1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.gallery3d.ui; 18 19 import android.content.Context; 20 import android.graphics.Bitmap; 21 import android.graphics.Point; 22 import android.graphics.Rect; 23 import android.graphics.RectF; 24 import android.support.v4.util.LongSparseArray; 25 import android.util.DisplayMetrics; 26 import android.util.FloatMath; 27 import android.view.WindowManager; 28 29 import com.android.gallery3d.app.GalleryContext; 30 import com.android.gallery3d.common.Utils; 31 import com.android.gallery3d.data.DecodeUtils; 32 import com.android.photos.data.GalleryBitmapPool; 33 import com.android.gallery3d.glrenderer.GLCanvas; 34 import com.android.gallery3d.glrenderer.UploadedTexture; 35 import com.android.gallery3d.util.Future; 36 import com.android.gallery3d.util.ThreadPool; 37 import com.android.gallery3d.util.ThreadPool.CancelListener; 38 import com.android.gallery3d.util.ThreadPool.JobContext; 39 40 import java.util.concurrent.atomic.AtomicBoolean; 41 42 public class TileImageView extends GLView { 43 public static final int SIZE_UNKNOWN = -1; 44 45 @SuppressWarnings("unused") 46 private static final String TAG = "TileImageView"; 47 private static final int UPLOAD_LIMIT = 1; 48 49 // TILE_SIZE must be 2^N 50 private static int sTileSize; 51 52 /* 53 * This is the tile state in the CPU side. 54 * Life of a Tile: 55 * ACTIVATED (initial state) 56 * --> IN_QUEUE - by queueForDecode() 57 * --> RECYCLED - by recycleTile() 58 * IN_QUEUE --> DECODING - by decodeTile() 59 * --> RECYCLED - by recycleTile) 60 * DECODING --> RECYCLING - by recycleTile() 61 * --> DECODED - by decodeTile() 62 * --> DECODE_FAIL - by decodeTile() 63 * RECYCLING --> RECYCLED - by decodeTile() 64 * DECODED --> ACTIVATED - (after the decoded bitmap is uploaded) 65 * DECODED --> RECYCLED - by recycleTile() 66 * DECODE_FAIL -> RECYCLED - by recycleTile() 67 * RECYCLED --> ACTIVATED - by obtainTile() 68 */ 69 private static final int STATE_ACTIVATED = 0x01; 70 private static final int STATE_IN_QUEUE = 0x02; 71 private static final int STATE_DECODING = 0x04; 72 private static final int STATE_DECODED = 0x08; 73 private static final int STATE_DECODE_FAIL = 0x10; 74 private static final int STATE_RECYCLING = 0x20; 75 private static final int STATE_RECYCLED = 0x40; 76 77 private TileSource mModel; 78 private ScreenNail mScreenNail; 79 protected int mLevelCount; // cache the value of mScaledBitmaps.length 80 81 // The mLevel variable indicates which level of bitmap we should use. 82 // Level 0 means the original full-sized bitmap, and a larger value means 83 // a smaller scaled bitmap (The width and height of each scaled bitmap is 84 // half size of the previous one). If the value is in [0, mLevelCount), we 85 // use the bitmap in mScaledBitmaps[mLevel] for display, otherwise the value 86 // is mLevelCount, and that means we use mScreenNail for display. 87 private int mLevel = 0; 88 89 // The offsets of the (left, top) of the upper-left tile to the (left, top) 90 // of the view. 91 private int mOffsetX; 92 private int mOffsetY; 93 94 private int mUploadQuota; 95 private boolean mRenderComplete; 96 97 private final RectF mSourceRect = new RectF(); 98 private final RectF mTargetRect = new RectF(); 99 100 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>(); 101 102 // The following three queue is guarded by TileImageView.this 103 private final TileQueue mRecycledQueue = new TileQueue(); 104 