/frameworks/rs/driver/ |
rsdFrameBufferObj.cpp | 77 if (mDepthTarget->textureID) { 79 GL_TEXTURE_2D, mDepthTarget->textureID, 0); 95 if (mColorTargets[i]->textureID) { 97 GL_TEXTURE_2D, mColorTargets[i]->textureID, 0);
|
rsdAllocation.cpp | 110 rsAssert(drv->textureID); 111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 170 if (!drv->textureID) { 171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 186 if (!drv->textureID) { 187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 479 if (drv->textureID) { 480 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 481 drv->textureID = 0 [all...] |
rsdAllocation.h | 42 uint32_t textureID;
|
rsdShader.cpp | 496 RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], drvTex->textureID);
|
/cts/suite/cts/deviceTests/opengl/src/com/android/cts/opengl/reference/ |
GLGameActivity.java | 155 // generate textureID 158 int textureID = textures[0]; 161 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureID); 178 return textureID;
|
/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLTexture.cpp | 67 return static_cast<GrBackendObject>(this->textureID());
|
GrGLTexture.h | 92 GrGLuint textureID() const { return (NULL != fTexIDObj.get()) ? fTexIDObj->id() : 0; }
|
GrGpuGL.cpp | 479 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID())); 486 desc.fTextureID = glTex->textureID(); [all...] |
/external/skia/src/gpu/gl/ |
GrGLTexture.cpp | 67 return static_cast<GrBackendObject>(this->textureID());
|
GrGLTexture.h | 92 GrGLuint textureID() const { return (NULL != fTexIDObj.get()) ? fTexIDObj->id() : 0; }
|
GrGpuGL.cpp | 479 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID())); 486 desc.fTextureID = glTex->textureID(); [all...] |
/cts/tests/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 168 private void renderQuad(int textureID) { 173 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureID);
|
/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 68 GrGLuint textureID) { 74 // a textureID of 0 is acceptable - it binds to the default texture target 75 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, 429 GrGLuint textureID, 442 // A textureID of 0 is allowed - it unbinds the currently bound texture 443 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, [all...] |
/external/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 68 GrGLuint textureID) { 74 // a textureID of 0 is acceptable - it binds to the default texture target 75 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, 429 GrGLuint textureID, 442 // A textureID of 0 is allowed - it unbinds the currently bound texture 443 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, [all...] |
/external/chromium_org/third_party/skia/src/utils/ |
SkCanvasStateUtils.cpp | 67 int32_t textureID;
|
/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 67 int32_t textureID;
|
/packages/apps/LegacyCamera/src/com/android/camera/panorama/ |
PanoramaActivity.java | 476 public void onMosaicSurfaceCreated(final int textureID) { 483 mSurfaceTexture = new SurfaceTexture(textureID); [all...] |