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    Searched refs:onBuffersReleased (Results 1 - 14 of 14) sorted by null

  /frameworks/native/include/gui/
IConsumerListener.h 52 // onBuffersReleased is called to notify the buffer consumer that the
59 virtual void onBuffersReleased() = 0; /* Asynchronous */
ConsumerBase.h 108 virtual void onBuffersReleased();
BufferQueue.h 71 virtual void onBuffersReleased();
113 // to discard buffers through the onBuffersReleased callback.
236 // had received a onBuffersReleased() call with a mask set for the released
265 // This should be called from the onBuffersReleased() callback.
  /frameworks/native/libs/gui/
IConsumerListener.cpp 47 virtual void onBuffersReleased() {
68 onBuffersReleased();
BufferQueue.cpp 188 listener->onBuffersReleased();
765 listener->onBuffersReleased();
    [all...]
ConsumerBase.cpp 114 void ConsumerBase::onBuffersReleased() {
117 CB_LOGV("onBuffersReleased");
  /frameworks/av/include/media/stagefright/
SurfaceMediaSource.h 140 virtual void onBuffersReleased();
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.h 133 virtual void onBuffersReleased();
GraphicBufferSource.cpp 438 // onBuffersReleased() to NULL out our copy of the slots. The
722 void GraphicBufferSource::onBuffersReleased() {
727 ALOGW("onBuffersReleased: unable to get released buffer set");
731 ALOGV("onBuffersReleased: 0x%08x", slotMask);
  /frameworks/native/libs/gui/tests/
BufferQueue_test.cpp 60 virtual void onBuffersReleased() {}
CpuConsumer_test.cpp 109 // onBuffersReleased and onFrameAvailable as there is currently
134 virtual void onBuffersReleased() {
SurfaceTexture_test.cpp 628 // onBuffersReleased and onFrameAvailable as there is currently
653 virtual void onBuffersReleased() {
    [all...]
  /frameworks/native/opengl/tests/EGLTest/
EGL_test.cpp 105 virtual void onBuffersReleased() {}
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 465 void SurfaceMediaSource::onBuffersReleased() {
466 ALOGV("onBuffersReleased");

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