private final TileQueue mUploadQueue = new TileQueue(); 105 private final TileQueue mDecodeQueue = new TileQueue(); 106 107 // The width and height of the full-sized bitmap 108 protected int mImageWidth = SIZE_UNKNOWN; 109 protected int mImageHeight = SIZE_UNKNOWN; 110 111 protected int mCenterX; 112 protected int mCenterY; 113 protected float mScale; 114 protected int mRotation; 115 116 // Temp variables to avoid memory allocation 117 private final Rect mTileRange = new Rect(); 118 private final Rect mActiveRange[] = {new Rect(), new Rect()}; 119 120 private final TileUploader mTileUploader = new TileUploader(); 121 private boolean mIsTextureFreed; 122 private Future<Void> mTileDecoder; 123 private final ThreadPool mThreadPool; 124 private boolean mBackgroundTileUploaded; 125 126 public static interface TileSource { 127 public int getLevelCount(); 128 public ScreenNail getScreenNail(); 129 public int getImageWidth(); 130 public int getImageHeight(); 131 132 // The tile returned by this method can be specified this way: Assuming 133 // the image size is (width, height), first take the intersection of (0, 134 // 0) - (width, height) and (x, y) - (x + tileSize, y + tileSize). If 135 // in extending the region, we found some part of the region are outside 136 // the image, those pixels are filled with black. 137 // 138 // If level > 0, it does the same operation on a down-scaled version of 139 // the original image (down-scaled by a factor of 2^level), but (x, y) 140 // still refers to the coordinate on the original image. 141 // 142 // The method would be called in another thread. 143 public Bitmap getTile(int level, int x, int y, int tileSize); 144 } 145 146 public static boolean isHighResolution(Context context) { 147 DisplayMetrics metrics = new DisplayMetrics(); 148 WindowManager wm = (WindowManager) 149 context.getSystemService(Context.WINDOW_SERVICE); 150 wm.getDefaultDisplay().getMetrics(metrics); 151 return metrics.heightPixels > 2048 || metrics.widthPixels > 2048; 152 } 153 154 public TileImageView(GalleryContext context) { 155 mThreadPool = context.getThreadPool(); 156 mTileDecoder = mThreadPool.submit(new TileDecoder()); 157 if (sTileSize == 0) { 158 if (isHighResolution(context.getAndroidContext())) { 159 sTileSize = 512 ; 160 } else { 161 sTileSize = 256; 162 } 163 } 164 } 165 166 public void setModel(TileSource model) { 167 mModel = model; 168 if (model != null) notifyModelInvalidated(); 169 } 170 171 public void setScreenNail(ScreenNail s) { 172 mScreenNail = s; 173 } 174 175 public void notifyModelInvalidated() { 176 invalidateTiles(); 177 if (mModel == null) { 178 mScreenNail = null; 179 mImageWidth = 0; 180 mImageHeight = 0; 181 mLevelCount = 0; 182 } else { 183 setScreenNail(mModel.getScreenNail()); 184 mImageWidth = mModel.getImageWidth(); 185 mImageHeight = mModel.getImageHeight(); 186 mLevelCount = mModel.getLevelCount(); 187 } 188 layoutTiles(mCenterX, mCenterY, mScale, mRotation); 189 invalidate(); 190 } 191 192 @Override 193 protected void onLayout( 194 boolean changeSize, int left, int top, int right, int bottom) { 195 super.onLayout(changeSize, left, top, right, bottom); 196 if (changeSize) layoutTiles(mCenterX, mCenterY, mScale, mRotation); 197 } 198 199 // Prepare the tiles we want to use for display. 200 // 201 // 1. Decide the tile level we want to use for display. 202 // 2. Decide the tile levels we want to keep as texture (in addition to 203 // the one we use for display). 