/external/chromium_org/cc/layers/ |
ui_resource_layer_impl.cc | 20 uv_top_left_(0.f, 0.f), 41 layer_impl->SetUV(uv_top_left_, uv_bottom_right_); 67 if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) 69 uv_top_left_ = top_left; 127 uv_top_left_, 151 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release());
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ui_resource_layer.cc | 60 uv_top_left_(0.f, 0.f), 76 if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) 78 uv_top_left_ = top_left; 160 layer_impl->SetUV(uv_top_left_, uv_bottom_right_);
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ui_resource_layer.h | 57 gfx::PointF uv_top_left_; member in class:cc::UIResourceLayer
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texture_layer_impl.h | 48 void set_uv_top_left(gfx::PointF top_left) { uv_top_left_ = top_left; } 77 gfx::PointF uv_top_left_; member in class:cc::TextureLayerImpl
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texture_layer.cc | 33 uv_top_left_(0.f, 0.f), 73 if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) 75 uv_top_left_ = top_left; 255 texture_layer->set_uv_top_left(uv_top_left_);
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ui_resource_layer_impl.h | 61 gfx::PointF uv_top_left_; member in class:cc::UIResourceLayerImpl
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texture_layer_impl.cc | 29 uv_top_left_(0.f, 0.f), 65 texture_layer->set_uv_top_left(uv_top_left_); 182 uv_top_left_,
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texture_layer.h | 158 gfx::PointF uv_top_left_; member in class:cc::TextureLayer
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