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Searched
refs:stitchData
(Results
1 - 5
of
5
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.cpp
217
float FETurbulence::noise2D(int channel, PaintingData& paintingData,
StitchData
&
stitchData
, const FloatPoint& noiseVector)
238
checkNoise(noiseX.noisePositionIntegerValue,
stitchData
.wrapX,
stitchData
.width);
239
checkNoise(noiseY.noisePositionIntegerValue,
stitchData
.wrapY,
stitchData
.height);
268
unsigned char FETurbulence::calculateTurbulenceValueForPoint(int channel, PaintingData& paintingData,
StitchData
&
stitchData
, const FloatPoint& point, float baseFrequencyX, float baseFrequencyY)
295
stitchData
.width = roundf(tileWidth * baseFrequencyX);
296
stitchData
.wrapX = s_perlinNoise + stitchData.width
[
all
...]
/external/chromium_org/third_party/skia/include/effects/
SkPerlinNoiseShader.h
28
struct
StitchData
;
90
const
StitchData
&
stitchData
, const SkPoint& noiseVector);
93
StitchData
&
stitchData
, const SkPoint& point);
95
SkPMColor shade(const SkPoint& point,
StitchData
&
stitchData
);
/external/skia/include/effects/
SkPerlinNoiseShader.h
28
struct
StitchData
;
90
const
StitchData
&
stitchData
, const SkPoint& noiseVector);
93
StitchData
&
stitchData
, const SkPoint& point);
95
SkPMColor shade(const SkPoint& point,
StitchData
&
stitchData
);
/external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp
61
struct SkPerlinNoiseShader::
StitchData
{
62
StitchData
()
69
bool operator==(const
StitchData
& other) const {
102
StitchData
fStitchDataInit;
361
const
StitchData
&
stitchData
, const SkPoint& noiseVector)
379
checkNoise(noiseX.noisePositionIntegerValue,
stitchData
.fWrapX,
stitchData
.fWidth);
381
checkNoise(noiseY.noisePositionIntegerValue,
stitchData
.fWrapY,
stitchData
.fHeight)
[
all
...]
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
61
struct SkPerlinNoiseShader::
StitchData
{
62
StitchData
()
69
bool operator==(const
StitchData
& other) const {
102
StitchData
fStitchDataInit;
361
const
StitchData
&
stitchData
, const SkPoint& noiseVector)
379
checkNoise(noiseX.noisePositionIntegerValue,
stitchData
.fWrapX,
stitchData
.fWidth);
381
checkNoise(noiseY.noisePositionIntegerValue,
stitchData
.fWrapY,
stitchData
.fHeight)
[
all
...]
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