionResult +=
noise2D
(channel, paintingData, stitchData, noiseVector) / ratio;
307
turbulenceFunctionResult += fabsf(
noise2D
(channel, paintingData, stitchData, noiseVector)) / ratio;
/external/chromium_org/third_party/skia/include/effects/
SkPerlinNoiseShader.h
89
SkScalar
noise2D
(int channel, const PaintingData& paintingData,
/external/skia/include/effects/
SkPerlinNoiseShader.h
89
SkScalar
noise2D
(int channel, const PaintingData& paintingData,
/external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp
360
SkScalar SkPerlinNoiseShader::
noise2D
(int channel, const PaintingData& paintingData,
420
SkScalar noise =
noise2D
(channel, paintingData, stitchData, noiseVector);
[
all
...]
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
360
SkScalar SkPerlinNoiseShader::
noise2D
(int channel, const PaintingData& paintingData,
420
SkScalar noise =
noise2D
(channel, paintingData, stitchData, noiseVector);
[
all
...]
Completed in 869 milliseconds