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Searched
refs:s_glDispatch
(Results
1 - 4
of
4
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp
24
s_glDispatch
.dispatchFuncs(GLES_2_0);
62
s_glDispatch
.glGetVertexAttribiv(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled);
76
s_glDispatch
.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array);
77
s_glDispatch
.glEnableVertexAttribArray(0);
85
s_glDispatch
.glDisableVertexAttribArray(0);
116
s_glDispatch
.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp
28
s_glDispatch
.dispatchFuncs(GLES_1_1);
74
s_glDispatch
.glVertexPointer(size,dataType,stride,arr);
77
s_glDispatch
.glNormalPointer(dataType,stride,arr);
80
s_glDispatch
.glTexCoordPointer(size,dataType,stride,arr);
83
s_glDispatch
.glColorPointer(size,dataType,stride,arr);
131
s_glDispatch
.glClientActiveTexture(tex);
140
s_glDispatch
.glClientActiveTexture(activeTexture);
185
s_glDispatch
.glPointSize(pSize);
186
s_glDispatch
.glDrawElements(GL_POINTS, sCount, type, (char*)indices_in+sStart*tSize);
203
s_glDispatch
.glPointSize(pSize)
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
86
GLDispatch GLEScontext::
s_glDispatch
;
136
initCapsLocked(
s_glDispatch
.glGetString(GL_EXTENSIONS));
513
s_glDispatch
.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs);
514
s_glDispatch
.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
515
s_glDispatch
.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
516
s_glDispatch
.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
517
s_glDispatch
.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);
518
s_glDispatch
.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits);
519
const GLubyte* glslVersion =
s_glDispatch
.glGetString(GL_SHADING_LANGUAGE_VERSION);
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
165
static GLDispatch& dispatcher(){return
s_glDispatch
;};
191
static GLDispatch
s_glDispatch
;
Completed in 27 milliseconds