204 // 3. Recycle unused tiles. 205 // 4. Activate the tiles we want. 206 private void layoutTiles(int centerX, int centerY, float scale, int rotation) { 207 // The width and height of this view. 208 int width = getWidth(); 209 int height = getHeight(); 210 211 // The tile levels we want to keep as texture is in the range 212 // [fromLevel, endLevel). 213 int fromLevel; 214 int endLevel; 215 216 // We want to use a texture larger than or equal to the display size. 217 mLevel = Utils.clamp(Utils.floorLog2(1f / scale), 0, mLevelCount); 218 219 // We want to keep one more tile level as texture in addition to what 220 // we use for display. So it can be faster when the scale moves to the 221 // next level. We choose a level closer to the current scale. 222 if (mLevel != mLevelCount) { 223 Rect range = mTileRange; 224 getRange(range, centerX, centerY, mLevel, scale, rotation); 225 mOffsetX = Math.round(width / 2f + (range.left - centerX) * scale); 226 mOffsetY = Math.round(height / 2f + (range.top - centerY) * scale); 227 fromLevel = scale * (1 << mLevel) > 0.75f ? mLevel - 1 : mLevel; 228 } else { 229 // Activate the tiles of the smallest two levels. 230 fromLevel = mLevel - 2; 231 mOffsetX = Math.round(width / 2f - centerX * scale); 232 mOffsetY = Math.round(height / 2f - centerY * scale); 233 } 234 235 fromLevel = Math.max(0, Math.min(fromLevel, mLevelCount - 2)); 236 endLevel = Math.min(fromLevel + 2, mLevelCount); 237 238 Rect range[] = mActiveRange; 239 for (int i = fromLevel; i < endLevel; ++i) { 240 getRange(range[i - fromLevel], centerX, centerY, i, rotation); 241 } 242 243 // If rotation is transient, don't update the tile. 244 if (rotation % 90 != 0) return; 245 246 synchronized (this) { 247 mDecodeQueue.clean(); 248 mUploadQueue.clean(); 249 mBackgroundTileUploaded = false; 250 251 // Recycle unused tiles: if the level of the active tile is outside the 252 // range [fromLevel, endLevel) or not in the visible range. 253 int n = mActiveTiles.size(); 254 for (int i = 0; i < n; i++) { 255 Tile tile = mActiveTiles.valueAt(i); 256 int level = tile.mTileLevel; 257 if (level < fromLevel || level >= endLevel 258 || !range[level - fromLevel].contains(tile.mX, tile.mY)) { 259 mActiveTiles.removeAt(i); 260 i--; 261 n--; 262 recycleTile(tile); 263 } 264 } 265 } 266 267 for (int i = fromLevel; i < endLevel; ++i) { 268 int size = sTileSize << i; 269 Rect r = range[i - fromLevel]; 270 for (int y = r.top, bottom = r.bottom; y < bottom; y += size) { 271 for (int x = r.left, right = r.right; x < right; x += size) { 272 activateTile(x, y, i); 273 } 274 } 275 } 276 invalidate(); 277 } 278 279 protected synchronized void invalidateTiles() { 280 mDecodeQueue.clean(); 281 mUploadQueue.clean(); 282 283 // TODO disable decoder 284 int n = mActiveTiles.size(); 285 for (int i = 0; i < n; i++) { 286 Tile tile = mActiveTiles.valueAt(i); 287 recycleTile(tile); 288 } 289 mActiveTiles.clear(); 290 } 291 292 private void getRange(Rect out, int cX, int cY, int level, int rotation) { 293 getRange(out, cX, cY, level, 1f / (1 << (level + 1)), rotation); 294 } 295 296 // If the bitmap is scaled by the given factor "scale", return the 297 // rectangle containing visible range. The left-top coordinate returned is 298 // aligned to the tile boundary. 299 // 300 // (cX, cY) is the point on the original bitmap which will be put in the 301 // center of the ImageViewer. 