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  /external/chromium_org/tools/traceline/traceline/
syscall_map.h 5 // This table is a dump of system call numbers -> function names on an XP
23 std::map<int, const char*> table; local
24 if (1) { // XP table.
25 table[0] = "ntdll.dll!NtAcceptConnectPort";
26 table[1] = "ntdll.dll!NtAccessCheck";
27 table[2] = "ntdll.dll!ZwAccessCheckAndAuditAlarm";
28 table[3] = "ntdll.dll!NtAccessCheckByType";
29 table[4] = "ntdll.dll!NtAccessCheckByTypeAndAuditAlarm";
30 table[5] = "ntdll.dll!NtAccessCheckByTypeResultList";
31 table[6] = "ntdll.dll!NtAccessCheckByTypeResultListAndAuditAlarm"
    [all...]
  /frameworks/av/media/libstagefright/codecs/amrwbenc/inc/
log2_tab.h 23 * Purpose : Table for routine Log2().
28 static const Word16 table[33] = variable
isp_isf.tab 22 /* table of cos(x) in Q15 */
24 static const Word16 table[129] = {
  /external/eigen/doc/snippets/
Tutorial_AdvancedInitialization_LinSpaced.cpp 1 ArrayXXf table(10, 4);
2 table.col(0) = ArrayXf::LinSpaced(10, 0, 90);
3 table.col(1) = M_PI / 180 * table.col(0);
4 table.col(2) = table.col(1).sin();
5 table.col(3) = table.col(1).cos();
7 std::cout << table << std::endl;
  /ndk/sources/android/support/src/musl-ctype/
iswpunct.c 3 static const unsigned char table[] = { variable
10 return (table[table[wc>>8]*32+((wc&255)>>3)]>>(wc&7))&1;
iswalpha.c 3 static const unsigned char table[] = { variable
10 return (table[table[wc>>8]*32+((wc&255)>>3)]>>(wc&7))&1;
  /external/guava/guava-tests/test/com/google/common/collect/
AbstractTableReadTest.java 30 * Test cases for {@link Table} read operations.
36 protected Table<String, Integer, Character> table; field in class:AbstractTableReadTest
39 * Creates a table with the specified data.
41 * @param data the table data, repeating the sequence row key, column key,
47 protected abstract Table<String, Integer, Character>
51 assertEquals(expectedSize, table.size());
56 table = create();
60 table = create("foo", 1, 'a', "bar", 1, 'b', "foo", 3, 'c');
61 assertTrue(table.contains("foo", 1))
    [all...]
AbstractTableTest.java 26 * Test cases for a {@link Table} implementation supporting reads and writes.
35 Table<String, Integer, Character> table, Object... data) {
38 table.put(
52 table = create("foo", 1, 'a', "bar", 1, 'b', "foo", 3, 'c');
54 table.clear();
55 assertEquals(0, table.size());
56 assertFalse(table.containsRow("foo"));
59 table.clear();
66 assertNull(table.put("foo", 1, 'a'))
    [all...]
ArrayTableTest.java 23 import com.google.common.collect.Table.Cell;
42 ArrayTable<String, Integer, Character> table = local
44 populate(table, data);
45 return table;
49 assertEquals(9, table.size());
63 table = create("foo", 1, 'a', "bar", 1, 'b', "foo", 3, 'c');
64 assertTrue(table.contains("foo", 1));
65 assertTrue(table.contains("bar", 1));
66 assertTrue(table.contains("foo", 3));
67 assertTrue(table.contains("foo", 2))
283 ArrayTable<String, Integer, Character> table local
289 ArrayTable<String, Integer, Character> table local
301 ArrayTable<String, Integer, Character> table local
325 ArrayTable<String, Integer, Character> table local
353 ArrayTable<String, Integer, Character> table local
380 ArrayTable<String, Integer, Character> table local
394 ArrayTable<String, Integer, Character> table local
    [all...]
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
indirect_init.c 31 * Initialize indirect rendering dispatch table.
54 * Create and initialize a new GL dispatch table. The table is initialized
59 _glapi_proc *table; local
65 table = (_glapi_proc *) Xmalloc(entries * sizeof(_glapi_proc));
69 table[i] = (_glapi_proc) NoOp;
76 table[213] = (_glapi_proc) __indirect_glAccum;
77 table[240] = (_glapi_proc) __indirect_glAlphaFunc;
78 table[7] = (_glapi_proc) __indirect_glBegin;
79 table[8] = (_glapi_proc) __indirect_glBitmap
    [all...]
