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/packages/apps/ContactsCommon/src/com/android/contacts/common/util/
SearchUtil.java
99
// Since the array length is not an accurate size, we need to
keep
a separate variable.
/packages/apps/DeskClock/src/com/android/alarmclock/
DigitalWidgetViewsFactory.java
74
// to
keep
the left view on the left.
/packages/apps/Exchange/
AndroidManifest.xml
54
<!-- Only required if a store implements push mail and needs to
keep
network open -->
/packages/apps/Exchange/src/com/android/exchange/eas/
EasConnectionCache.java
51
/** The max length of time we want to
keep
a connection in the cache. */
EasMoveItems.java
67
// If our previous time through the loop succeeded,
keep
making server requests.
/packages/apps/Gallery2/src/com/android/gallery3d/app/
OrientationManager.java
122
// We
keep
the last known orientation. So if the user first orient
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageView.java
202
// 2. Decide the tile levels we want to
keep
as texture (in addition to
211
// The tile levels we want to
keep
as texture is in the range
219
// We want to
keep
one more tile level as texture in addition to what
566
// Returns true to
keep
uploading in next rendering loop.
/packages/apps/Launcher2/res/layout-port/
launcher.xml
33
<!--
Keep
these behind the workspace so that they are not visible when
/packages/apps/Launcher2/res/layout-sw720dp/
launcher.xml
33
<!--
Keep
these behind the workspace so that they are not visible when
/packages/apps/Launcher2/src/com/android/launcher2/
LauncherViewPropertyAnimator.java
196
// and then adjusts the play time to
keep
the first two frames jank-free
SmoothPagedView.java
181
//
Keep
generating points as long as we're more than 1px away from the target
/packages/apps/Launcher3/res/layout-port/
launcher.xml
50
<!--
Keep
these behind the workspace so that they are not visible when
/packages/apps/Launcher3/res/layout-sw720dp/
launcher.xml
55
<!--
Keep
these behind the workspace so that they are not visible when
/packages/apps/Launcher3/src/com/android/launcher3/
LauncherViewPropertyAnimator.java
197
// and then adjusts the play time to
keep
the first two frames jank-free
PageIndicator.java
31
// Want this to look good?
Keep
it odd
SmoothPagedView.java
178
//
Keep
generating points as long as we're more than 1px away from the target
/packages/apps/Nfc/nxp/jni/
com_android_nfc.h
45
/* Discovery modes --
keep
in sync with NFCManager.DISCOVERY_MODE_* */
/packages/apps/Nfc/src/com/android/nfc/cardemulation/
AidRoutingManager.java
43
// to the correct eSE/UICC based on state they
keep
.
/packages/apps/Nfc/src/com/android/nfc/ndefpush/
NdefPushProtocol.java
57
//
Keep
a copy of these arrays
/packages/apps/QuickSearchBox/src/com/android/quicksearchbox/google/
SearchBaseUrlHelper.java
60
// will be GC'ed unless we
keep
a reference to it here.
/packages/apps/Settings/src/com/android/settings/inputmethod/
UserDictionaryAddWordFragment.java
58
//
Keep
the instance so that we remember mContents when configuration changes (eg rotation)
UserDictionaryList.java
91
// CAVEAT:
Keep
this for consistency of the implementation between Keyboard and Settings
/packages/apps/UnifiedEmail/res/values/
colors.xml
41
<!--
Keep
the following two colors in sync with LabelColorUtils.DEFAULT_COLORS (UnifiedGmail) -->
dimen.xml
78
<!-- Let's try to
keep
this consistent with color_block_height above, unless there's a good reason not to. -->
/packages/apps/UnifiedEmail/src/com/android/mail/ui/
ConversationLongPressTipView.java
234
* In the future, we want to use @
Keep
Completed in 1758 milliseconds
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