302 private void getRange(Rect out, 303 int cX, int cY, int level, float scale, int rotation) { 304 305 double radians = Math.toRadians(-rotation); 306 double w = getWidth(); 307 double h = getHeight(); 308 309 double cos = Math.cos(radians); 310 double sin = Math.sin(radians); 311 int width = (int) Math.ceil(Math.max( 312 Math.abs(cos * w - sin * h), Math.abs(cos * w + sin * h))); 313 int height = (int) Math.ceil(Math.max( 314 Math.abs(sin * w + cos * h), Math.abs(sin * w - cos * h))); 315 316 int left = (int) FloatMath.floor(cX - width / (2f * scale)); 317 int top = (int) FloatMath.floor(cY - height / (2f * scale)); 318 int right = (int) FloatMath.ceil(left + width / scale); 319 int bottom = (int) FloatMath.ceil(top + height / scale); 320 321 // align the rectangle to tile boundary 322 int size = sTileSize << level; 323 left = Math.max(0, size * (left / size)); 324 top = Math.max(0, size * (top / size)); 325 right = Math.min(mImageWidth, right); 326 bottom = Math.min(mImageHeight, bottom); 327 328 out.set(left, top, right, bottom); 329 } 330 331 // Calculate where the center of the image is, in the view coordinates. 332 public void getImageCenter(Point center) { 333 // The width and height of this view. 334 int viewW = getWidth(); 335 int viewH = getHeight(); 336 337 // The distance between the center of the view to the center of the 338 // bitmap, in bitmap units. (mCenterX and mCenterY are the bitmap 339 // coordinates correspond to the center of view) 340 int distW, distH; 341 if (mRotation % 180 == 0) { 342 distW = mImageWidth / 2 - mCenterX; 343 distH = mImageHeight / 2 - mCenterY; 344 } else { 345 distW = mImageHeight / 2 - mCenterY; 346 distH = mImageWidth / 2 - mCenterX; 347 } 348 349 // Convert to view coordinates. mScale translates from bitmap units to 350 // view units. 351 center.x = Math.round(viewW / 2f + distW * mScale); 352 center.y = Math.round(viewH / 2f + distH * mScale); 353 } 354 355 public boolean setPosition(int centerX, int centerY, float scale, int rotation) { 356 if (mCenterX == centerX && mCenterY == centerY 357 && mScale == scale && mRotation == rotation) return false; 358 mCenterX = centerX; 359 mCenterY = centerY; 360 mScale = scale; 361 mRotation = rotation; 362 layoutTiles(centerX, centerY, scale, rotation); 363 invalidate(); 364 return true; 365 } 366 367 public void freeTextures() { 368 mIsTextureFreed = true; 369 370 if (mTileDecoder != null) { 371 mTileDecoder.cancel(); 372 mTileDecoder.get(); 373 mTileDecoder = null; 374 } 375 376 int n = mActiveTiles.size(); 377 for (int i = 0; i < n; i++) { 378 Tile texture = mActiveTiles.valueAt(i); 379 texture.recycle(); 380 } 381 mActiveTiles.clear(); 382 mTileRange.set(0, 0, 0, 0); 383 384 synchronized (this) { 385 mUploadQueue.clean(); 386 mDecodeQueue.clean(); 387 Tile tile = mRecycledQueue.pop(); 388 while (tile != null) { 389 tile.recycle(); 390 tile = mRecycledQueue.pop(); 391 } 392 } 393 setScreenNail(null); 394 } 395 396 public void prepareTextures() { 397 if (mTileDecoder == null) { 398 mTileDecoder = mThreadPool.submit(new TileDecoder()); 399 } 400 if (mIsTextureFreed) { 401 layoutTiles(mCenterX, mCenterY, mScale, mRotation); 402 mIsTextureFreed = false; 403 setScreenNail(mModel == null ? null : mModel.getScreenNail()); 404 } 405 } 406 407 @Override 408 protected void render(GLCanvas canvas) { 409 mUploadQuota = UPLOAD_LIMIT; 410 mRenderComplete = true; 411 412 int level = mLevel; 413 int rotation = mRotation; 414 int