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Searched
refs:setCcdMotionThreshold
(Results
1 - 17
of
17
) sorted by null
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java
247
public void
setCcdMotionThreshold
(float threshold) {
248
setCcdMotionThreshold
(objectId, threshold);
251
private native void
setCcdMotionThreshold
(long objectId, float threshold);
307
setCcdMotionThreshold
(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsGhostObject.java
257
public void
setCcdMotionThreshold
(float threshold) {
258
setCcdMotionThreshold
(objectId, threshold);
261
private native void
setCcdMotionThreshold
(long objectId, float threshold);
298
setCcdMotionThreshold
(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsRigidBody.java
284
public void
setCcdMotionThreshold
(float threshold) {
285
setCcdMotionThreshold
(objectId, threshold);
288
private native void
setCcdMotionThreshold
(long objectId, float threshold);
744
setCcdMotionThreshold
(capsule.readFloat("ccdMotionThreshold", 0));
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java
226
public void
setCcdMotionThreshold
(float threshold) {
227
gObject.
setCcdMotionThreshold
(threshold);
286
setCcdMotionThreshold
(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsGhostObject.java
248
public void
setCcdMotionThreshold
(float threshold) {
249
gObject.
setCcdMotionThreshold
(threshold);
281
setCcdMotionThreshold
(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsRigidBody.java
293
public void
setCcdMotionThreshold
(float threshold) {
294
rBody.
setCcdMotionThreshold
(threshold);
695
setCcdMotionThreshold
(capsule.readFloat("ccdMotionThreshold", 0));
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java
71
control.
setCcdMotionThreshold
(getCcdMotionThreshold());
CharacterControl.java
65
control.
setCcdMotionThreshold
(getCcdMotionThreshold());
RigidBodyControl.java
69
control.
setCcdMotionThreshold
(getCcdMotionThreshold());
VehicleControl.java
89
control.
setCcdMotionThreshold
(getCcdMotionThreshold());
KinematicRagdollControl.java
807
* @see PhysicsRigidBody#
setCcdMotionThreshold
(float)
810
public void
setCcdMotionThreshold
(float value) {
812
link.rigidBody.
setCcdMotionThreshold
(value);
829
* @see PhysicsRigidBody#
setCcdMotionThreshold
(float)
831
* @deprecated use getBoneRigidBody(String BoneName).
setCcdMotionThreshold
(float) instead
837
link.rigidBody.
setCcdMotionThreshold
(value);
[
all
...]
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestCcd.java
136
bulletg.getControl(RigidBodyControl.class).
setCcdMotionThreshold
(0.1f);
TestBoneRagdoll.java
188
bulletNode.
setCcdMotionThreshold
(0.001f);
203
bulletNode.
setCcdMotionThreshold
(0.001f);
TestWalkingChar.java
401
bulletControl.
setCcdMotionThreshold
(0.1f);
/external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsGhostObject.cpp
249
* Method:
setCcdMotionThreshold
260
ghost->
setCcdMotionThreshold
(value);
com_jme3_bullet_objects_PhysicsCharacter.cpp
308
* Method:
setCcdMotionThreshold
319
ghost->
setCcdMotionThreshold
(value);
com_jme3_bullet_objects_PhysicsRigidBody.cpp
240
* Method:
setCcdMotionThreshold
251
body->
setCcdMotionThreshold
(value);
[
all
...]
Completed in 61 milliseconds