  /external/speex/libspeex/
fftwrap.h 44 void spx_fft_destroy(void *table);
47 void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out);
50 void spx_ifft(void *table, spx_word16_t *in, spx_word16_t *out);
53 void spx_fft_float(void *table, float *in, float *out);
56 void spx_ifft_float(void *table, float *in, float *out);
  /external/chromium_org/third_party/skia/src/core/
SkFilterProc.h 21 inline SkFilterProc SkGetBilinearFilterProc(const SkFilterProc* table,
24 SkASSERT(table);
29 return table[(y << 2) | x];
32 inline SkFilterProc SkGetBilinearFilterProc22(const SkFilterProc* table,
35 SkASSERT(table);
40 return table[(y << 2) | x];
43 inline const SkFilterProc* SkGetBilinearFilterProc22Row(const SkFilterProc* table,
46 SkASSERT(table);
48 return &table[y << 30 >> 28];
66 inline SkFilter32Proc SkGetFilter32Proc22(const SkFilter32Proc* table,
    [all...]
  /external/skia/src/core/
SkFilterProc.h 21 inline SkFilterProc SkGetBilinearFilterProc(const SkFilterProc* table,
24 SkASSERT(table);
29 return table[(y << 2) | x];
32 inline SkFilterProc SkGetBilinearFilterProc22(const SkFilterProc* table,
35 SkASSERT(table);
40 return table[(y << 2) | x];
43 inline const SkFilterProc* SkGetBilinearFilterProc22Row(const SkFilterProc* table,
46 SkASSERT(table);
48 return &table[y << 30 >> 28];
66 inline SkFilter32Proc SkGetFilter32Proc22(const SkFilter32Proc* table,
    [all...]
  /external/icu4c/layout/
NonContextualGlyphSubst.h 23 LookupTable table; member in struct:NonContextualGlyphSubstitutionHeader
28 LookupTable table; member in struct:NonContextualGlyphSubstitutionHeader2
  /frameworks/av/media/libstagefright/codecs/amrnb/common/src/
lsp_lsf_tbl.cpp 37 Description: Added #ifdef __cplusplus and removed "extern" from table
80 extern const Word16 table[];
81 const Word16 table[65] = variable
  /external/chromium_org/third_party/mesa/src/src/glx/
glxhash.c 1 /* glxhash.c -- Small hash table support for integer -> integer mapping
33 * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
37 * 1) The table is power-of-two sized. Prime sized tables are more
39 * sized table, especially when double hashing is not used for collision
42 * 2) The hash computation uses a table of random integers [Hanson97,
47 * With a table size of 512, the current implementation is sufficient for a
51 * naive) approach to dynamic hash table implementation simply creates a
52 * new hash table when necessary, rehashes all the data into the new table,
53 * and destroys the old table. The approach in [Larson88] is superior i
159 __glxHashTablePtr table; local
178 __glxHashTablePtr table = (__glxHashTablePtr) t; local
233 __glxHashTablePtr table = (__glxHashTablePtr) t; local
249 __glxHashTablePtr table = (__glxHashTablePtr) t; local
275 __glxHashTablePtr table = (__glxHashTablePtr) t; local
295 __glxHashTablePtr table = (__glxHashTablePtr) t; local
313 __glxHashTablePtr table = (__glxHashTablePtr) t; local
407 __glxHashTablePtr table; local
    [all...]
  /external/mesa3d/src/glx/
glxhash.c 1 /* glxhash.c -- Small hash table support for integer -> integer mapping
33 * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
37 * 1) The table is power-of-two sized. Prime sized tables are more
39 * sized table, especially when double hashing is not used for collision
42 * 2) The hash computation uses a table of random integers [Hanson97,
47 * With a table size of 512, the current implementation is sufficient for a
51 * naive) approach to dynamic hash table implementation simply creates a
52 * new hash table when necessary, rehashes all the data into the new table,
53 * and destroys the old table. The approach in [Larson88] is superior i
159 __glxHashTablePtr table; local
178 __glxHashTablePtr table = (__glxHashTablePtr) t; local
233 __glxHashTablePtr table = (__glxHashTablePtr) t; local
249 __glxHashTablePtr table = (__glxHashTablePtr) t; local
275 __glxHashTablePtr table = (__glxHashTablePtr) t; local
295 __glxHashTablePtr table = (__glxHashTablePtr) t; local
313 __glxHashTablePtr table = (__glxHashTablePtr) t; local
407 __glxHashTablePtr table; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/glsl/
glsl_symbol_table.h 43 * type safe and some symbol table invariants.
