1 /* 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20 #include "config.h" 21 22 #include "core/svg/SVGAnimatedRect.h" 23 24 #include "core/svg/SVGAnimateElement.h" 25 #include "core/svg/SVGParserUtilities.h" 26 27 namespace WebCore { 28 29 SVGAnimatedRectAnimator::SVGAnimatedRectAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) 30 : SVGAnimatedTypeAnimator(AnimatedRect, animationElement, contextElement) 31 { 32 } 33 34 PassOwnPtr<SVGAnimatedType> SVGAnimatedRectAnimator::constructFromString(const String& string) 35 { 36 OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createRect(new SVGRect); 37 parseRect(string, animatedType->rect()); 38 return animatedType.release(); 39 } 40 41 PassOwnPtr<SVGAnimatedType> SVGAnimatedRectAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) 42 { 43 return SVGAnimatedType::createRect(constructFromBaseValue<SVGAnimatedRect>(animatedTypes)); 44 } 45 46 void SVGAnimatedRectAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) 47 { 48 stopAnimValAnimationForType<SVGAnimatedRect>(animatedTypes); 49 } 50 51 void SVGAnimatedRectAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) 52 { 53 resetFromBaseValue<SVGAnimatedRect>(animatedTypes, type, &SVGAnimatedType::rect); 54 } 55 56 void SVGAnimatedRectAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes) 57 { 58 animValWillChangeForType<SVGAnimatedRect>(animatedTypes); 59 } 60 61 void SVGAnimatedRectAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes) 62 { 63 animValDidChangeForType<SVGAnimatedRect>(animatedTypes); 64 } 65 66 void SVGAnimatedRectAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) 67 { 68 ASSERT(from->type() == AnimatedRect); 69 ASSERT(from->type() == to->type()); 70 71 to->rect() += from->rect(); 72 } 73 74 void SVGAnimatedRectAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndOfDuration, SVGAnimatedType* animated) 75 { 76 ASSERT(m_animationElement); 77 ASSERT(m_contextElement); 78 79 const SVGRect& fromRect = m_animationElement->animationMode() == ToAnimation ? animated->rect() : from->rect(); 80 const SVGRect& toRect = to->rect(); 81 const SVGRect& toAtEndOfDurationRect = toAtEndOfDuration->rect(); 82 SVGRect& animatedRect = animated->rect(); 83 84 float animatedX = animatedRect.x(); 85 float animatedY = animatedRect.y(); 86 float animatedWidth = animatedRect.width(); 87 float animatedHeight = animatedRect.height(); 88 m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromRect.x(), toRect.x(), toAtEndOfDurationRect.x(), animatedX); 89 m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromRect.y(), toRect.y(), toAtEndOfDurationRect.y(), animatedY); 90 m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromRect.width(), toRect.width(), toAtEndOfDurationRect.width(), animatedWidth); 91 m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromRect.height(), toRect.height(), toAtEndOfDurationRect.height(), animatedHeight); 92 93 animatedRect = SVGRect(animatedX, animatedY, animatedWidth, animatedHeight); 94 } 95 96 float SVGAnimatedRectAnimator::calculateDistance(const String&, const String&) 97 { 98 // FIXME: Distance calculation is not possible for SVGRect right now. We need the distance of for every single value. 99 return -1; 100 } 101 102 } 103