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    Searched refs:triangleVertices (Results 1 - 4 of 4) sorted by null

  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 83 float[] triangleVertices = {
89 ByteBuffer byteBuffer = ByteBuffer.allocateDirect(triangleVertices.length * 4);
92 mFloatBuffer = ByteBuffer.allocateDirect(triangleVertices.length * 4)
95 mFloatBuffer.put(triangleVertices).position(0);
149 float[] triangleVertices = {
155 mFloatBuffer = ByteBuffer.allocateDirect(triangleVertices.length * 4)
158 mFloatBuffer.put(triangleVertices).position(0);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java 184 FloatBuffer triangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length
186 triangleVertices.put(mTriangleVerticesData).position(0);
216 triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
218 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
221 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
223 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java 516 final FloatBuffer triangleVertices = createMesh(left, top, right, bottom);
545 triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
547 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
549 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
551 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
573 final FloatBuffer triangleVertices = ByteBuffer.allocateDirect(bytes).order(
575 triangleVertices.put(verticesData).position(0);
576 return triangleVertices;
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 550 static const GLfloat triangleVertices[] = {
558 triangleVertices);
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