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/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/crypto/params/ |
DESParameters.java | 52 * if the given DES key material is weak or semi-weak. 53 * Key material that is too short is regarded as weak. 58 * @return true if the given DES key material is weak or semi-weak, 67 throw new IllegalArgumentException("key material too short.");
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/external/chromium_org/cc/quads/ |
checkerboard_draw_quad.cc | 45 DCHECK(quad->material == DrawQuad::CHECKERBOARD);
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debug_border_draw_quad.cc | 52 DCHECK(quad->material == DrawQuad::DEBUG_BORDER);
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solid_color_draw_quad.cc | 50 DCHECK(quad->material == DrawQuad::SOLID_COLOR);
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tile_draw_quad.cc | 58 DCHECK(quad->material == DrawQuad::TILED_CONTENT);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
TextureBlenderAWT.java | 76 * This method alters the material color in a way dependent on the type of
79 * material color and color defined for texture blending. If the type has 3
80 * or more color channels then the material color is replaced with the
91 * the material's color (value may be changed)
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
MatParamTexture.java | 1 package com.jme3.material;
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
SimpleBatchNode.java | 14 * SimpleBatchNode is recommended when you have a large number of geometries using the same material that does not require a complex scene graph structure.
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package.html | 21 such as vertex positions, normals, etc) and a {@link com.jme3.scene.Material}
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
Particle.j3md | 12 // Texture of the glowing parts of the material
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
BombControl.java | 23 import com.jme3.material.Material; 82 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/collision/ |
TestTriangleCollision.java | 42 import com.jme3.material.Material; 67 Material m1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestShadow.java | 36 import com.jme3.material.Material; 77 Material mat = assetManager.loadMaterial("Common/Materials/WhiteColor.j3m"); 105 frustumMdl.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
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TestSpotLight.java | 38 import com.jme3.material.Material; 95 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); 116 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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TestTangentGen.java | 38 import com.jme3.material.Material; 90 Material mat = assetManager.loadMaterial("Textures/BumpMapTest/Tangent.j3m"); 99 Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestAnimBlendBug.java | 42 import com.jme3.material.Material; 116 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestOgreComplexAnim.java | 41 import com.jme3.material.Material; 106 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestMultiRenderTarget.java | 37 import com.jme3.material.Material; 58 private Material mat; 129 mat = new Material(assetManager, "Common/MatDefs/Light/Deferred.j3md");
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TestPostFilters.java | 39 import com.jme3.material.Material; 109 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m"); 124 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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/external/jmonkeyengine/engine/src/test/jme3test/water/ |
TestSceneWater.java | 39 import com.jme3.material.Material; 91 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestSimpleWater.java | 39 import com.jme3.material.Material; 55 Material mat; 98 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/stlport/src/ |
acquire_release.h | 8 * This material is provided "as is", with absolutely no warranty expressed
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istream.cpp | 8 * This material is provided "as is", with absolutely no warranty expressed
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sstream.cpp | 8 * This material is provided "as is", with absolutely no warranty expressed
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/external/stlport/stlport/ |
algorithm | 15 * This material is provided "as is", with absolutely no warranty expressed
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