48 _glsl_symbol_table_destructor (glsl_symbol_table *table)
50 table->~glsl_symbol_table();
58 void *table; local
60 table = ralloc_size(ctx, size);
61 assert(table != NULL);
63 ralloc_set_destructor(table, (void (*)(void*)) _glsl_symbol_table_destructor);
65 return table;
71 static void operator delete(void *table)
73 ralloc_set_destructor(table, NULL)
121 struct _mesa_symbol_table *table; member in struct:glsl_symbol_table
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
hash.h 3 * Generic hash table.
40 extern void _mesa_DeleteHashTable(struct _mesa_HashTable *table);
42 extern void *_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key);
44 extern void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data);
46 extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key);
49 _mesa_HashDeleteAll(struct _mesa_HashTable *table,
54 _mesa_HashWalk(const struct _mesa_HashTable *table,
58 extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table);
60 extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key);
62 extern void _mesa_HashPrint(const struct _mesa_HashTable *table);
    [all...]
  /external/mesa3d/src/glsl/
glsl_symbol_table.h 43 * type safe and some symbol table invariants.
48 _glsl_symbol_table_destructor (glsl_symbol_table *table)
50 table->~glsl_symbol_table();
58 void *table; local
60 table = ralloc_size(ctx, size);
61 assert(table != NULL);
63 ralloc_set_destructor(table, (void (*)(void*)) _glsl_symbol_table_destructor);
65 return table;
71 static void operator delete(void *table)
73 ralloc_set_destructor(table, NULL)
121 struct _mesa_symbol_table *table; member in struct:glsl_symbol_table
    [all...]
  /external/mesa3d/src/mesa/main/
hash.h 3 * Generic hash table.
40 extern void _mesa_DeleteHashTable(struct _mesa_HashTable *table);
42 extern void *_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key);
44 extern void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data);
46 extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key);
49 _mesa_HashDeleteAll(struct _mesa_HashTable *table,
54 _mesa_HashWalk(const struct _mesa_HashTable *table,
58 extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table);
60 extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key);
62 extern void _mesa_HashPrint(const struct _mesa_HashTable *table);
    [all...]
  /external/valgrind/main/coregrind/
m_hashtable.c 3 /*--- A separately-chained hash table. m_hashtable.c ---*/
49 Bool iterOK; // table safe to iterate over?
50 HChar* name; // name of table (for debugging only)
72 VgHashTable table = VG_(calloc)("hashtable.Hc.1", local
74 table->chains = VG_(calloc)("hashtable.Hc.2", 1, sz);
75 table->n_chains = n_chains;
76 table->n_elements = 0;
77 table->iterOK = True;
78 table->name = name;
80 return table;
    [all...]
  /external/bison/lib/
hash.c 1 /* hash - hashing table processing.
20 /* A generic hash table package. */
56 are not empty, there are N_ENTRIES active entries in the table. */
86 /* A hash table contains many internal entries, each holding a pointer to
91 and the current table size. At each slot position in the hash table,
97 entries divided by the table size. Finding the slot for a data is usually
100 larger hash table size (that is, a larger number of buckets) is prone to
103 Long buckets slow down the lookup algorithm. One might use big hash table
105 become inordinate, as unused slots in the hash table take some space. Th
598 Hash_table *table; local
    [all...]
  /external/chromium-trace/trace-viewer/src/tracing/analysis/
analyze_slices.css 6 .analysis-slices-table-col-1,
7 .analysis-slices-table-col-2 {
  /external/javasqlite/src/main/java/SQLite/
BusyHandler.java 10 * Invoked when a table is locked by another process
12 * until the table becomes unlocked, or false in order
15 * @param table the name of the locked table
16 * @param count number of times the table was locked
19 public boolean busy(String table, int count);

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