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Searched
refs:s_glSupport
(Results
1 - 4
of
4
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp
26
for(int i=0; i <
s_glSupport
.maxVertexAttribs;i++){
149
if (
s_glSupport
.GL_ARB_HALF_FLOAT_PIXEL ||
s_glSupport
.GL_NV_HALF_FLOAT)
151
if (
s_glSupport
.GL_EXT_PACKED_DEPTH_STENCIL)
153
if (
s_glSupport
.GL_ARB_HALF_FLOAT_VERTEX)
155
if (
s_glSupport
.GL_OES_STANDARD_DERIVATIVES)
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
155
virtual GLSupport* getCaps(){return &
s_glSupport
;};
167
static int getMaxLights(){return
s_glSupport
.maxLights;}
168
static int getMaxClipPlanes(){return
s_glSupport
.maxClipPlane;}
169
static int getMaxTexSize(){return
s_glSupport
.maxTexSize;}
170
static Version glslVersion(){return
s_glSupport
.glslVersion;}
171
static bool isAutoMipmapSupported(){return
s_glSupport
.GL_SGIS_GENERATE_MIPMAP;}
197
static GLSupport
s_glSupport
;
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
92
GLSupport GLEScontext::
s_glSupport
;
513
s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&
s_glSupport
.maxVertexAttribs);
514
s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&
s_glSupport
.maxClipPlane);
515
s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&
s_glSupport
.maxLights);
516
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&
s_glSupport
.maxTexSize);
517
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&
s_glSupport
.maxTexUnits);
518
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&
s_glSupport
.maxTexImageUnits);
520
s_glSupport
.glslVersion = Version((const char*)(glslVersion));
523
s_glSupport
.GL_EXT_TEXTURE_FORMAT_BGRA8888 = true;
526
s_glSupport
.GL_EXT_FRAMEBUFFER_OBJECT = true
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp
31
m_texCoords = new GLESpointer[
s_glSupport
.maxTexUnits];
123
int maxTexUnits =
s_glSupport
.maxTexUnits;
273
if (
s_glSupport
.GL_OES_READ_FORMAT)
275
if (
s_glSupport
.GL_EXT_FRAMEBUFFER_OBJECT) {
279
if (
s_glSupport
.GL_EXT_PACKED_DEPTH_STENCIL)
281
if (
s_glSupport
.GL_EXT_TEXTURE_FORMAT_BGRA8888)
283
if (
s_glSupport
.GL_ARB_MATRIX_PALETTE &&
s_glSupport
.GL_ARB_VERTEX_BLEND) {
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