/external/mesa3d/src/mesa/program/ |
ir_to_mesa.h | 38 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader); 39 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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prog_optimize.h | 38 extern GLboolean 47 extern GLboolean
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/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
gl.types | 2 GLboolean 8 %d false 19 GLboolean* 32 0x%08x true
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gl.in | 53 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 63 GL_ENTRY(void, glDepthMask, GLboolean flag) 77 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 94 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 95 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 96 GL_ENTRY(GLboolean, glIsTexture, GLuint texture) 122 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nouveau_context.h | 82 GLboolean clear_blocked; 110 GLboolean 116 GLboolean 129 GLboolean 133 GLboolean
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nouveau_span.c | 38 GLboolean map) 47 framebuffer_map_unmap(struct gl_context *ctx, struct gl_framebuffer *fb, GLboolean map) 61 span_map_unmap(struct gl_context *ctx, GLboolean map)
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
image.h | 103 extern GLboolean 110 extern GLboolean 116 extern GLboolean 122 extern GLboolean 128 extern GLboolean
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uniforms.h | 115 _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 118 _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 121 _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 199 GLboolean transpose, const GLfloat *values) [all...] |
version.c | 90 const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp && 94 const GLboolean ver_1_4 = (ver_1_3 && 105 const GLboolean ver_1_5 = (ver_1_4 && 108 const GLboolean ver_2_0 = (ver_1_5 && 124 const GLboolean ver_2_1 = (ver_2_0 && 128 const GLboolean ver_3_0 = (ver_2_1 && 148 const GLboolean ver_3_1 = (ver_3_0 && 158 const GLboolean ver_3_2 = (ver_3_1 && 169 const GLboolean ver_3_3 = (ver_3_2 && 245 const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine & [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_context.h | 82 GLboolean clear_blocked; 110 GLboolean 116 GLboolean 129 GLboolean 133 GLboolean
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/external/mesa3d/src/mesa/main/ |
image.h | 103 extern GLboolean 110 extern GLboolean 116 extern GLboolean 122 extern GLboolean 128 extern GLboolean
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uniforms.h | 115 _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 118 _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 121 _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 199 GLboolean transpose, const GLfloat *values) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
DummyGLfuncs.cpp | 31 void GLAPIENTRY dummy_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){} 40 void GLAPIENTRY dummy_glDepthMask(GLboolean flag){} 51 void GLAPIENTRY dummy_glGetBooleanv(GLenum pname, GLboolean *params){} 61 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint){ return false;} 62 GLboolean GLAPIENTRY dummy_glIsEnabled(GLenum cap){ return false;} 63 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture){return false;} 68 void GLAPIENTRY dummy_glSampleCoverage(GLclampf value, GLboolean invert ){ [all...] |
DummyGLfuncs.h | 38 void GLAPIENTRY dummy_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 47 void GLAPIENTRY dummy_glDepthMask(GLboolean flag); 58 void GLAPIENTRY dummy_glGetBooleanv(GLenum pname, GLboolean *params); 68 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint); 69 GLboolean GLAPIENTRY dummy_glIsEnabled(GLenum cap); 70 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture); 75 void GLAPIENTRY dummy_glSampleCoverage(GLclampf value, GLboolean invert ) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.h | 53 void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 63 void (GLAPIENTRY *glDepthMask) (GLboolean flag); 80 void (GLAPIENTRY *glGetBooleanv) (GLenum pname, GLboolean *params); 96 GLboolean (GLAPIENTRY *glIsBuffer) (GLuint); 97 GLboolean (GLAPIENTRY *glIsEnabled) (GLenum cap); 98 GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture); 137 void (GLAPIENTRY *glSampleCoverage) ( GLclampf value, GLboolean invert ) [all...] |
/frameworks/native/opengl/libs/GLES2/ |
gl3_api.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) [all...] |
gl2_api.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) [all...] |
/external/chromium_org/gpu/command_buffer/ |
cmd_buffer_functions.txt | 26 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 42 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 65 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolean* params); 88 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer); 89 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap); 90 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer); 91 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program) [all...] |
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
gl_proc.h | 76 typedef void (GL_APIENTRY *glColorMask_t) (GLboolean, GLboolean, GLboolean, GLboolean); 86 typedef void (GL_APIENTRY *glDepthMask_t) (GLboolean); 100 typedef void (GL_APIENTRY *glGetBooleanv_t) (GLenum, GLboolean*); 117 typedef GLboolean (GL_APIENTRY *glIsBuffer_t) (GLuint); 118 typedef GLboolean (GL_APIENTRY *glIsEnabled_t) (GLenum); 119 typedef GLboolean (GL_APIENTRY *glIsTexture_t) (GLuint); 145 typedef void (GL_APIENTRY *glSampleCoverage_t) (GLclampf, GLboolean); [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 20 GLboolean gl3stubInit() { 249 GL_APICALL GLboolean (* GL_APIENTRY glIsQuery) (GLuint id); 254 GL_APICALL GLboolean (* GL_APIENTRY glUnmapBuffer) (GLenum target); 257 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 258 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 259 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 260 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 261 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 262 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 271 GL_APICALL GLboolean (* GL_APIENTRY glIsVertexArray) (GLuint array) [all...] |
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 48 static void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 57 static void (GLAPIENTRY *glDepthMask) (GLboolean flag); 68 static void (GLAPIENTRY *glGetBooleanv) (GLenum pname, GLboolean *params); 78 static GLboolean (GLAPIENTRY *glIsBuffer) (GLuint); 79 static GLboolean (GLAPIENTRY *glIsEnabled) (GLenum cap); 80 static GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture); 85 static void (GLAPIENTRY *glSampleCoverage) ( GLclampf value, GLboolean invert ) [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES10.spec | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
glspec-1.0 | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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/frameworks/native/opengl/libs/ |
trace.in | 65 TRACE_GL_VOID(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha), 4, "GLboolean", red, "GLboolean", green, "GLboolean", blue, "GLboolean", alpha) 79 TRACE_GL_VOID(glCoverageMaskNV, (GLboolean mask), (mask), 1, "GLboolean", mask [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_state.h | 51 int unit, GLboolean swapcols ); 53 extern GLboolean radeonValidateState( struct gl_context *ctx ); 56 extern void radeonFallback( struct gl_context *ctx, GLuint bit, GLboolean mode );
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