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Searched
refs:triangleVertices
(Results
1 - 4
of
4
) sorted by null
/cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java
83
float[]
triangleVertices
= {
89
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(
triangleVertices
.length * 4);
92
mFloatBuffer = ByteBuffer.allocateDirect(
triangleVertices
.length * 4)
95
mFloatBuffer.put(
triangleVertices
).position(0);
149
float[]
triangleVertices
= {
155
mFloatBuffer = ByteBuffer.allocateDirect(
triangleVertices
.length * 4)
158
mFloatBuffer.put(
triangleVertices
).position(0);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java
184
FloatBuffer
triangleVertices
= ByteBuffer.allocateDirect(mTriangleVerticesData.length
186
triangleVertices
.put(mTriangleVerticesData).position(0);
216
triangleVertices
.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
218
TRIANGLE_VERTICES_DATA_STRIDE_BYTES,
triangleVertices
);
221
triangleVertices
.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
223
TRIANGLE_VERTICES_DATA_STRIDE_BYTES,
triangleVertices
);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java
516
final FloatBuffer
triangleVertices
= createMesh(left, top, right, bottom);
545
triangleVertices
.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
547
TRIANGLE_VERTICES_DATA_STRIDE_BYTES,
triangleVertices
);
549
triangleVertices
.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
551
TRIANGLE_VERTICES_DATA_STRIDE_BYTES,
triangleVertices
);
573
final FloatBuffer
triangleVertices
= ByteBuffer.allocateDirect(bytes).order(
575
triangleVertices
.put(verticesData).position(0);
576
return
triangleVertices
;
/frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp
550
static const GLfloat
triangleVertices
[] = {
558
triangleVertices
);
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Completed in 230 milliseconds