HomeSort by relevance Sort by last modified time
    Searched full:glboolean (Results 76 - 100 of 1214) sorted by null

1 2 34 5 6 7 8 91011>>

  /external/mesa3d/src/mesa/program/
ir_to_mesa.h 38 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
39 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
prog_optimize.h 38 extern GLboolean
47 extern GLboolean
  /sdk/emulator/opengl/host/libs/GLESv1_dec/
gl.types 2 GLboolean 8 %d false
19 GLboolean* 32 0x%08x true
gl.in 53 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
63 GL_ENTRY(void, glDepthMask, GLboolean flag)
77 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
94 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
95 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
96 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
122 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_context.h 82 GLboolean clear_blocked;
110 GLboolean
116 GLboolean
129 GLboolean
133 GLboolean
nouveau_span.c 38 GLboolean map)
47 framebuffer_map_unmap(struct gl_context *ctx, struct gl_framebuffer *fb, GLboolean map)
61 span_map_unmap(struct gl_context *ctx, GLboolean map)
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
image.h 103 extern GLboolean
110 extern GLboolean
116 extern GLboolean
122 extern GLboolean
128 extern GLboolean
uniforms.h 115 _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
118 _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
121 _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
199 GLboolean transpose, const GLfloat *values)
    [all...]
version.c 90 const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
94 const GLboolean ver_1_4 = (ver_1_3 &&
105 const GLboolean ver_1_5 = (ver_1_4 &&
108 const GLboolean ver_2_0 = (ver_1_5 &&
124 const GLboolean ver_2_1 = (ver_2_0 &&
128 const GLboolean ver_3_0 = (ver_2_1 &&
148 const GLboolean ver_3_1 = (ver_3_0 &&
158 const GLboolean ver_3_2 = (ver_3_1 &&
169 const GLboolean ver_3_3 = (ver_3_2 &&
245 const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_context.h 82 GLboolean clear_blocked;
110 GLboolean
116 GLboolean
129 GLboolean
133 GLboolean
  /external/mesa3d/src/mesa/main/
image.h 103 extern GLboolean
110 extern GLboolean
116 extern GLboolean
122 extern GLboolean
128 extern GLboolean
uniforms.h 115 _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
118 _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
121 _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
199 GLboolean transpose, const GLfloat *values)
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
DummyGLfuncs.cpp 31 void GLAPIENTRY dummy_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){}
40 void GLAPIENTRY dummy_glDepthMask(GLboolean flag){}
51 void GLAPIENTRY dummy_glGetBooleanv(GLenum pname, GLboolean *params){}
61 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint){ return false;}
62 GLboolean GLAPIENTRY dummy_glIsEnabled(GLenum cap){ return false;}
63 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture){return false;}
68 void GLAPIENTRY dummy_glSampleCoverage(GLclampf value, GLboolean invert ){
    [all...]
DummyGLfuncs.h 38 void GLAPIENTRY dummy_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
47 void GLAPIENTRY dummy_glDepthMask(GLboolean flag);
58 void GLAPIENTRY dummy_glGetBooleanv(GLenum pname, GLboolean *params);
68 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint);
69 GLboolean GLAPIENTRY dummy_glIsEnabled(GLenum cap);
70 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture);
75 void GLAPIENTRY dummy_glSampleCoverage(GLclampf value, GLboolean invert )
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 53 void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
63 void (GLAPIENTRY *glDepthMask) (GLboolean flag);
80 void (GLAPIENTRY *glGetBooleanv) (GLenum pname, GLboolean *params);
96 GLboolean (GLAPIENTRY *glIsBuffer) (GLuint);
97 GLboolean (GLAPIENTRY *glIsEnabled) (GLenum cap);
98 GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
137 void (GLAPIENTRY *glSampleCoverage) ( GLclampf value, GLboolean invert )
    [all...]
  /frameworks/native/opengl/libs/GLES2/
gl3_api.in 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
106 void API_ENTRY(glDepthMask)(GLboolean flag) {
175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) {
244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) {
247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) {
250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) {
253 GLboolean API_ENTRY(glIsProgram)(GLuint program)
    [all...]
gl2_api.in 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
106 void API_ENTRY(glDepthMask)(GLboolean flag) {
175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) {
244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) {
247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) {
250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) {
253 GLboolean API_ENTRY(glIsProgram)(GLuint program)
    [all...]
  /external/chromium_org/gpu/command_buffer/
cmd_buffer_functions.txt 26 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
42 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
65 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolean* params);
88 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer);
89 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap);
90 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer);
91 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program)
    [all...]
  /sdk/emulator/opengl/host/libs/libOpenglRender/
gl_proc.h 76 typedef void (GL_APIENTRY *glColorMask_t) (GLboolean, GLboolean, GLboolean, GLboolean);
86 typedef void (GL_APIENTRY *glDepthMask_t) (GLboolean);
100 typedef void (GL_APIENTRY *glGetBooleanv_t) (GLenum, GLboolean*);
117 typedef GLboolean (GL_APIENTRY *glIsBuffer_t) (GLuint);
118 typedef GLboolean (GL_APIENTRY *glIsEnabled_t) (GLenum);
119 typedef GLboolean (GL_APIENTRY *glIsTexture_t) (GLuint);
145 typedef void (GL_APIENTRY *glSampleCoverage_t) (GLclampf, GLboolean);
    [all...]
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 20 GLboolean gl3stubInit() {
249 GL_APICALL GLboolean (* GL_APIENTRY glIsQuery) (GLuint id);
254 GL_APICALL GLboolean (* GL_APIENTRY glUnmapBuffer) (GLenum target);
257 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
258 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
259 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
260 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
261 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
262 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
271 GL_APICALL GLboolean (* GL_APIENTRY glIsVertexArray) (GLuint array)
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 48 static void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
57 static void (GLAPIENTRY *glDepthMask) (GLboolean flag);
68 static void (GLAPIENTRY *glGetBooleanv) (GLenum pname, GLboolean *params);
78 static GLboolean (GLAPIENTRY *glIsBuffer) (GLuint);
79 static GLboolean (GLAPIENTRY *glIsEnabled) (GLenum cap);
80 static GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
85 static void (GLAPIENTRY *glSampleCoverage) ( GLclampf value, GLboolean invert )
    [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10.spec 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
  /frameworks/native/opengl/tools/glgen/specs/jsr239/
glspec-1.0 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
  /frameworks/native/opengl/libs/
trace.in 65 TRACE_GL_VOID(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha), 4, "GLboolean", red, "GLboolean", green, "GLboolean", blue, "GLboolean", alpha)
79 TRACE_GL_VOID(glCoverageMaskNV, (GLboolean mask), (mask), 1, "GLboolean", mask
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_state.h 51 int unit, GLboolean swapcols );
53 extern GLboolean radeonValidateState( struct gl_context *ctx );
56 extern void radeonFallback( struct gl_context *ctx, GLuint bit, GLboolean mode );

Completed in 1499 milliseconds

1 2 34 5 6 7 8 91011>>