HomeSort by relevance Sort by last modified time
    Searched full:material (Results 401 - 425 of 2997) sorted by null

<<11121314151617181920>>

  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/crypto/params/
DESParameters.java 52 * if the given DES key material is weak or semi-weak.
53 * Key material that is too short is regarded as weak.
58 * @return true if the given DES key material is weak or semi-weak,
67 throw new IllegalArgumentException("key material too short.");
  /external/chromium_org/cc/quads/
checkerboard_draw_quad.cc 45 DCHECK(quad->material == DrawQuad::CHECKERBOARD);
debug_border_draw_quad.cc 52 DCHECK(quad->material == DrawQuad::DEBUG_BORDER);
solid_color_draw_quad.cc 50 DCHECK(quad->material == DrawQuad::SOLID_COLOR);
tile_draw_quad.cc 58 DCHECK(quad->material == DrawQuad::TILED_CONTENT);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
TextureBlenderAWT.java 76 * This method alters the material color in a way dependent on the type of
79 * material color and color defined for texture blending. If the type has 3
80 * or more color channels then the material color is replaced with the
91 * the material's color (value may be changed)
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
MatParamTexture.java 1 package com.jme3.material;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
SimpleBatchNode.java 14 * SimpleBatchNode is recommended when you have a large number of geometries using the same material that does not require a complex scene graph structure.
package.html 21 such as vertex positions, normals, etc) and a {@link com.jme3.scene.Material}
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
Particle.j3md 12 // Texture of the glowing parts of the material
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
BombControl.java 23 import com.jme3.material.Material;
82 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/collision/
TestTriangleCollision.java 42 import com.jme3.material.Material;
67 Material m1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestShadow.java 36 import com.jme3.material.Material;
77 Material mat = assetManager.loadMaterial("Common/Materials/WhiteColor.j3m");
105 frustumMdl.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
TestSpotLight.java 38 import com.jme3.material.Material;
95 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
116 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
TestTangentGen.java 38 import com.jme3.material.Material;
90 Material mat = assetManager.loadMaterial("Textures/BumpMapTest/Tangent.j3m");
99 Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestAnimBlendBug.java 42 import com.jme3.material.Material;
116 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestOgreComplexAnim.java 41 import com.jme3.material.Material;
106 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java 37 import com.jme3.material.Material;
58 private Material mat;
129 mat = new Material(assetManager, "Common/MatDefs/Light/Deferred.j3md");
TestPostFilters.java 39 import com.jme3.material.Material;
109 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m");
124 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestSceneWater.java 39 import com.jme3.material.Material;
91 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestSimpleWater.java 39 import com.jme3.material.Material;
55 Material mat;
98 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/stlport/src/
acquire_release.h 8 * This material is provided "as is", with absolutely no warranty expressed
istream.cpp 8 * This material is provided "as is", with absolutely no warranty expressed
sstream.cpp 8 * This material is provided "as is", with absolutely no warranty expressed
  /external/stlport/stlport/
algorithm 15 * This material is provided "as is", with absolutely no warranty expressed

Completed in 1168 milliseconds

<<11121314151617181920>>