flags = 0; 415 if (rotation != 0) flags |= GLCanvas.SAVE_FLAG_MATRIX; 416 417 if (flags != 0) { 418 canvas.save(flags); 419 if (rotation != 0) { 420 int centerX = getWidth() / 2, centerY = getHeight() / 2; 421 canvas.translate(centerX, centerY); 422 canvas.rotate(rotation, 0, 0, 1); 423 canvas.translate(-centerX, -centerY); 424 } 425 } 426 try { 427 if (level != mLevelCount && !isScreenNailAnimating()) { 428 if (mScreenNail != null) { 429 mScreenNail.noDraw(); 430 } 431 432 int size = (sTileSize << level); 433 float length = size * mScale; 434 Rect r = mTileRange; 435 436 for (int ty = r.top, i = 0; ty < r.bottom; ty += size, i++) { 437 float y = mOffsetY + i * length; 438 for (int tx = r.left, j = 0; tx < r.right; tx += size, j++) { 439 float x = mOffsetX + j * length; 440 drawTile(canvas, tx, ty, level, x, y, length); 441 } 442 } 443 } else if (mScreenNail != null) { 444 mScreenNail.draw(canvas, mOffsetX, mOffsetY, 445 Math.round(mImageWidth * mScale), 446 Math.round(mImageHeight * mScale)); 447 if (isScreenNailAnimating()) { 448 invalidate(); 449 } 450 } 451 } finally { 452 if (flags != 0) canvas.restore(); 453 } 454 455 if (mRenderComplete) { 456 if (!mBackgroundTileUploaded) uploadBackgroundTiles(canvas); 457 } else { 458 invalidate(); 459 } 460 } 461 462 private boolean isScreenNailAnimating() { 463 return (mScreenNail instanceof TiledScreenNail) 464 && ((TiledScreenNail) mScreenNail).isAnimating(); 465 } 466 467 private void uploadBackgroundTiles(GLCanvas canvas) { 468 mBackgroundTileUploaded = true; 469 int n = mActiveTiles.size(); 470 for (int i = 0; i < n; i++) { 471 Tile tile = mActiveTiles.valueAt(i); 472 if (!tile.isContentValid()) queueForDecode(tile); 473 } 474 } 475 476 void queueForUpload(Tile tile) { 477 synchronized (this) { 478 mUploadQueue.push(tile); 479 } 480 if (mTileUploader.mActive.compareAndSet(false, true)) { 481 getGLRoot().addOnGLIdleListener(mTileUploader); 482 } 483 } 484 485 synchronized void queueForDecode(Tile tile) { 486 if (tile.mTileState == STATE_ACTIVATED) { 487 tile.mTileState = STATE_IN_QUEUE; 488 if (mDecodeQueue.push(tile)) notifyAll(); 489 } 490 } 491 492 boolean decodeTile(Tile tile) { 493 synchronized (this) { 494 if (tile.mTileState != STATE_IN_QUEUE) return false; 495 tile.mTileState = STATE_DECODING; 496 } 497 boolean decodeComplete = tile.decode(); 498 synchronized (this) { 499 if (tile.mTileState == STATE_RECYCLING) { 500 tile.mTileState = STATE_RECYCLED; 501 if (tile.mDecodedTile != null) { 502 GalleryBitmapPool.getInstance().put(tile.mDecodedTile); 503 tile.mDecodedTile = null; 504 } 505 mRecycledQueue.push(tile); 506 return false; 507 } 508 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; 509 return decodeComplete; 510 } 511 } 512 513 private synchronized Tile obtainTile(int x, int y, int level) { 514 Tile tile = mRecycledQueue.pop(); 515 if (tile != null) { 516 tile.mTileState = STATE_ACTIVATED; 517 tile.update(x, y, level); 518 return tile; 519 } 520 return new Tile(x, y, level); 521 } 522 523 synchronized void recycleTile(Tile tile) { 524 if (tile.mTileState == STATE_DECODING) { 525 tile.mTileState = STATE_RECYCLING; 526 return; 527 } 528 tile.mTileState = STATE_RECYCLED; 529 if (tile.mDecodedTile != null) { 530 GalleryBitmapPool.getInstance().put(tile.mDecodedTile); 531 tile.mDecodedTile = null; 532 } 533 mRecycledQueue.push(tile); 534 } 535 536 private void activateTile(int x, int y, int level) { 537 long key = makeTileKey(x, y, level); 538 Tile tile = mActiveTiles.get(key); 539 if (tile != null) { 540 if (tile.mTileState == STATE_IN_QUEUE) { 541 tile.mTileState = STATE_ACTIVATED; 542 } 543 return; 544 } 545 tile = obtainTile(x, y, level); 546 mActiveTiles.put(key, tile); 547 } 548 549 private Tile getTile(int x, int y, int level) { 550 return mActiveTiles.get(makeTileKey(x, y, level)); 551 } 552 553 private static long makeTileKey(int x, int y, int level) { 554 long result = x; 555 result = (result << 16) | y; 556 result = (result << 16) | level; 557 return result; 558 } 559 560 private class TileUploader implements GLRoot.OnGLIdleListener { 561 AtomicBoolean mActive = new AtomicBoolean(false); 562 563 @Override 564 public boolean onGLIdle(GLCanvas canvas, boolean renderRequested) { 565 // Skips uploading if there is a pending rendering request. 566 // Returns true to keep uploading in next rendering loop. 567 if (renderRequested) return true; 568 int quota = UPLOAD_LIMIT; 569 Tile tile = null; 570 while (quota > 0) { 571 synchronized (TileImageView.this) { 572 tile = mUploadQueue.pop(); 573 } 574 if (tile == null) break; 575 if (!tile.isContentValid()) { 576 boolean hasBeenLoaded = tile.isLoaded(); 577 Utils.assertTrue(tile.mTileState == STATE_DECODED); 578 tile.updateContent(canvas); 579 if (!hasBeenLoaded) tile.draw(canvas, 0, 0); 580 --quota; 581 } 582 } 583 if (tile == null) mActive.set(false); 584 return tile != null; 585 } 586 } 587 588 // Draw the tile to a square at canvas that locates at (x, y) and 589 // has a side length of length. 590 public void drawTile(GLCanvas canvas, 591 int tx, int ty, int level, float x, float y, float length) { 592 RectF source = mSourceRect; 593 RectF target = mTargetRect; 594 target.set(x, y, x + length, y + length); 595 source.set(0, 0, sTileSize, sTileSize); 596 597 Tile tile = getTile(tx, ty, level); 598 if (tile != null) { 599 if (!tile.isContentValid()) { 600 if (tile.mTileState == STATE_DECODED) { 601 if (mUploadQuota > 0) { 602 --mUploadQuota; 603 tile.updateContent(canvas); 604 } else { 605 mRenderComplete = false; 606 } 607 } else if (tile.mTileState != STATE_DECODE_FAIL){ 608 mRenderComplete = false; 609 queueForDecode(tile); 610 } 611 } 612 if (drawTile(tile, canvas, source, target)) return; 613 } 614 if (mScreenNail != null) { 615 int size = sTileSize << level; 616 float scaleX = (float) mScreenNail.getWidth() / mImageWidth; 617 float scaleY = (float) mScreenNail.getHeight() / mImageHeight; 618 source.set(tx * scaleX, ty * scaleY, (tx + size) * scaleX, 619 (ty + size) * scaleY); 620 mScreenNail.draw(canvas, source, target); 621 } 622 } 623 624 static boolean drawTile( 625 Tile tile, GLCanvas canvas, RectF source, RectF target) { 626 while (true) { 627 if (tile.isContentValid()) { 628 canvas.drawTexture(tile, source, target); 629 return true; 630 } 631 632 // Parent can be divided to four quads and tile is one of the four. 633 Tile parent = tile.getParentTile(); 634 if (parent == null) return false; 635 if (tile.mX == parent.mX) { 636 source.left /= 2f; 637 source.right /= 2f; 638 } else { 639 source.left = (sTileSize + source.left) / 2f; 640 source.right = (sTileSize + source.right) / 2f; 641 } 642 if (tile.mY == parent.mY) { 643 source.top /= 2f; 644 source.bottom /= 2f; 645 } else { 646 source.top = (sTileSize + source.top) / 2f; 647 source.bottom = (sTileSize + source.bottom) / 2f; 648 } 649 tile = parent; 650 } 651 } 652 653 private class