1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "GLESv2Context.h" 18 19 20 21 void GLESv2Context::init() { 22 android::Mutex::Autolock mutex(s_lock); 23 if(!m_initialized) { 24 s_glDispatch.dispatchFuncs(GLES_2_0); 25 GLEScontext::init(); 26 for(int i=0; i < s_glSupport.maxVertexAttribs;i++){ 27 m_map[i] = new GLESpointer(); 28 } 29 setAttribute0value(0.0, 0.0, 0.0, 1.0); 30 31 buildStrings((const char*)dispatcher().glGetString(GL_VENDOR), 32 (const char*)dispatcher().glGetString(GL_RENDERER), 33 (const char*)dispatcher().glGetString(GL_VERSION), 34 "OpenGL ES 2.0"); 35 } 36 m_initialized = true; 37 } 38 39 GLESv2Context::GLESv2Context():GLEScontext(), m_att0Array(NULL), m_att0ArrayLength(0), m_att0NeedsDisable(false){}; 40 41 GLESv2Context::~GLESv2Context() 42 { 43 delete[] m_att0Array; 44 } 45 46 void GLESv2Context::setAttribute0value(float x, float y, float z, float w) 47 { 48 m_attribute0value[0] = x; 49 m_attribute0value[1] = y; 50 m_attribute0value[2] = z; 51 m_attribute0value[3] = w; 52 } 53 54 void GLESv2Context::validateAtt0PreDraw(unsigned int count) 55 { 56 m_att0NeedsDisable = false; 57 58 if(count == 0) 59 return; 60 61 int enabled = 0; 62 s_glDispatch.glGetVertexAttribiv(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled); 63 if(enabled) 64 return; 65 66 if(count > m_att0ArrayLength) 67 { 68 delete [] m_att0Array; 69 m_att0Array = new GLfloat[4*count]; 70 m_att0ArrayLength = count; 71 } 72 73 for(unsigned int i=0; i<count; i++) 74 memcpy(m_att0Array+i*4, m_attribute0value, 4*sizeof(GLfloat)); 75 76 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); 77 s_glDispatch.glEnableVertexAttribArray(0); 78 79 m_att0NeedsDisable = true; 80 } 81 82 void GLESv2Context::validateAtt0PostDraw(void) 83 { 84 if(m_att0NeedsDisable) 85 s_glDispatch.glDisableVertexAttribArray(0); 86 87 m_att0NeedsDisable = false; 88 } 89 90 void GLESv2Context::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) { 91 ArraysMap::iterator it; 92 93 //going over all clients arrays Pointers 94 for ( it=m_map.begin() ; it != m_map.end(); it++ ) { 95 GLenum array_id = (*it).first; 96 GLESpointer* p = (*it).second; 97 if(!isArrEnabled(array_id)) continue; 98 99 unsigned int size = p->getSize(); 100 101 if(needConvert(cArrs,first,count,type,indices,direct,p,array_id)){ 102 //conversion has occured 103 ArrayData currentArr = cArrs.getCurrentArray(); 104 setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride, p->getNormalized()); 105 ++cArrs; 106 } else { 107 setupArr(p->getData(),array_id,p->getType(), 108 size,p->getStride(), p->getNormalized()); 109 } 110 } 111 } 112 113 //setting client side arr 114 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){ 115 if(arr == NULL) return; 116 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr); 117 } 118 119 bool GLESv2Context::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) { 120 121 bool usingVBO = p->isVBO(); 122 GLenum arrType = p->getType(); 123 /* 124 conversion is not necessary in the following cases: 125 (*) array type is not fixed 126 */ 127 if(arrType != GL_FIXED) return false; 128 129 if(!usingVBO) { 130 if (direct) { 131 convertDirect(cArrs,first,count,array_id,p); 132 } else { 133 convertIndirect(cArrs,count,type,indices,array_id,p); 134 } 135 } else { 136 if (direct) { 137 convertDirectVBO(cArrs,first,count,array_id,p) ; 138 } else { 139 convertIndirectVBO(cArrs,count,type,indices,array_id,p); 140 } 141 } 142 return true; 143 } 144 145 void GLESv2Context::initExtensionString() { 146 *s_glExtensions = "GL_OES_EGL_image GL_OES_depth24 GL_OES_depth32 GL_OES_element_index_uint " 147 "GL_OES_texture_float GL_OES_texture_float_linear " 148 "GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture "; 149 if (s_glSupport.GL_ARB_HALF_FLOAT_PIXEL || s_glSupport.GL_NV_HALF_FLOAT) 150 *s_glExtensions+="GL_OES_texture_half_float GL_OES_texture_half_float_linear "; 151 if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL) 152 *s_glExtensions+="GL_OES_packed_depth_stencil "; 153 if (s_glSupport.GL_ARB_HALF_FLOAT_VERTEX) 154 *s_glExtensions+="GL_OES_vertex_half_float "; 155 if (s_glSupport.GL_OES_STANDARD_DERIVATIVES) 156 *s_glExtensions+="GL_OES_standard_derivatives "; 157 } 158 159 int GLESv2Context::getMaxTexUnits() { 160 return getCaps()->maxTexImageUnits; 161 } 162