Tile extends UploadedTexture { 654 public int mX; 655 public int mY; 656 public int mTileLevel; 657 public Tile mNext; 658 public Bitmap mDecodedTile; 659 public volatile int mTileState = STATE_ACTIVATED; 660 661 public Tile(int x, int y, int level) { 662 mX = x; 663 mY = y; 664 mTileLevel = level; 665 } 666 667 @Override 668 protected void onFreeBitmap(Bitmap bitmap) { 669 GalleryBitmapPool.getInstance().put(bitmap); 670 } 671 672 boolean decode() { 673 // Get a tile from the original image. The tile is down-scaled 674 // by (1 << mTilelevel) from a region in the original image. 675 try { 676 mDecodedTile = DecodeUtils.ensureGLCompatibleBitmap(mModel.getTile( 677 mTileLevel, mX, mY, sTileSize)); 678 } catch (Throwable t) { 679 Log.w(TAG, "fail to decode tile", t); 680 } 681 return mDecodedTile != null; 682 } 683 684 @Override 685 protected Bitmap onGetBitmap() { 686 Utils.assertTrue(mTileState == STATE_DECODED); 687 688 // We need to override the width and height, so that we won't 689 // draw beyond the boundaries. 690 int rightEdge = ((mImageWidth - mX) >> mTileLevel); 691 int bottomEdge = ((mImageHeight - mY) >> mTileLevel); 692 setSize(Math.min(sTileSize, rightEdge), Math.min(sTileSize, bottomEdge)); 693 694 Bitmap bitmap = mDecodedTile; 695 mDecodedTile = null; 696 mTileState = STATE_ACTIVATED; 697 return bitmap; 698 } 699 700 // We override getTextureWidth() and getTextureHeight() here, so the 701 // texture can be re-used for different tiles regardless of the actual 702 // size of the tile (which may be small because it is a tile at the 703 // boundary). 704 @Override 705 public int getTextureWidth() { 706 return sTileSize; 707 } 708 709 @Override 710 public int getTextureHeight() { 711 return sTileSize; 712 } 713 714 public void update(int x, int y, int level) { 715 mX = x; 716 mY = y; 717 mTileLevel = level; 718 invalidateContent(); 719 } 720 721 public Tile getParentTile() { 722 if (mTileLevel + 1 == mLevelCount) return null; 723 int size = sTileSize << (mTileLevel + 1); 724 int x = size * (mX / size); 725 int y = size * (mY / size); 726 return getTile(x, y, mTileLevel + 1); 727 } 728 729 @Override 730 public String toString() { 731 return String.format("tile(%s, %s, %s / %s)", 732 mX / sTileSize, mY / sTileSize, mLevel, mLevelCount); 733 } 734 } 735 736 private static class TileQueue { 737 private Tile mHead; 738 739 public Tile pop() { 740 Tile tile = mHead; 741 if (tile != null) mHead = tile.mNext; 742 return tile; 743 } 744 745 public boolean push(Tile tile) { 746 boolean wasEmpty = mHead == null; 747 tile.mNext = mHead; 748 mHead = tile; 749 return wasEmpty; 750 } 751 752 public void clean() { 753 mHead = null; 754 } 755 } 756 757 private class TileDecoder implements ThreadPool.Job<Void> { 758 759 private CancelListener mNotifier = new CancelListener() { 760 @Override 761 public void onCancel() { 762 synchronized (TileImageView.this) { 763 TileImageView.this.notifyAll(); 764 } 765 } 766 }; 767 768 @Override 769 public Void run(JobContext jc) { 770 jc.setMode(ThreadPool.MODE_NONE); 771 jc.setCancelListener(mNotifier); 772 while (!jc.isCancelled()) { 773 Tile tile = null; 774 synchronized(TileImageView.this) { 775 tile = mDecodeQueue.pop(); 776 if (tile == null && !jc.isCancelled()) { 777 Utils.waitWithoutInterrupt(TileImageView.this); 778 } 779 } 780 if (tile == null) continue; 781 if (decodeTile(tile)) queueForUpload(tile); 782 } 783 return null; 784 } 785 } 786 } 787